TranceAddict Forums (www.tranceaddict.com/forums)
- Production Studio
-- Attn: Nord owners - question about "Solar Stone - Seven Cities" sound
Pages (3): « 1 [2] 3 »
| quote: |
1. JaPan LFOarp - no arp, just lfo and some fm synth to create "arp" feel with lfo 2 controlling panning and create detuning |

| quote: |
6. NoLFODelay - patch uses no arp or FX, delay-ish type of sound is produced by LFO1 (take a guess who was my influence for this pad ) I'll give you a hint - his name starts with "J" |

^^ thanks for kind words. now, if I could only incorporate my ideas into a track... 
NL3 does sound quite a bit different to the NL2. But it seems to carry on the nord tradition of having *powerful* oscillators.
I love the fact that the nord sounds great without any effects on it. It was the same with the NL2X but I still dont like the bass sounds on it (probably because of the weird 24 dB/Octave filter) and the moog clone doesnt sound anything like a moog 
But theres stuff that sucks about my Virus too so it evens out. Virus saw and square oscillators are WEAK. Also, It takes forever and a day to build a semi convincing guitar/piano sound and even then it doesnt sound as good as the nords, at least in my experience. Sometimes I wish I had bought the NL2X but I've got my fill of virtual analoge goodness so I really need to look further afield for my next peice of kit.
Lovely demo sounds and quite inspirational.
| quote: |
| Originally posted by Derivative the moog clone doesnt sound anything like a moog ![]() |

| quote: |
| But theres stuff that sucks about my Virus too so it evens out. Virus saw and square oscillators are WEAK. Also, It takes forever and a day to build a semi convincing guitar/piano sound and even then it doesnt sound as good as the nords, at least in my experience. |
Mate, thanks for the reading/learning material. Just need to make it through 8 hours of work tommorow and I'll sit down and have a read 
Im guessing pianos/guitars are made partly with wavetables, but those arent very bright on the Virus either. Its kind of murkey all round. The nord has a harder kind of timbre to the oscillators and very fast envelopes - it seemed quite good for plucked and hammer action sounds.
Hence the whole 7 Cities thing I suppose.
thread hijackers!!! so, any1 care to share some tips??? (aside from what's been provided thus far) ???
So, how about sharing some of your patches for the NL3? 
| quote: |
| Originally posted by Drik So, how about sharing some of your patches for the NL3? |
speaking of patch banks for NL3, anyone cares to post theirs? 
Speaking of NL3... i'm selling mine if anyone is at all interested in buying 
http://cgi.ebay.com/CLAVIA-NORD-LEA...1QQcmdZViewItem
| quote: |
| Originally posted by dj_palm yo why ur sellin? oh it loooks sooooo good man! |
| quote: |
| Originally posted by alanzo I need the money and plus I don't really feel a need for hardware anymore. |
bump
this thread must not die 
just get it... if the price is right. I figure if you get a rack for no more than $800 or kbd for about $900 - it's a good deal.
I like kbd version of it simply because of the pitch stick... keys themselves feel kinda flimsy, not the best key feel around. Rack is nice due to form factor but damn... it gets sooo hot because of the built-in power transformer and small footprint! Otherwise, no complaints - I love it. Silly easy to create great patches, awesome split capability, easy multis, no menu diving, really wicked arp settings (almost as flexible as a 16 step sequencer)... overall fun piece to play with if you can get it cheap.
| quote: |
| Originally posted by emc^2 just get it... if the price is right. I figure if you get a rack for no more than $800 or kbd for about $900 - it's a good deal. I like kbd version of it simply because of the pitch stick... keys themselves feel kinda flimsy, not the best key feel around. Rack is nice due to form factor but damn... it gets sooo hot because of the built-in power transformer and small footprint! Otherwise, no complaints - I love it. Silly easy to create great patches, awesome split capability, easy multis, no menu diving, really wicked arp settings (almost as flexible as a 16 step sequencer)... overall fun piece to play with if you can get it cheap. |

Got a pretty good sound going with my NL3..
http://it.stlawu.edu/~slucricket/7_cities.mp3
No FX.. just NL3
Basically a detuned square wave with the Shape turned up a bit on both OSCs, the stack turned up to 5 with unison on, and both the Distortion Modulation and the Filter Distortion.
Don't see how they did it with a NL1 since I had to use a bunch of things that are NL3 only... they must of used external distortion and, perhaps, layered the sound a bunch of times (effectivly creating a "stack")
sample
Hey guys,
been following this thread a little and decided to have a go. I'm not really into this producer thingy and tried Reason (is this a good program?) for this sound. This is what I got after 2 days of trying. Please give me some feedback 
[[ LINK REMOVED ]]
It's a very nice recreation of the sound.Can u post the .rns reason file?? pls
Hey emc^2,
Love the sounds you made with your Nord 3. I bought a Nord 3 about 6 months ago and I love it to, but I can't get the kind of sounds you got from it. Part of thte reason I can't is becasue I am a beginner. Did you just figure out make these sounds by playing around or do you understand sound design? I have know clue about waveforms and things like that. I have a very musical background I play guitar and I am learning the piano, but I have no clue about music technology. Are there any good web sites to go to and learn, or should I just play around and learn that way? 
Hey Malhiotface, thanks for kind words mate.
Most of the patches you heard on the demo were made from scratch. I just started twidling knobs with very little logic behind it. Just happened to have found what I was not expecting to find 
With Nord 3 it's easy to just initialize the patch and go to town. I use "unison" feature quite heavily and FM portion for some weird detuning. Also, using different LFO shapes and values helps to create "layered" feel. I've been messing with synths for quite some time and read countless books but none really cover the detail to the point of where I'd say I'm comfortable with it. It's all about experimentation.
And when you run out of ideas, take existing patch and tweak it. I call it "patch autopsy" - where you find out what the patch is made of and how other parameters can change its shape. But like everything else in music - sound design is art, not sicence and no book will teach you how to make cool noises. 
I read this book as intro. Found it a bit too basic but worth checking out:
http://www.amazon.com/gp/product/08...2645557?ie=UTF8
If you want some heavy-duty sound design concepts (on electronic component level), check out this book:
http://www.amazon.com/gp/product/02...glance&n=283155
Not as long as emc^2's.. but is more trancy 
All patches from a bank I'm working on... recorded straight to sound forge.. no external FX... just Nord Lead 3
http://it.stlawu.edu/~slucricket/nl3.mp3
This is complety played by me, as well.. if you listen, you can hear all the times I messed up 
And a special bonus goes to the person who can name the TWO games from which I play melodies... one is easy... the other is, perhaps, not.
| quote: |
| Originally posted by alanzo Not as long as emc^2's.. but is more trancy ![]() All patches from a bank I'm working on... recorded straight to sound forge.. no external FX... just Nord Lead 3 http://it.stlawu.edu/~slucricket/nl3.mp3 This is complety played by me, as well.. if you listen, you can hear all the times I messed up ![]() And a special bonus goes to the person who can name the TWO games from which I play melodies... one is easy... the other is, perhaps, not. |
Final Fantasy IX
that's the hard one
Haven't played past CD1 yet of FF IX. Been a while since I played that, but can't remember music from it anymore.
But Zelda was correct right?
.
Sorry for the off-topic btw.
- farris
Yeah, the other one was zelda... easy 
Powered by: vBulletin
Copyright © 2000-2021, Jelsoft Enterprises Ltd.