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- Music Producers Promotion
-- [Trance] - That Will Never Be, Again
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| Originally posted by Lunar Phase 7 Do you even produce? Love to hear your tracks. .................. Meanwhile maybe you could post an example of your work? Please nothing older than 12 months though. Wanna hear "modern" |
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| Originally posted by Beatflux Compression can do a lot of things like: Add groove add dynamics/subtract dynamics shape transients glue together a bus or master bus add color reshape a timbre add bounce to a hit |
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| Originally posted by Lunar Phase 7 Do you even produce? Love to hear your tracks. AT the end of the day the guy could use tired old thump kick like the old hard trance days (that have bled into much of trance now; Discover Records, etc.) But he has gone for if anything a more modern sound by looking back to retro vibe in his percussion, it's very cool. The ideas are solid and there. This track reminds me of a James Holden type sketch. True he has not pulled it off flawlessly, hence why he has asked for feedback. His trippy melody is really hypnotic and whilst it repeats for nearly 11 minutes I think that's the sorta vibe again border community style trippy shit. It's very cool ideas and I'd commend this over the thousands of tired epic super saw trance any day. This guy has done more than download massive or nexus loaded up a patch and a dragged in a loop pack. The ideas are there the execution is lacking, but that's no bad thing. Every master must learn his craft. Meanwhile maybe you could post an example of your work? Please nothing older than 12 months though. Wanna hear "modern" |
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| Originally posted by TranceLover007 Sound like a good idea, would like to listen to one of your track @WhatsTheStory before I have better idea about your production skills -> and on the last note, please establish your reputation first before you will try to judge another people/producers over here, I don't mind your personal opinion but try not to make such a big deal out of it, only my $0.02. Have a good one. Darek |
I honestly enjoy this still, so regardless of perhaps not having what we might frame as up to date drums, it all just works for me as a coherent, flowing, trascendant experience that envelops. It doesn't push technical envelopes but it doesn't need to imo, it just works as is. I can feel a good dose of soul here, such a refreshing change from all the cookie cutter sh1t I hear on beatport and such.
It's like a classic chicago hotdog, it doesn't need anything.
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| Originally posted by EddieZilker So are these some areas you think I should work toward? Honestly, the last track you posted kind of had the intensity I was trying to strive for |
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| Originally posted by Beatflux A compressor(the glue), exciter(ozone), limiter(pro-l) on the master works wonders. The stuff you're making, isn't trance. I don't know what it is, but it isn't trance. |
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| Originally posted by Richard Butler I honestly enjoy this still, so regardless of perhaps not having what we might frame as up to date drums, it all just works for me as a coherent, flowing, trascendant experience that envelops. It doesn't push technical envelopes but it doesn't need to imo, it just works as is. I can feel a good dose of soul here, such a refreshing change from all the cookie cutter sh1t I hear on beatport and such. It's like a classic chicago hotdog, it doesn't need anything. |
I've been listening to this and the previous track with the female vocal a lot in the past few days, trying to come up with some useful feedback. As you're a sympathetic guy and like a lot of others I would very much like to help you improve your sound even though it's difficult without being able to go into the technical side of things.
Now, I was left guessing what the design philosophy behind your style is. So forgive me if I'm entirely wrong. But on the other hand I listen to extensive amounts of genre-less music so you can't occuse me of thinking music has to made a certain way. Yet your music still sounds wrong somehow, and I think the main culprit is the percussion. Because I can hear the entire track developing and getting more and more intense, but the percussion just seems to lack behind.
Maybe it's just a matter of mastering it a bit better, making it a bit more clear and distinctive. But if that's not what you're after you might want to consider going for something completely different instead. Breakbeat music usually centrers itself around the percussion, similar to what real percussion is like.
For an exemple, your music reminded me a lot of Froyd. Who seems to chase a very similar production aesthetic, with gradually intensifying sound collages with loads of small elements and textures chaotically floating around, even drowning away in the sound barrage. De kick usage is very similar too, although obviously the tone is a lot different. I think the main difference is that he uses a more techy percussion structure which gives the music a lot more room to room to breathe, and isn't as contrasting.
I'm not saying you should make it sound like that, obviously. But it might give you an example if you're looking for a different approach.
In short: What I'm missing is intensity, and something to hold on to. Something that's distinctive and memorable. I shouldn't be left guessing as to what you're trying to bring over.
