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im gonna make it worse for you. midi is control signals to an instrument. that instrument can be a synth but also a sampler using audiofiles. in that case the midi in your sequencer launch a sample, like if the sampler is a drummachine it can load for example eight separate audiofiles routed to each of their own midinote. example the midinote C0 = kickdrum, D0 = snare, E0 = hihat etc (0 being the lowest octave on the piano. Another way is to use a sampler which can only use one sample at the time, so whatever midinote (key on piano) your using your launching the same sample but at different pitch. Like if u play C1 the sample sounds like its original state, but if u play C2 (one octave up on the keyboard) it plays twice the pitch aka double speed. This can be very handy if ur playing with loops to make them fit the BPM of your track. Your third option is to paste the audiofile (loop, vocal, drumsound whatever) directly into the sequencer. I never do that but i can see the benefit with vocals on this as you can see the actual waveform of the sound and split it, stretch it, reverse it etc. I havent done that myself yet as i never work with vocals. BTW theres hidden midi behind that too, u just dont see it ,its C1 launching samples pasted directly into sequencer if im not wrong. probably doesnt help anything.
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