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As I mentioned, I had to scrap this tutorial because I couldn't get a good enough sound with simple tools. If you want that specific lead then you need a Virus, or a z3ta+ with the Virus waveforms and a lot of synth programming.
Sorry for the delay on the Holden'esque tutorial, been really busy but will hopefully get it done today.
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| Originally posted by Joi Lamusic Sitll need help with the samba effect/percussion sound!!! Somebody...please?? I can send short sample from that sound via @mail if someone is intrested to help with this one... |
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| Originally posted by Joi Lamusic The sweet 303 sound would be cool... Something like in Kai Tracid's Trance& Acid? I really don't know how to add audio sample... sorry |
I'll make that Lost Tribes Gamemaster song with pro 53 and post the tutorial later today. It's not that hard, its a pulsewave with high pulsewidth and some distortion and good eq.
thanks mate....your a star.
really would like to know about that one..
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| Originally posted by State of Matter I'll make that Lost Tribes Gamemaster song with pro 53 and post the tutorial later today. It's not that hard, its a pulsewave with high pulsewidth and some distortion and good eq. |

I would love to join in and share some "secrets of mad sounds" with the crowds. That is of no one else minds?
Well I can only speak for myself, but I'm pretty sure no one here will mind =P
Well it all sounds cool to me.
How was it you were planning to go about this? I guess you are under the assumption of being able to provide everyone with the posibilities of recreating whatever sounds. I'm so used to using amazing synths/samplers that my options were always endless (to the point that they surpassed my thought processes) I can't really refer to simple softsynths or such 'cause I don't have a need for them, but I can do basic references to FX processors, waveforms, sampling, compressing, isolating, MIDI, incidental mood sounds and all the jargon. Music theory is also an essential for my work.
Whenever possible, try to use the most easily accessible stuff for the rest of us. However, just because you used your Virus or whatever to re-create the main lead of a track, it would still be very helpful to the rest of us to do as you mentioned: give the pattern for the notes, the number of layers, effects, and anything else appropriate.
Cheers =)
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| Originally posted by Joi Lamusic Sitll need help with the samba effect/percussion sound!!! Somebody...please?? I can send short sample from that sound via @mail if someone is intrested to help with this one... |
I recently listened to a track called R.B. Fusion - Parranda EP. Most of you guys will probable not know it, because it's more proggy/tech-house stuff.
But in the track there is a specific sound that I would really like to recreate. I have posted a sample of the sound, so that you all know what I want to recreate.
Sample
It's the attacked synth/woosh sound. I hope someone can help me...
cheers,
iLLicit

k that was an easy one that I recreated with the Synth1 free VST in 3 minutes.
Select the "Wind" preset, change the filter attack (not the amp attack) to around 94-96, and hold the note until the top of the whoosh at which point release it. Run it through a highpass filter set to around 1200hz afterwards to get rid of all the low bits. Voila:
http://www.flamevault.com/~celerity/whoosh.mp3
I can post a screenshot of the Synth1 if necessary, but as I mentioned, it's taking a preset and changing only the filter attack.
THanx for the tut, but I guess I have been rather vague with respect to what sound I actually meant.
I didn't mean the white noise sweep, that one is indeed quite easy to replicate.
Sorry!
I meant the main synth sound, the one with seems a bit attacked and with the delay on it. I think it's hard to describe, but it's the sound that is repeated 5 times.
Hope this makes my post more clear!
Mike Shiver - Feelings (Cosmicman Meesah Remix) Sample
Hello !
Sorry for crossposting but:
I just wanna ask for some help. On this link: http://www.freeweb.hu/moonman/music.mp3 , you can find 14 second part of Mike Shiver - Feelings (Cosmicman Meesah Remix). I hope the sharing of this is legal.
There is a "acid-like" sound of that, which is filtered up.
I would like to know how to make a similar sample like that. How can I make it with Subtractor or Malstrom in Reason, or should I use other synths.
Someone says it is a rebirth or a virus sample with some ditorsion.
I think it can be done with Reason, I heard that Cosmicman use Reason also...
Thanks all,
does anyone know how to do a reverse cymbol in reason? please share if you do 
does anyone know how to do a reverse cymbol in reason? please share if you do 
there's no reverse button in reason.. you've to reverse with soundforge, wavelab, ...
so long
cYrus
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| Originally posted by Unknown DJ does anyone know how to do a reverse cymbol in reason? please share if you do |
OK OK ! Bashing Reason with ignorance has to stop! 
Load your sample (cymbals, whatever..) into the NN-XT Advanced Sampler, and turn the Play Mode button to BW (backwards).
Cheers
Regardless of whether or not Reason allows you to, I still see no reason why you'd want to do be doing reversed cymbal crashes in Real Time.
Illicit: oops! I see the sample you're talking about. To me it sounds just like any one of your generic type pads at a relatively high octave with a moderately high attack on it, short release and some echo. What program do you mainly use? I know that would be cake to do in something like Absynth or Atmosphere.
lol give me a chance guys! only just brought my midi keyboard. (today acually) so im a total novise at this game. (got a m audio radium61 if anyone wanted to know
)
As a general tip, don't do your kicks, percs, whooshes and other similar effects in real time; process them externally as much as you can and import them as samples.
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| Originally posted by dj-sean Illicit: oops! I see the sample you're talking about. To me it sounds just like any one of your generic type pads at a relatively high octave with a moderately high attack on it, short release and some echo. What program do you mainly use? I know that would be cake to do in something like Absynth or Atmosphere. |
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| Originally posted by dj-sean Regardless of whether or not Reason allows you to, I still see no reason why you'd want to do be doing reversed cymbal crashes in Real Time. |
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