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Posted by Sean Walsh on Oct-25-2003 18:32:

As I mentioned, I had to scrap this tutorial because I couldn't get a good enough sound with simple tools. If you want that specific lead then you need a Virus, or a z3ta+ with the Virus waveforms and a lot of synth programming.

Sorry for the delay on the Holden'esque tutorial, been really busy but will hopefully get it done today.


Posted by iLLicit on Oct-27-2003 10:18:

quote:
Originally posted by Joi Lamusic
Sitll need help with the samba effect/percussion sound!!! Somebody...please??

I can send short sample from that sound via @mail if someone is intrested to help with this one...


Well, I'm kinda into percussion so I guess I might be able to help you. Although I'm not quite sure what you mean by the samba effect. Could you send it to me?


Posted by hey cheggy on Oct-27-2003 15:06:

quote:
Originally posted by Joi Lamusic
The sweet 303 sound would be cool... Something like in Kai Tracid's Trance& Acid? I really don't know how to add audio sample... sorry


A tb-303 would be a good start. Short of that, rebirth is okay. Maun Tau as well, although I don't know what it's like. Lots of resonance (max), low pass filter, distortion. Pretty simple with the right tools.


Posted by State of Matter on Oct-27-2003 16:04:

I'll make that Lost Tribes Gamemaster song with pro 53 and post the tutorial later today. It's not that hard, its a pulsewave with high pulsewidth and some distortion and good eq.


Posted by villus on Oct-27-2003 18:55:

thanks mate....your a star.

really would like to know about that one..


Posted by arctic on Oct-28-2003 01:02:

quote:
Originally posted by State of Matter
I'll make that Lost Tribes Gamemaster song with pro 53 and post the tutorial later today. It's not that hard, its a pulsewave with high pulsewidth and some distortion and good eq.


That would be amazing

And come back to sc already, i'm beginning to miss you


Posted by The producer on Oct-28-2003 01:09:

I would love to join in and share some "secrets of mad sounds" with the crowds. That is of no one else minds?


Posted by Sean Walsh on Oct-28-2003 01:12:

Well I can only speak for myself, but I'm pretty sure no one here will mind =P


Posted by The producer on Oct-28-2003 01:21:

Well it all sounds cool to me.

How was it you were planning to go about this? I guess you are under the assumption of being able to provide everyone with the posibilities of recreating whatever sounds. I'm so used to using amazing synths/samplers that my options were always endless (to the point that they surpassed my thought processes) I can't really refer to simple softsynths or such 'cause I don't have a need for them, but I can do basic references to FX processors, waveforms, sampling, compressing, isolating, MIDI, incidental mood sounds and all the jargon. Music theory is also an essential for my work.


Posted by Sean Walsh on Oct-28-2003 02:38:

Whenever possible, try to use the most easily accessible stuff for the rest of us. However, just because you used your Virus or whatever to re-create the main lead of a track, it would still be very helpful to the rest of us to do as you mentioned: give the pattern for the notes, the number of layers, effects, and anything else appropriate.

Cheers =)


Posted by iLLicit on Oct-28-2003 09:19:

quote:
Originally posted by Joi Lamusic
Sitll need help with the samba effect/percussion sound!!! Somebody...please??

I can send short sample from that sound via @mail if someone is intrested to help with this one...


I listened to your sample and I think it's quite easy to have this "effect" by using the right samples. On the sample where two latin snare drums, played right after each other and that was about the whole sample. I can send you those kinds of snaredrums and you can quite easily recreate it.
There was also a reversed cymbal in it, but I guess that one's also quite easy to recreate.

PM me for the latin snare sample.


Posted by iLLicit on Oct-28-2003 09:30:

I recently listened to a track called R.B. Fusion - Parranda EP. Most of you guys will probable not know it, because it's more proggy/tech-house stuff.
But in the track there is a specific sound that I would really like to recreate. I have posted a sample of the sound, so that you all know what I want to recreate.

Sample

It's the attacked synth/woosh sound. I hope someone can help me...

cheers,
iLLicit


Posted by Sean Walsh on Oct-28-2003 16:43:

k that was an easy one that I recreated with the Synth1 free VST in 3 minutes.

