|Originally posted by Seandroid |
I started this new little thing... it's fun. I experimented with using shepard tone for risers. IDK what will become of it or whether I'll keep the big room drop, but we'll see.
I did a neat little trick in the build, the main riser aside from the shepard tone is the reverb tail from the saws resampled and pitch bent
Whee, that's quite a kick! I felt like there was some frequency fighting in the low end between kick, bass and sfx. Not hearing the shepard so well really, maybe it's because there aren't so many iterations - but then again that's kind of the point of a shepard tone, that you don't notice it The actual track feels a bit incoherent, like momentary glimpses of a complete track through the windows of a passing train - as if we're missing half of the action. I felt that I had to strain to make sense of what I was hearing. The sidechaining sounded quite imprecise, maybe it would work better if the response were a little snappier, and there were more of the harmonic content overall. Or maybe it just needs a rug to tie the room together, some element that bridges some of those pauses. I don't know vv
Here's my latest: rolling tech house and laid-back progressive trance
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