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-- Loud, Louder, Loudest: The Tradeoff of MP3s
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Loud, Louder, Loudest: The Tradeoff of MP3s
I just bumped into a great article in the Wall Street Journal regarding the the intricate differences in sound of a compressed music file versus an uncompressed studio recording. It's very interesting and sheds some light on how record labels master cds for the ipod generation and so forth.
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| Are Technology Limits In MP3s and iPods Ruining Pop Music? September 12, 2007 by Lee Gomes Wall Street Journal If it seems like you are listening to music more but enjoying it less, some people in the recording industry say they know why. They blame that iPod that you can't live without, along with all the compressed MP3 music files you've loaded on it. Those who work behind-the-mic in the music industry -- producers, engineers, mixers and the like -- say they increasingly assume their recordings will be heard as MP3s on an iPod music player. That combination is thus becoming the "reference platform" used as a test of how a track should sound. (Movie makers make much the same complaint when they see their filmed images in low-quality digital form.) But because both compressed music and the iPod's relatively low-quality earbuds have many limitations, music producers fret that they are engineering music to a technical lowest common denominator. The result, many say, is music that is loud but harsh and flat, and thus not enjoyable for long periods of time. "Right now, when you are done recording a track, the first thing the band does is to load it onto an iPod and give it a listen," said Alan Douches, who has worked with Fleetwood Mac and others. "Years ago, we might have checked the sound of a track on a Walkman, but no one believed that was the best it could sound. Today, young artists think MP3s are a high-quality medium and the iPod is state-of-the-art sound." It isn't. Producers and engineers say there are many ways they might change a track to accommodate an iPod MP3. Sometimes, the changes are for the worse. For example, says veteran Los Angeles studio owner Skip Saylor, high frequencies that might seem splendid on a CD might not sound as good as an MP3 file and so will get taken out of the mix. "The result might make you happy on an MP3, but it wouldn't make you happy on a CD," he says. "Am I glad I am doing this? No. But it's the real world and so you make adjustments." This shift to compressed music heard via an iPod is occurring at the same time as another music trend that bothers audiophiles: Music today is released at higher volume levels than ever before, on the assumption that louder music sells better. The process of boosting volume, though, tends to eliminate a track's distinct highs and lows. As a result, contemporary pop music has a characteristic sound, says veteran L.A. engineer Jack Joseph Puig, whose credits include the Rolling Stones and Eric Clapton. "Ten years ago, music was warmer; it was rich and thick, with more tones and more 'real power.' But newer records are more brittle and bright. They have what I call 'implied power.' It's all done with delays and reverbs and compression to fool your brain." All these engineers tend to be audiophiles, the sort who would fuss over a track to make it perfect. But they're beginning to wonder if they should bother. "I care about quality, even though the kid on the street might like what he hears on MySpace, which is even worse than an MP3," said Stuart Brawley, an L.A. engineer who has recorded Cher and Michael Jackson. "We try to make the best quality sound we can, but we increasingly have to be realistic about how much time we can spend doing it." Howard Benson, who has done work for Santana and Chris Daughtry, says members of a studio recording crew will sometimes complain after a session, "I just spent all this time getting the greatest guitar and drums solo, and it ends up as an MP3." Even those who complain about MP3s say they own and enjoy iPods, and appreciate how they have made music so widely available. They just wish, they say, the device wasn't setting the technical standard for how music gets made. Of course, not all music producers agree that MP3s and iPods are affecting music in quite so bad a way. Larry Klein, noted for his work with Joni Mitchell, said, "If something sounds really good on an average pair of speakers, it will sound great on earbuds. I can't imagine mixing a record so that it sounds better on earbuds." And Clif Magness, who has recorded with Kelly Clarkson and Clay Aiken, says music recorded by young artists in living rooms via MP3s, while technically crude, can sometimes have an urgency and immediacy that might be missing from slick studio projects. When CDs were first introduced, they were regarded as cold and flat, compared with vinyl. But their sound improved as engineers learned the medium, a process many hope will happen again with MP3s and portable music players. Michael Bradford, who has produced Kid Rock, notes that as storage and bandwidth capabilities grow, music won't need to be as compressed. Even now, some audio buffs, such as Stereophile magazine columnist Michael Fremer, insist on a best-of-both-worlds approach to digital music. He uses $500 earbuds with his iPod to listen to digital, but uncompressed, music he captures from vinyl LPs. Still, engineers experience some nostalgia about earlier technologies. Says Mr. Saylor, "What we've lost with this new era of massive compression and low fidelity are the records that sounds so good that you get lost in them. "Dark Side of the Moon" -- records like that just aren't being made today." Source: http://online.wsj.com/public/articl...6892024096.html |
Giving the people what they want. ![]()
It's the fast food attitude toward music. As long as it makes their mouths water and gets their money in our pockets, right?
Been bitching about this for a while now, but then I tend to make use of headphones that will bring out MP3 limitations. I find a 192kbs format fairly good though.
