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| quote: |
| Originally posted by Capitalizt Stick with it. You start off with very limited abilities and weapons, and you build them up slowly over the course of the game. In a few hours once you get a new sword and train with this old dude, you will be kicking ass and taking names with mad slashing and spinning skillz. And if you get tired of the sailing, you'll find a way around that too. Remember the teleporting flute from Super Mario 3? |
Only 5?
in no real order
WoW:I played this more than any other game and thought it was made by god.
Perfect Dark 64: To this day 1 of the best fps's I've ever seen, one of the 64's finest momments.
Simcity 4: Very addictive and a still a great looking game, only downside is that without mods it fails.
Duke Nukem 64: multiplayer fun
C&C tiberium sun: Great game, I found it so fun to send riflemen onto the weed and create dozens of mutant things
Warcraft 2,3/starcraft: the editor by them selves was win.
Age of Empires 2: Again I loved the editor and always made maps after watching LOTR.
Honourable mention:
Shadowman 64: The most fucked up game I've ever seen
We should all start a 1.6 team for retired TA's lol.
No particular order:
GTA 1
Need For Speed 2
Diablo, Diablo 2, LoD
Worms Armageddon
NBA Live series
Commandos 1
Max Payne 1,2
5. Super Bomberman2 - snes (with Hudson 4player multitap)
4. MGS1
3. Zelda: Ocarina of Time
2. FF7
1. World of Warcraft + BC
1. Doom3. Although lacking in replay value, it holds the greatest gaming experience to me. The original release without patch only allowed for short bursts of the flashlight, which I thought added immensely to the atmosphere. Run, shoot, investigate, scream, crawl, cry, kill. 
2. Team Fortress Classic
3. Rocket Arena 2
4. Delta Force 2
5. CounterStrike HL1
1. Final Fantasy 7
2. Metal Gear Solid
3. Resident Evil
4. Half Life
5. Grand Theft Auto
wow.... only 5. This is really tough.
in no order off the top of my head;
*Xenogears
*Counter Strike Source (Even tho the original is what i first played and loved, source just improved upon everything...graphics, addition of physics, lighting....great job Valve, one of the elite developers in the business)
*Metal Gear Solid (Great story, great gameplay...even though the remake had upgraded graphics the original just nailed the overall tone and feel of the game....everything was already perfect; the voice acting, the script, the cutscene direction, the codec messages, the score...no need to change anything there)
*FFXIII (The first FF Ive ever played...just opened me up to all the FF's and tonnes of other square titles after that)
*Zelda Ocarina of Time
honorable mention to; Super Street Fighter II, Team Fortess 2, Resident Evil 2, Chrono Cross, Super Mario 64, Grand Theft Auto 3, Goldeneye, Turok 2, Gran Turismo 1-3
1. Marvel Vs Capcom 2 on the arcade & dreamcast: i spent so much fucking money on this game it has to be #1
2. Warcraft 3 + TFT (ladder & dota): The only game I ever bought twice
3. Rainbow 6 (multiplayer on mplayer): absolutely loved playing this on ladder. spent many many hours during jr high doing this instead of homework. actually took me from being an A student to barely passing haha
4. Super Mario RPG
5. EVO: The Search for Eden on SNES: Played this one through many many times.
5. Mario 64 (revolutionary)
4. Baldurs Gate (the hours I spent playing this - main culprit for my RSI)
3. Half-Life 2 (ok so in everyones list)
2. Deus Ex (customisation on this game was just crazy)
1. Bubble Bobble (What can I say, total classic that I still play today)
1. Final Fantasy 7 - killer storyline, and amazing everything
2. Xenogears - see above
3. Chrono Cross - see above
4. Half-Life Series
5. GTA3 maybe? lots of things could go here.
I would rate my top 5 as hours of my life taken, first impressions and the games that changed the way computer games were made.
5. Goldeneye/Mario Kart - Couldn't choose. But both these N64 tites took hours of mine and my mates time away.
4. MGS - Got this badboy on import. And played it through non stop, some people moaned about the cutscenes but I think this was the first game that actually played like a movie and had you gripped all the way through.
3. Resident Evil - I can just vividly remember certain scenes. The hunters, the locations, the puzzles. Just gaming at its best.
2. Half Life - Everything from the opening scene has you gripped. Similar to MGS as it played like a movie completley engrossing you. If it wasn't for the last 2 levels this could be number 1.
1. FF7 - The other 4 was difficult to put in order, but this is clearly number 1 for me. an absolute classic in every single way!
#1. Medal of Honor Spearhead
#2. Battlefield 1942 Desert Combat
#3. Counter-Strike Source
#4. Grand Theft Auto Liberty City
#5. Goldeneye 007
Thief series
Metal Gear Solid series
GTA series
Command and Conquer ( the original not Red Alert )
Half life ( the original not the second one )
Diablo series
1. Doom 3 - I played this like Melhouse was playing Mortal Kombat. The best Fps game ever created and a breathrough in time for other technologies to step in.
2. Hitman: Silent Assassin, Contracts & Blood Money.
3. Tomb Raider - all series. Love'em.
4. Medal Of Honour - Allied Assault & Call Of Duty. The original masterpieces.
5. Warcraft 2 - classic! Endless days & nights while being a teen.
I also have to add:
Shinobi 3 for Sega.
Sonic 3 for sega.
Mortal Combat 1,2,3.
