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-- Classic MMO Appreciation Thread
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the model of MMOs is shit gameplay with shit graphics, shit story, shit people.
THe simple fact that there is an abundance of MMORPGs yet the space sim genre has all but died out is proof enough that the game industry is shit and that every game company should be required by law to have at least one good space sim title in their library of games or the management faces the death penalty.
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| Originally posted by Arbiter hoping that you're the 13 year old girl of their dreams. |
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| Originally posted by phyrrus I was maybe 10 or 11 years old when I installed the original EQ, and only minutes after I created my first character I got him lost in a cave because it was night time and I had no light source or natural night vision. I got frustrated, quit for about 2 months, and then tried again. I got out of the cave, leveled up and soon learned that I had unknowingly chosen to play on a PvP server, which meant that other players could kill me almost at their whim. I continued to level up, join guilds, meet people and so forth, until I had a general idea of what was up. |
Re: Classic MMO Appreciation Thread
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Originally posted by phyrrus ![]() |
You know what? F U. I personally like the fact I get epics for just showing up. I also like the fact that you can play WOW the way you want to. I don't have time to play 25 mans, and I don't have time to play heroic raids. I want to play the game maybe 8 hours a week max. I'm just happy you hardcore mmo players aren't getting your way now that WOW is #1, and everyone is fighting for scraps. So haha to ur hardcore community who is stuck in the year 2000.
Closest thing to a MMO I've played is Diablo 2 and mother of god did I play it a lot.
I even have this tshirt:

As much as I enjoyed my MMO playing days, I'm old enough, and mature enough now to realize what a waste of my life they were while I was playing. Almost a whole year of accumulated in-game time spent on those things have done a number not just on the productive use of my time when I played them, but also my social skills, which have taken years to recover to a level where those who I meet in real life can consider me a semi-normal human being. It's amazing how fast you realize that no one is impressed by your new weapon, or the 5 hours you spent solving the latest quest on your favourite game last night, when you break away and join the real world.
Never again.
noobs... i use to play MUDs.
Ultima Online was bad ass.
Before Trammel came out, that is.
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| Originally posted by Scottaculous noobs... i use to play MUDs. |
I might be interested in checking out Guild Wars 2, mainly because it seems like it might cater well to the casual gamer. (In other words, it looks like they are designing it so that my significant other doesn't have to leave me in order for me to enjoy the game.)
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| Originally posted by Alex Ultima Online was bad ass. Before Trammel came out, that is. |
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| Originally posted by Arbiter Ugh, no. You actually have to have something seriously wrong with you to enjoy that kind of game. First of all, unless you're a giant loser, you either (a) don't have time to actually accomplish anything in any of them; or (b) have approximately one billion things you would rather be doing than sitting around with a pack of the most annoying jugheads on the internet for hours on end, doing mostly nothing. Very likely both. But putting that aside, just look at the gameplay. The pacing--if you can even say there is any--is glacial. Actually, sitting around watching glaciers recede would probably be more exciting and fast-paced than ninety-nine percent of the time you spend on any of those games. But at least that remaining 1% is really dynamic and interesting, right? Wrong. You literally sit there and do the same thing over and over and over--that is, when you're doing anything at all. If that's what you call fun, then you should go get a job as a tax accountant or something. You can sit there doing repetitive, inane work all day and actually get paid for it, instead of paying to do it. Maybe you'll even meet some real friends, instead of creepy guys living in their parents' basement hoping that you're the 13 year old girl of their dreams. When I was eight years old, I rented a NES game called "Advanced Dungeons & Dragons: Heroes of the Lance." In the three days before I had to return it, I did not manage to figure out how to pass through the door in the very first room (as I found out years later, you have to hold, not merely press, the up or down button to pass through doors in the game.) Thus, all I was able to do was futilely jump each character into the bottomless pit on the very first screen, one by one, to their deaths. Even so, I can now say, without a doubt, that doing so was a far more fun and rewarding gameplay experience than all of the not inconsiderable hours I wasted trying out these so-called classics combined. I can agree with you on one thing: modern MMOs are definitely "watered down shit." The difference, then, between them and these "classics" is the addition of water. And while that diluting effect might render their stench slightly less potent, they are still far from producing a palatable product. But that's just my opinion. Since the target audience for the entire genre seems to be shit-eating losers, maybe it is indeed a change for the worse. Personally, I just want them to make the games as successful as possible so that the kind of slavering imbeciles who enjoy them will spend all of their time at home so that I don't have to see their fat, disgusting bodies out in public. |
I never got into that whole online gaming thing. Was too busy playing Fruity Loops.
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