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-- Exploration of Sound ( to all producers )
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Posted by Vizay on Apr-18-2003 00:32:

there are 2 softsynths that really fit in the top line of softsynths (read close to hardware)

VAZ and Spectrasonics atmosphere

theese two synths are simply amazing and if you take time to learn how to handle them they are pretty much all you need in melodyway (read all sort of sounds except drums and percussion)

but as it is today the hardware is still top notch...I've still not heard a synth produce as phat supersaw as the JP8000 or a richer sound then the Virus...but maybe in a couple of years...maybe


Posted by Etherium on Apr-25-2003 02:04:

I learned a new trick, thought I'd share it, if you like it cool, if not cool, I like it.

Basically, I've been trying to produce those plucky synths you hear in a lot of epic trancers and didn't have much luck until I ran into a trick in some literature I found.

For what it's worth, here it is. All of the details aren't there, but it's the best I can explain it:

In your synths modulation matrix what you're going to do is modulate
the filter decay with the filter envelope itself.

So the source of the modulation won't be an LFO, it will be the filter envelope itself (note that not all synths offer this) and the modulation destination would be the filter decay.

The filter modulation needs to be at its maximum NEGATIVE number.

To compensate raise the decay to its max level.

What is this doing:

Instead of the decay being simply fast, it is actually concave.

That's the trick. Recursive modulation! It can make the decay concave or convex, in this case we want concave.

Try convex for round basses by the way!

Notice now that if you have the env amount to its maximum and cutoff at very low value, that synth should be snapping!

Not finished yet.

Run this through a phaser, using 70 percent wet signal, a fairly slow rate, high depth, fairly low frequency, no feedback, three stages, spread 127.

If your synth allows you to increase the intensity of the attack, sometimes called Punch Intensity, then raise this to its max.

Slappy, snappy, whippy are words that come to mind if you get the subtleties right.

Granted, this could be confusing, I'll try to post sometime soon.

Good luck.


Posted by methose on Apr-26-2003 00:09:

VERB!!!! is it good to put a reverb on my final mix. If so what type of verb (is there i kinda default style of verb for trance)
currently im using Wave Tverb(studio B) but have Rverb and ReverbX.

Cheers


Posted by Trancevision on Apr-26-2003 09:17:

quote:
Originally posted by methose
VERB!!!! is it good to put a reverb on my final mix. If so what type of verb (is there i kinda default style of verb for trance)
currently im using Wave Tverb(studio B) but have Rverb and ReverbX.

Cheers



Just try. Some dry productions can use reverb very well in order to add some space. Mastering Plugins like Ozone offer a mastering reverb which is quite good.
Depends sometimes on taste if it sounds better with reverb.


Trancevision


Posted by DJ Chrono on Apr-26-2003 14:43:

I don't recommend putting a reverb onto the full mixdown.

You rarely ever hear songs with this done, because it's generally better to keep the track clean and precise, especially the kick and other percussion. Adding reverb to synths individually is of course different though .

Just think, if your track is going to be played at a club, or other enclosed loud environment, there will be enough natural reverb that you wont want any additional verb on the actual track.


Posted by mantisnl on Apr-26-2003 15:53:

i`ve posted this in another thread, but it`ll do fine here aswell:

quote:


ok, i`ve made something that might explain a bit more about synth building, i hope itll help

what i`ve done is the following: i made 3 example mp3`s, 1 containing the full synth, and the other 2 containing the 1st "part" of the synth and the 2nd "part" of the synth.

"part" 1 of the synth, this is the "higher" part of the synth, which, ofcourse is needed otherwise the synth will sound too bassy.
synth "part" 1

"part" 2 is next, this is the "lower" part of the synth which gives it a phat touch.
synth "part" 2

now, as anyone can hear, these two don`t sound very phat seperately, do they?
well, they actually are very phat, but u gotta put them 2gether, thats what makes it strong
1+2=phatness

i hope this helps the ppl which are learning to program synths even a bit more

and one last thing: don`t give up and be original

grtz,

mantis


Posted by methose on Apr-29-2003 03:15:

Just a quicky question regarding software/hardware synthesis.

If i am running Reason2 through Sonar Then through Waves Gold then through 3 Inca8in8out soundcards through a behringer UB2442 mixer with Behringers Ultrabass Virtualizer EQ and there classic compressers will i have all i need to start making some professional sounding tracks. (2 more layby payments away) And with that post before about mastering verb. thanks for the info. i have a pair of AKG studio h/phones and when i listen to pro tracks i can really hear the emphisis on the massive verb echos they sound so clear and precise it almost sounds like my headphone have a 3d world inside them. how do i make my tracks have the super subtle echo's.

Thanks guys(n girls too)


Posted by Trancevision on Apr-29-2003 14:38:

quote:
Originally posted by mantisnl
i`ve posted this in another thread, but it`ll do fine here aswell:

...


really good, this is an awesome demonstration ...

Trancevision


Posted by hey cheggy on Apr-29-2003 15:11:

quote:
Originally posted by methose
Just a quicky question regarding software/hardware synthesis.

If i am running Reason2 through Sonar Then through Waves Gold then through 3 Inca8in8out soundcards through a behringer UB2442 mixer with Behringers Ultrabass Virtualizer EQ and there classic compressers will i have all i need to start making some professional sounding tracks. (2 more layby payments away) And with that post before about mastering verb. thanks for the info. i have a pair of AKG studio h/phones and when i listen to pro tracks i can really hear the emphisis on the massive verb echos they sound so clear and precise it almost sounds like my headphone have a 3d world inside them. how do i make my tracks have the super subtle echo's.