Select the "Wind" preset, change the filter attack (not the amp attack) to around 94-96, and hold the note until the top of the whoosh at which point release it. Run it through a highpass filter set to around 1200hz afterwards to get rid of all the low bits. Voila:

http://www.flamevault.com/~celerity/whoosh.mp3

I can post a screenshot of the Synth1 if necessary, but as I mentioned, it's taking a preset and changing only the filter attack.


Posted by iLLicit on Oct-28-2003 18:20:

THanx for the tut, but I guess I have been rather vague with respect to what sound I actually meant.
I didn't mean the white noise sweep, that one is indeed quite easy to replicate. Sorry!

I meant the main synth sound, the one with seems a bit attacked and with the delay on it. I think it's hard to describe, but it's the sound that is repeated 5 times.

Hope this makes my post more clear!


Posted by fineart on Oct-29-2003 11:00:

Mike Shiver - Feelings (Cosmicman Meesah Remix) Sample

Hello !
Sorry for crossposting but:

I just wanna ask for some help. On this link: http://www.freeweb.hu/moonman/music.mp3 , you can find 14 second part of Mike Shiver - Feelings (Cosmicman Meesah Remix). I hope the sharing of this is legal.

There is a "acid-like" sound of that, which is filtered up.
I would like to know how to make a similar sample like that. How can I make it with Subtractor or Malstrom in Reason, or should I use other synths.
Someone says it is a rebirth or a virus sample with some ditorsion.

I think it can be done with Reason, I heard that Cosmicman use Reason also...

Thanks all,


Posted by Unknown DJ on Oct-29-2003 13:47:

does anyone know how to do a reverse cymbol in reason? please share if you do


Posted by Unknown DJ on Oct-29-2003 13:47:

does anyone know how to do a reverse cymbol in reason? please share if you do


Posted by thecYrus on Oct-29-2003 14:09:

there's no reverse button in reason.. you've to reverse with soundforge, wavelab, ...

so long
cYrus


Posted by Sean Walsh on Oct-29-2003 16:48:

quote:
Originally posted by Unknown DJ
does anyone know how to do a reverse cymbol in reason? please share if you do


You definitely want to get into the habit of editing all of your samples in a program like Cool Edit or Sound Forge.


Posted by Cryogenic on Oct-29-2003 17:36:

OK OK ! Bashing Reason with ignorance has to stop!

Load your sample (cymbals, whatever..) into the NN-XT Advanced Sampler, and turn the Play Mode button to BW (backwards).

Cheers


Posted by Sean Walsh on Oct-29-2003 18:54:

Regardless of whether or not Reason allows you to, I still see no reason why you'd want to do be doing reversed cymbal crashes in Real Time.


Illicit: oops! I see the sample you're talking about. To me it sounds just like any one of your generic type pads at a relatively high octave with a moderately high attack on it, short release and some echo. What program do you mainly use? I know that would be cake to do in something like Absynth or Atmosphere.


Posted by Unknown DJ on Oct-29-2003 19:17:

lol give me a chance guys! only just brought my midi keyboard. (today acually) so im a total novise at this game. (got a m audio radium61 if anyone wanted to know )


Posted by Sean Walsh on Oct-29-2003 20:26:

As a general tip, don't do your kicks, percs, whooshes and other similar effects in real time; process them externally as much as you can and import them as samples.


Posted by iLLicit on Oct-29-2003 20:47:

quote:
Originally posted by dj-sean
Illicit: oops! I see the sample you're talking about. To me it sounds just like any one of your generic type pads at a relatively high octave with a moderately high attack on it, short release and some echo. What program do you mainly use? I know that would be cake to do in something like Absynth or Atmosphere.


I have about every VST that's out there! No, I'm just kidding. Absynth is ok, I also use Reason, z3ta and the rest of NI stuff.


Posted by Cryogenic on Oct-31-2003 16:52:

quote:
Originally posted by dj-sean
Regardless of whether or not Reason allows you to, I still see no reason why you'd want to do be doing reversed cymbal crashes in Real Time.


Benefits or disadvantage by doing this in real time wasnt the issue here. I could go on about benefits of using drumkits within the NN-XT, and the almost non-existent resource a real time reversed snare would use. But what struck me, was your ability to answer this guy, when you do not know anything about the question he asked.

Cheers.


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