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-- WIP thread (DJRYAN now allowed to post tracks)
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The percussion is virtually nonexistent, which makes the track drag badly.
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Originally posted by deegee Okay. Reverb is incorrect in what way? |
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Originally posted by deegee Does the structure work? |
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Originally posted by deegee I'm entering a remix contest. I don't want to commit to a mixdown without some kind of feedback: does this track work? It's aimed at being pretty oldschool epic and dreamy, hypnotic and emotional. Any thoughts? |
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Originally posted by deegee I'm entering a remix contest. I don't want to commit to a mixdown without some kind of feedback: does this track work? It's aimed at being pretty oldschool epic and dreamy, hypnotic and emotional. Any thoughts? |
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Originally posted by TranceElevation In a way that it doesn't sound like you removed the low frequencies from it. It overpowers your mix. And I suppose you're using a single reverb for the whole instrumentarium. You'd generally need at least two verbs with different decay times. And remember, reverb isn't mandatory for every element of your track. You mean the arrangement? It's a personal choice. |
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Originally posted by evo8 I liked the intro but then i dont think that bassline suits the track really |
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Originally posted by Richard Butler Some nice floatey sounds and melody work here. It would benefit from ducking the synths more to let the rhythm section through better as it is a bit far back. I quite like the verb and bass myself. |
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Originally posted by deegee Yeah I'm going to have to do something about that. It's the bassline that came with the remix, unfortunately. Do you have any ideas of what may sound better? I think it's the actual sound itself that's not working well, as opposed to the pattern, but I'm not sure. |
Okay thanks! I've made some changes. The bass now travels C-E-D, which seems like a nicer progression anyway, and it's a different sound that hopefully doesn't detract in the same way.
Completely reworked the percs--layered claps instead of just one, a new hi-hat section, and some smacky snare. Trying to push the drums more forward in the mix and teasing apart the synths a little more. Will post an updated version later today.
Started messing with windows 8.1 via mac bootcamp so I can play some steam games and I decided to try Cubase 8 Pro on it. The good side is that I'm leaning more towards than logic, I have my subjective reasons tho but anyway yeah Happy Holidays.
Will add more hits and stab like percussion and more melody of course as the track progresses, also reverse sweeps.
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Originally posted by Innocence Lost Started messing with windows 8.1 via mac bootcamp so I can play some steam games and I decided to try Cubase 8 Pro on it. The good side is that I'm leaning more towards than logic, I have my subjective reasons tho but anyway yeah Happy Holidays. Will add more hits and stab like percussion and more melody of course as the track progresses, also reverse sweeps. |
something new from me
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Originally posted by evo8 something new from me |
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Originally posted by evo8 not bad but the kick is too clicky for me, kinda sticks out too much |
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Originally posted by Innocence Lost Beautiful wip my friend, reverb settings are top notch and mixdown is quite clear on par. Nothing negative to say about it so far. good stuff man. Yeah I don't like Cubase's internal compressor and I think overdid attack settings maybe minus a couple ms would do. We'll see when I add more stuff to the final mix, anyhow thanks man, we'll post a longer version. |
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Originally posted by evo8 i found myself distracted by the kick, thats all - the kick should be there, present, but not the sole focus. Honestly a different kick would be much better imo, maybe something more 909-ish? or if your saying you have enhanced the attack portion i would maybe undo that edit: and thanks for the comment on mine ![]() |
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Originally posted by evo8 something new from me |
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Originally posted by evo8 something new from me |
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Originally posted by evo8 something new from me |
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Originally posted by Innocence Lost Started messing with windows 8.1 via mac bootcamp so I can play some steam games and I decided to try Cubase 8 Pro on it. The good side is that I'm leaning more towards than logic, I have my subjective reasons tho but anyway yeah Happy Holidays. Will add more hits and stab like percussion and more melody of course as the track progresses, also reverse sweeps. |
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Originally posted by Vernon Wanderer I am definitely not a fan of this style so I can't say much about it musically, only that you should add that synth way earlier, after that mini break, because at that point without it the track seems to be about nothing, just random sounds put together. But that's just my opinion, I don't listen to this type of music so don't take my word too seriously. As for the mixdown, it sounds a little dry at this point. |
Not to sound like a dick, but what was the point of you getting all that hardware (e.g. TR-8, System 1, Novation Bass Station) and not using a single one for your new WIP?
Also, instead of posting a WIP immediately after you've "added everything together real quick," why not take some time with your track and post the WIP when you feel like you've done everything you could with it, but are unsure of how to proceed, etc.?
Regarding your track, it sounds aight in the beginning, but I'm not crazy about that synth that comes in at around 1:28, but perhaps this is just a personal preference. I do like the bass, and I'm not sure if those "robotic" samples should be used throughout the entirety of the track/WIP you posted.
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Originally posted by Innocence Lost Thanks for your feedback man, yeah I just added everything together real quick because I'm native to Cubase and its def hard for me to create a interesting journey at the beginning, so thanks for pointing that out. Can you tell me what needs to done with my mixdown so it isn't dry? not to be blunt can you u be alittle more specific, thanks btw. |
thanks for comments all! @Vernon, its a tricky one with the kick but i might raise it a bit more, dont want it taking too much focus!
Thats cool as it is totally subjective and doesn't define the track too much. But to clarify I was thinking about giving it an eq boost in the very low end to give it a more solid body, nothing dramatic.
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Originally posted by Vernon Wanderer My only wish would be to make the kickdrum more focused/solid. I really hope you will make a full track out of it. |
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Originally posted by evo8 something new from me |
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Originally posted by Vernon Wanderer Well, IMO both the kick and bass are too loud for starters, also, the bass sounds muddy to me, it would require finding the problem frequencies via extreme narrow eq boosting and then cutting them when found. Highs need to be brought up(also a good thing is to have a very slight room reverb on them in the background of the drums, but now on the second listed it sounds like you already have that?) and the clap needs some eq boost in the higher register to make it more crisp, and maybe bring it up a little. Also, happy holidays to you all ![]() |
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