Thanks guys(n girls too)


I don't think the built in compressor in the behringer mixer would really be that effective, you don't have any control over the paramters. Looks like a decent setup. Did you say you have 3 soundcards???

Anyway, you weekness is in the amount of sound generating devices you have. Sonar is VST yeah? Well have a look for some VST soft synths to use. Reason 2 alone really isn't that much. Don't get me wrong, it's a great program and if you're just starting out, then I sugest to get aquainted with it first, but in the future, you may want more. I'm not quite sure what you will do with the mixer. I thought Sonar was a mixer. Anyway, at least you have the options for hardware expansion in the future.


Posted by hey cheggy on Apr-29-2003 16:16:

ACID anybody

Don't know if this is gonna be helpful to anybody but I figured I would share it in case anyone out there is using rebirth but unsure as to the settings to get that typical acid sound. Well here they are:

Tune: 12 o'clock
Cutoff: 7 o'clock and rotate clockwise to make the piggy squeal
Resonance: 5 o'clock
Envelope Modulation: 7 o'clock (rotate clockwise to listen to the change, it's hard to describe)
Decay: 5 o'clock (what i use anyway, to fill it out more)
Accent: 5 o'clock to get that whipping sound. This only works on accented notes though. The more you turn it, the more the accent on the note applies.

Distortion:
- Amount: JUST after 3 o'clock.
- Shape : JUST after 9 o'clock
obviously, you can experiment with different distortion settings to get completely different sounds.

You can also use the square waveform instead of the saw. This tends to give a dryer, less rich sound, but still sounds good.

Have fun with it, and remember, too much Acid can rot the brain.


Posted by Perry VDV on May-09-2003 14:59:

Hi guys,

I'm creating a guide for starting producers and since I read so many good tips I was wondering if you would mind if I use all your tips and put them all together in a categorized "online manual".

Of coarse all credits go to all whe have contributed.

Pls let me know.


Posted by Trancevision on May-10-2003 07:50:

quote:
Originally posted by Perry VDV
Hi guys,

I'm creating a guide for starting producers and since I read so many good tips I was wondering if you would mind if I use all your tips and put them all together in a categorized "online manual".

Of coarse all credits go to all whe have contributed.

Pls let me know.


I think you can use the tips, and let us know when your manual is finished and please put a link for it in this thread.

Trancevision


Posted by BigStu on May-13-2003 16:44:

Dancing Dude Wow

Wow, I'm only up to July 2002 but I thought I would post and say how much I LOVE this thread. I've only been casually researching computer made music for a few months, but it helped a lot.

Just adding my thumbs up.

Stu


Posted by Etherium on May-16-2003 05:55:

The following is a kick tip I got from Anjunabeats (Above&Beyond)
So, I guess it's a pro tip:

The tight kick at the bottom end
usually needs boost at around 80-180Hz. To get that attack you probably need to
boost mid freqencies about 400-800. To get that 'kick click' it usually needs a
boost around 1k. Or get some other layering sounds altogether if EQ don't seem
to work too well. Hope it helps.


Posted by mantisnl on May-29-2003 09:28:

ok, back with another tip: how 2 make that cool darren tate - let the light shine in`ish lead ()

open a 3xosc, and activate only 1 osc (turn the other osc`s volumes off)
then, select a saw on that osc and thats it, as simple as it gets!
u might wanna put some chorus, reeverb, delay and a eq on 2 give it more feeling

example: let the light shine in


Posted by DJ Sound on May-29-2003 09:29:

haha...g thanks


Posted by lake10 on Jun-01-2003 16:45:

Just started playing around with Reason a few weeks now.....

Someone asked how the DuMonde sound is made, I want to know the same, but especially the background atmosphere sound, is it a flanger-thing?


Posted by sot on Jun-02-2003 16:40:

double post..woops


Posted by sot on Jun-02-2003 16:41:

I'm pretty new to reason and I was wondering how to makea filterheadz type of echo in reason. Just like the echo's used in 'Filterheadz - Rhythm' I have real sick Lexicon Avenue type bassline down I just want to add some bad ass echo/reverb to a percussive sound I made. Can any1 help me? I know every1 here produces trance, but I sort of want to produce dark type of progressive in reason. Any1 know any places where I can find info for newbie's producing prog type of stuff?


Posted by Vortex_SA on Jun-02-2003 17:40:

quote:
Originally posted by sot
I'm pretty new to reason and I was wondering how to makea filterheadz type of echo in reason. Just like the echo's used in 'Filterheadz - Rhythm' I have real sick Lexicon Avenue type bassline down I just want to add some bad ass echo/reverb to a percussive sound I made. Can any1 help me? I know every1 here produces trance, but I sort of want to produce dark type of progressive in reason. Any1 know any places where I can find info for newbie's producing prog type of stuff?


ur looking after a tape delay, a great tool... really gives a clear sound...


Posted by KilldaDJ on Jun-14-2003 20:27:

King

filtering...mmm...

yummy...


Posted by Mane on Jun-25-2003 19:40:

hello
can someone explain how mantisnl receive that amazing synth sound???

greetings


Posted by mantisnl on Jun-25-2003 19:42:

i think its already pretty much explained


Posted by Mane on Jun-26-2003 22:00:

ok, so can someone explain how is build avd - sunburn track, i mean this typical sound in this track (similar he use in dust wave) and other because i dont hear in this track typical strings and synth sound


Posted by mantisnl on Jun-27-2003 15:53:

thats not really a synth, more an bassline what he uses


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