But yeah, the whole "crank that volume so it'll sound good on crap iPod buds" bit makes my blood boil. You're just getting assaulted by a wall of sound that lacks dynamics, which is only good if the music is intended to be listened as such (like noizecore, heh).
Folks should really take a listen to Brian Wilson's Smile to hear how lovely music can sound even today using older recording techniques.
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| Today, young artists think MP3s are a high-quality medium and the iPod is state-of-the-art sound. |
extreme compressing and limiting has been a problem for few years already. there seems to be a competition who has the loudest tracks. very sad indeed, but what can you do. i do hope that one day they reach the max (when all the masters just look like a rectangle) and they decide that dynamics are more important than the volume.
i've personally tried to keep my collections at decent levels. editing all too much limited tracks to lower volumes. so that they are as "loud" as other tracks in my collection, but ofcourse sound shittier (messy mixing etc) since someone killed the dynamics.
This is relevant to rock jazz and acoustic genres.
These genres want to capture performances in live rooms and making the recording too loud makes the track sound artificial.
But electronic music has always been artificial and mechanical and has always been loud.
Always.
On EDM the sounds and samples are already very very compressed. This is the nature of the dance genre.
Step sequencers... akai samplers 808s 909s SP1200s.
It is also going on vinyl so it is important to get the track sounding as loud as you can to cover up the hiss. It will either be played on a radio which is as loud as sound gets (The louder the sound the further they reach)... or in clubs.
In either case a brickwall limiter is on the output pulled all the way down...
What makes a track sound good is the quality of the gear that is pumping volume into the music. While my waves L2 is nice it certaintly won't compare to the 20.000 limiters they have at the sony mastering studios.
Gear for the radio and broadcast market costs a fortune because they know that they will push the sound into clipping. It is important that that happens in a way that is musical and when you are shooting the superball for ex. to 50.000.000 people there is no room for compomise you need the best regardless of the cost.
This is why the engineers mixing the britney spears cd can push the fuck out of it and still make it sound warmer than your production.
It is good that you read up and learn about stuff like ''the loudness war'' but know when that info does not apply to your genre coz arguing that ''our trance track does not sound as natural as the room and instruments we miked up to capture the trance performers'' or that ''we are losing the warm fidelity and dynamics of trance'' makes you look silly.
if they are going to talk about ipods, they might as well discuss AAC
which is
1. the codec used for music from iTunes
1a. superior to MP3.
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| Originally posted by a98 extreme compressing and limiting has been a problem for few years already. there seems to be a competition who has the loudest tracks. very sad indeed, but what can you do. i do hope that one day they reach the max (when all the masters just look like a rectangle) and they decide that dynamics are more important than the volume. i've personally tried to keep my collections at decent levels. editing all too much limited tracks to lower volumes. so that they are as "loud" as other tracks in my collection, but ofcourse sound shittier (messy mixing etc) since someone killed the dynamics. |
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| Originally posted by Derivative stuff.. |
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| Originally posted by a98 you can say that a chainsaw is very noisy though it's no where in the same level as a jet plane or a bomb for instance. for some people it doesn't have to be that much limited it to become too limited. for me if the RMS values are more than -12dB, the track is overlimited. and even -12db is kinda too much, -13dB is enough. one track i recently bought had the rms in -9.5dB, you can imaging how loud it is. the spectrum looks like this: |
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| Originally posted by Derivative This is where you fuck up. That image you posted is from Sony Soundforge and the waveform is zoomed all the way out. |
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| Originally posted by a98 though you've probably never studied or done it professionally. |




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| Originally posted by a98 and ofcourse mastering/overlimiting can be a form of art too, unfortunetly in dance music 99% of the case the artist doesn't get to choose how the track is mastered. so if a label decides to compress it flat, it isn't nessasery what the artist wanted from the track. my point was just that overlimiting ruins the songs in my opinnion. if the mixing hasn't been done perfectly, it will make the song sound really messy. ofcourse it's something the artist/label decided to do, but that doesn't mean i have to put up with it and listen to that. too much limited/compressed track has to be really good for me to still wanna enjoy it. |
The article is ridiculous.
People enjoyed lo-fi recordings of music for over 100 years before digital compression came around. Good music is good music, and is enjoyed at any level regardless. It's a fallacy to assume that the enjoyment of music decreases because of the compression algorithms of mp3s. Rather, people aren't enjoying the music anymore because the music is uncreative, derivative dreck.
And if I may wager a guess, the reason for that is probably the rise of studio wizardry, techniques, and sound engineering in the last 20 years. Audio engineering has come to dominate music production so completely that it has neutered the entire songwriting process.
In much the same way Hollywood movies are now 10% scriptwriting, 10% principle production and direction, and 80% post-production and digital effects, so to in music has there been an over-reliance on software, computers, studio effects and processors to make hit music.
Topnotch music production will make a good song better. But it can never make a bad song good, no matter how much it sugarcoats it in stupid audio tricks.
