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-- Beatmatching, How Fast Do You Line-Up Two Tracks?
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If the tracks are the exact same pitch it can take less than 3 seconds for me to que up the track and sync the beats (I use TT's so I usually miss the beat by a little bit when I drop the incoming track in, so it requires a tiny amount of time to speed or slow the incoming track to sync the beats).
If they are within 2 or 3 BPM of each other it can takeu upto 10 seconds to get the tracks from unsynced to in sync and matched.
4+ BPM difference is when things get a little longer to get matched and in sync with on another. Probably no longer than 15 seconds to get it locked however. I rarely match up tracks that are outside of the 4% pitch range of one another so usually I'm sticking with music that stays around the same relative BPM.
five billion hours
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| Originally posted by nchs09 btw i dont know how you guys can get it perfect in 30 seconds. sometimes it takes 15 seconds before my track starts drifting..... i mean cdj's are that precise, so just waiting for that its 30 seconds.. that would be 45 seconds or 50. |
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| Originally posted by SPAWNmaster 10 or less for me. Beatmatching is such a joke. |
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| Originally posted by wwu.punisher Anyone who says that they can line up and have it sounding perfect in less than 10 seconds has either been on the cover of DJMag or they're full of shit. |
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| Originally posted by wwu.punisher Anyone who says that they can line up and have it sounding perfect in less than 10 seconds has either been on the cover of DJMag or they're full of shit. |
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| Originally posted by Invasionmix what's the point of being able to beatmatch that fast anyways and not having it spot on, you're not gonna be switching over that fast anyways, I rather take 20-30 seconds and make sure it's perfectly beatmatched. |
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| Originally posted by Boomer187 its been scientifically proven that the faster you beatmatch, the larger your penis. |
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| Originally posted by nchs09 btw i dont know how you guys can get it perfect in 30 seconds. sometimes it takes 15 seconds before my track starts drifting..... i mean cdj's are that precise, so just waiting for that its 30 seconds.. that would be 45 seconds or 50. |
6.28513 secs
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| Originally posted by Beat Blog When you get good, you don't need to listen for 30 seconds to see if they drift, you just know. Your ears are that precise that you can hear within a second that it's either wrong or right, just like when you listen to a really poor quality mp3 and go "hang on...that's not right" within a few seconds. |
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| Originally posted by nchs09 what? |
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| Originally posted by nchs09 what? |
How about for the rest of us who do it in zero second? Your pool sucks 
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| Originally posted by Hasneez |
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| Originally posted by spolitta How about for the rest of us who do it in zero second? Your pool sucks |
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| Originally posted by starboy five billion hours |
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| Originally posted by Beat Blog I don't know how how to explain it any more clearly. When you get good at beat matching, you don't need to listen for an extended period of time to detect if they drift, you know straight away. Your ears can differentiate between the two overlaid tracks, rather than just hearing a jumble of noise, and then hear if one is faster or slower within a second or so. |
magic?
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| Originally posted by nchs09 yes, what i am saying is that the track IS beatmatched... and after 15 seconds it drifts a bit. how can you tell it is drifting when it is not drifting magic? |
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| Originally posted by nchs09 yes, what i am saying is that the track IS beatmatched... and after 15 seconds it drifts a bit. how can you tell it is drifting when it is not drifting magic? |
i tried keeping track as I did a one hour set tonight, and most mixes were set under 10 seconds. Some took longer, and one I never got.
I guess it pays to be good at correcting 
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| Originally posted by Boomer187 i tried keeping track as I did a one hour set tonight, and most mixes were set under 10 seconds. Some took longer, and one I never got. I guess it pays to be good at correcting |
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| Originally posted by Stu Cox I disagree. I know quite a few people who can get it pretty much perfect in 10 seconds. I'm not one of those, but I can usually get it near enough in that time to throw straight in and ride the pitch from there on out And being able to mix quickly doesn't make you a good DJ in the slightest, so the cover of DJMag comment is just silly |
it can be anywhere from 10-20 seconds for me. I usually adjust the pitch visually anyways, just out of memory or custom, to where I think it will be before I even listen to a beat and get it close and then I only need to listen as long as I care to. I will just ride the pitch if it drifts a bit. Sometimes it takes much longer if I am matching up an ambient break or mixing in on a breakdown or doing some other crazy business.
I think the only time it takes more than 20 seconds is when I am drunk enough to have my hearing distorted but not so drunk to think that I am still doing it well 
I'm sure if I wanted to beatmatch nearly every track in under 10 seconds I could, but what would be the fun in that? One of the best parts of deejaying is playing with it until it sounds nice, running tracks over eachother in headphones before the crowd can hear. It's so fucking exciting to do that. I am usually one to play 15 tracks in an hour and I still don't feel the need to rush it.
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| Originally posted by DuBam Me too, if the beat goes off after 15 secs, that's 0,20%, works 9 times out of 10 |
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