Mario 64
I couldn't pick just 5... The Phantasy Star series, Dragon Quest series, Smash Bros series, 2D Mario games, Genesis Sonic games, Rez, Valkyrie Profile, Star Ocean 2, Sin and Punishment, Super Metroid, and Zelda:LTTP would all be fighting for a top spot.
| quote: |
| Originally posted by stren Thief series Metal Gear Solid series GTA series Command and Conquer ( the original not Red Alert ) Half life ( the original not the second one ) Diablo series |
Diablo II + Expansion
Counter-Strike
DOTA
Ultima Online
Super Smash Brothers (as a series)
Street Fighter Alpha 3
Rez
Final Fantasy Tactics
Xenogears
Psychonauts
No real order, these are just my 5 favorite.

Perhaps this isn't entirely on-topic, but it's most certainly related:
The Chrono Trigger port for the DS is fucking amazing. It looks and sounds great, even on a tiny screen -er, 2 screens.
| quote: |
| Originally posted by Spike wow.... only 5. This is really tough. in no order off the top of my head; *Xenogears *Counter Strike Source (Even tho the original is what i first played and loved, source just improved upon everything...graphics, addition of physics, lighting....great job Valve, one of the elite developers in the business) *Metal Gear Solid (Great story, great gameplay...even though the remake had upgraded graphics the original just nailed the overall tone and feel of the game....everything was already perfect; the voice acting, the script, the cutscene direction, the codec messages, the score...no need to change anything there) *FFXIII (The first FF Ive ever played...just opened me up to all the FF's and tonnes of other square titles after that) *Zelda Ocarina of Time |
I can't limit it to just 5, so I'll list my favourite in each Genre.
RPG:
EARTHBOUND! I'm going to agree with anyone who says FF4, FF6 or Chrono Trigger are better games (FUCK FF7, overrated piece of shit 30 hour RPG... Kefka would fuck Sephiroth in his left ear right before he blew his nuts off). Anyway, back to Earthbound. You can buy your own house, it's set in current-time, it's fun, filled with jokes, the battles are fast and the scrolling HP is an amazing mechanic. If you haven't played this game, you're missing out on one of the most enjoyable RPG experiences in life.
Adventure:
Zelda: LttP! My favourite game ever. Ocarina of time is great because it's 3D, but a 3D upgrade to a game that already exists isn't enough to get top spot in my book, sorry. Also, where were all the monsters in OoT? It was BORING playing OoT after being used to killing things all over on SNES. LttP blends perfect game-length with tight controls, awesome dungeon-design and fun secrets that aren't too tough to figure out. Runner up? Landstalker for Genesis, try it sometime.
Beat-em-Up:
Ninja Turtles 4: Turtles in Time! Anyone who says otherwise is a liar. Throwing enemies at the screen = win, and it still contains one of the hardest bosses in gaming (the turtle with the spiky shell you can only damage from behind).
Platform:
I'm gonna go ahead and say Mario Galaxy! Mario 64 redefined (I would say 'defined') 3D platforming, but Mario Galaxy is just so much more fun for me. It's 3D without making the mistake the 3D Sonic games have made in giving us TOO much freedom. Mario 64 is an amazing game, but it feels like I'm exploring worlds in 3D, Mario Galaxy makes me feel like I'm playing a 2D platformer in 3D, and I love it.
Fighter:
Super Smash Bros. There's a case to be made for Melee, and there are so-called fighter 'purists' who think their games with super-duper button combos to unleash awesome moves are 'real', while SSB is 'fake'. But eff that! No other game in the genre requires you to use the stage, air combat, ground combat, projectile combat, a grab that WORKS to stop turtling, dodge-defense and block defense (and holy shit if you turn on items) the way that SSB does. For making us require more skill than knowing how to string together a half-circle on our controller, followed by a button, or simply holding back to block, SSB takes the fighter title for me.
FPS - Single Player:
Goldeneye! Sure, they've improved console controls for FPS games these days, but I haven't seen a game with the same quality that Goldeneye has. The missions are actually tough, the challenges to acquire cheats are tougher, the game is just a golden single-player experience (and the multiplayer is awesome too!)
FPS - Multiplayer:
Action Quake 2! Counterstrike before there WAS Counterstrike. Except 4 times the speed, and DOORS! We're talking you get shot, you bleed to death unless you bandage. Shot in the leg? You bleed to death AND limp around unless you bandage. Jump from a high place that causes damage but you don't die? Again, you limp until you bandage. Did I mention the speed? It ran on the Q2 engine, so there was obviously straffe-jumping and double-jumps. Weapons included such staples as the MP5, M4 Carbine, Sniper Rifle, Pistol (and dual), Throwing Knives (could also use as a slash), pump-action shotgun, and sawed-off double barrel. It also had a kick-mechanic that hasn't been mimicked in an FPS until COD4's knife mechanic. Your enemy too close to shoot? No problem, jump while facing him and if you're in contact with him, kick the pesky fuck right off the roof you're fighting on!
RTS:
Starcraft! Nuf' said?
Turn-based strategy:
Heroes of Might and Magic 4.
Simulation:
Sim City 2000. I still open this program up on my computer and create random cities from time to time. The more recent sequels are ok, but just don't do it for me for some reason.
5. Giga Wing (Holy shit, you need ADD to play this game.)
4. Counterstrike
3. Starcraft
2. Earthbound
1. Chrono Trigger
chrono trigger
wild arms
shining the holy ark
ocarina of time
final fantasy 4 (2 usa)
symphony of the night
final fantasy 6 (3 usa)
shining force iii
phantasy star 4
damn thats 9 
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