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| Originally posted by Derivative Its even more hilarious when engineers say stupid shit like 'music used to be warmer and fuller with more tone'. All I read is setence full of onomatopaeic words which don't describe sound adequately. |
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| Originally posted by Ishkur The article is ridiculous. People enjoyed lo-fi recordings of music for over 100 years before digital compression came around. Good music is good music, and is enjoyed at any level regardless. It's a fallacy to assume that the enjoyment of music decreases because of the compression algorithms of mp3s. Rather, people aren't enjoying the music anymore because the music is uncreative, derivative dreck. |
When your goal is to bludgeon senses dulled by near-constant exposure to music, loudness is the way to go. That's the thing, for people in the richer countries music is everywhere and cheap, or free if you're content to listen to just MP3s from file-sharing. Most users of this site are part of the first generation of people for whom all of this seems utterly natural, who entered their middle school or high school years (those formative ones for musical taste and habits) when Napster was taking off, or even when it had died down and been replaced by other programs.
Of course, with few exceptions the pop industry has never traded in subtlety or dynamic ebb and flow. It's about giving people the aural equivalent of a bathroom stall quickie, bang bang bang and on to the next attraction. It's just that as what was once disposable becomes even more so, certain trends that always existed have come to a crescendo.
I wonder if producers who are mixing and mastering a record for an independent label do the same thing. Because if this only applies to mainstream music - I couldn't care less.
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| Originally posted by ibizzzaaa I wonder if producers who are mixing and mastering a record for an independent label do the same thing. Because if this only applies to mainstream music - I couldn't care less. |
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Is the human race evolving to become deafer? The thought suddenly occurred to me this morning that with all the constant noise citizens of big cities are exposed to, not just at nightclubs or while using our mp3 players, but at movie theatres, in the car, on the street, or at work, that we may perhaps be evolving to be deafer. All this exposure to loud noise can only convince our bodies to do what they've been doing for the better part of 4 million years - adapt. Like an arms race, as nightclubs crank the music louder and louder, the new generation stops hearing quieter sounds that their grandparents had no trouble with. As a result, the clubs crank the music even louder, in a never-ending cycle. Noise wars. At any rate, it would certainly explain why Americans speak so loudly; perhaps they are more highly evolved that the rest of us? |
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| Originally posted by SYSTEM-J I don't know what sentence that was then, because there isn't a single onomatopoeia in that quote. |
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| Originally posted by Ishkur And if I may wager a guess, the reason for that is probably the rise of studio wizardry, techniques, and sound engineering in the last 20 years. Audio engineering has come to dominate music production so completely that it has neutered the entire songwriting process. In much the same way Hollywood movies are now 10% scriptwriting, 10% principle production and direction, and 80% post-production and digital effects, so to in music has there been an over-reliance on software, computers, studio effects and processors to make hit music. |
Yeah, true... but let's be honest here about three things.
Thing the First!
Very few people would be able to tell the difference between CD quality music and a 320 kbps mp3. Furthermore, who says that "CD quality" gets to be the best quality it can be? It's just another logical ceiling.
Thing the Second!
This doesn't really apply to electronic music. Most of our tracks are made with electronic instruments and on PCs, the acoustics and frequencies he's talking about are usually even cut right out of trance music for most instruments to make other instruments clearer in that range.
Thing the Third!
Only 1 in 10,000 consumers (or downloaders) of mp3s will even have a pair of speakers that can accurately replicate the sound. Did you spend $1,200 on your speakers? If not, you're not even in the audio mid-range. The best, cleanest, most well engineered and produced CD Quality track means NOTHING when played in shitty iPod headphones or crap computer speakers.
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| Originally posted by MrJiveBoJingles When your goal is to bludgeon senses dulled by near-constant exposure to music, loudness is the way to go. That's the thing, for people in the richer countries music is everywhere and cheap, or free if you're content to listen to just MP3s from file-sharing. Most users of this site are part of the first generation of people for whom all of this seems utterly natural, who entered their middle school or high school years (those formative ones for musical taste and habits) when Napster was taking off, or even when it had died down and been replaced by other programs. Of course, with few exceptions the pop industry has never traded in subtlety or dynamic ebb and flow. It's about giving people the aural equivalent of a bathroom stall quickie, bang bang bang and on to the next attraction. It's just that as what was once disposable becomes even more so, certain trends that always existed have come to a crescendo. |
lol. i only listen to music on ipod or crappy comp speakers.. maybe i should invest a bit, i might be blown away 
whats a fair price for good speakers :/ actually i got to save for a car first.. ill buy up all the luxuries next year 
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| Originally posted by stevo_0 lol. i only listen to music on ipod or crappy comp speakers.. maybe i should invest a bit, i might be blown away ![]() whats a fair price for good speakers :/ actually i got to save for a car first.. ill buy up all the luxuries next year |
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| Originally posted by DJ Shibby Thing the First! Very few people would be able to tell the difference between CD quality music and a 320 kbps mp3. Furthermore, who says that "CD quality" gets to be the best quality it can be? It's just another logical ceiling. |
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