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| Originally posted by Bierheld ... |

It sounds cool man, the only big critique I have is the production sounds a little dated. No mix holes or things like that. Maybe that's the old school vibe you were going for.
edit: I noticed you're using Reason. that's a great DAW to get that sound from, since everything is modeled after analogue, but the atmosphere you were going for I understand too. it does seem like your sound selection for the percussion could have something to do with the dated feel, but like I mentioned, that's probably what you were going for. this would hold up played very loud on a PA I'm guessing, in which case it would immerse the listener quite a bit.
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| Originally posted by EddieZilker So, basically, I need to compress, excite, and then limit the master to make trance. Thanks, man. |
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| Originally posted by Beatflux Hahahaha The funny part is that you think I'm bullshitting you. Do you honestly listen to it? If you were just dabbling i could understand but this just isn't trance... |
this sounds like the precursor to what became prog trance sometime during the midlate 90's. While I don't mind the lack of a breakdown, you could easily have done some eq automation on the lows of the kick sometime during the breakdown. oh and reverb automation.
that and add some fx and stuff during the transitions to make them more apparent, right now it's kinda "dumdidumdidumdidumdiaaand there's a different part". the kick/bass is also a tad muddy in places,
most noticably when the kick do their small little spastic tweeks.
also; death to srussell 
I may go on to ramble a bit here, but I've a got a few more general thoughts and comments now that I've read a bit more about your thought processes while producing.
Thirst of: On experimentalism.
To me, experimental music is music that is out of the box. It doesn't want to fit a certain template. What this means is that every single element has to be thought out, including the length, the progression, the sound palette and all sorts of basal things which are usually automatically dictated by the genre a piece of music is trying to fit in.
To get all those things right requires a lot of creativity and musical instinct, as you're competing with concepts that have been continually developed and improved on for decades.
What I think you have to keep in mind, is that you're not only working to your own standards. Which are often limited in a way to what you think you can achieve. So you might get a good feeling because you've reached or even exceeded your own expectations, but others are not weighed down as much and as such may get a very different impression.
For this it is important that you rationalize, try and switch places with a potential listener. Think about what they're going to hear, having not been through the whole design process.
A few things you could have noticed that way:
-The percussion
Although you've tried to make it your own thing. To me, and probably a lot of others, it sounds a lot like regular break beats. When you go that route you know people are going to associate it with an a massive array of epic beat structures we've heard from that style of music in the past. Compared to which this is going to sound poor.
It's just how our brains work, we make connections. If you're not up to making it sound more like or at least as good as the classics, it might just be better to avoid this hurdle and look elsewhere.
-The melodic content
This is an obvious stinker especially if you're presenting it as trance. The current arrangement is largely an ambient one. Like I've mentioned before, people want something to leap out and grab their attention. When your music is muddy it means people can't hear anything distinctive, it's all drab. You do have elements that come through, but it's not enough. They need to be louder, more visceral. Obviously it doesn't have to be a grotesque supersaw apreggio, it can be anything, but just think about this. If you're track, like most trance tracks, is already lacking in the rhythmic department. You're going to have to make up for it.
-The structure
Dance music has to be mixed by DJ's and because of that it will always have to be long and have distinctive structured build ups-and-downs. When you're making experimental or listening music it's usually better to adjust the length of you're tracks to it's actual content more directly. That's the key success of many genre-less electronica pieces. Unless you're making low key therapeutical ambient music, which looking at the beat structure is not what your trying to achieve here, you never really want to have things drone on for too long in the wrong places. Which is what this does, it is simply too long for what it is.
Now I can see the appeal to making longer tracks as there is more opportunity to slowly draw people in, but you have to take into account peoples attention spans. Obviously this a very delicate process, a balance. But if you want a long build you're going to have to do a lot more in the intensity department, at least in my opinion; But do keep in mind I find a lot of dance music to be lacking in this department, so a lot of people probably won't find this to be too big an issue.
Finally, as a producer, it is important to be daring and open minded. There are always more ways that lead to Rome. If, like in this case you are unsure about something. Like the percussion in this case, and you are not able to make it work even after putting extended periods of work into it, just ditch it. From mixing music I've mostly learnt that getting things right is more often then not down to complete fluke, you can't always think everything out because you just get stuck in a particular thought process. Also, more clich�d and in general: Don't take anything for granted. Often the actual content of a track is less important then the verve and conviction it as made with. Pick something and go for it, make it clear what you're trying to achieve.
I think you have plenty of interesting ideas, which shows through in your work. But there always seems to be something holding it back. A sort of insecurity, like you're unsure how things are supposed to go and whether or not they fit a conventional paradigm. Just think of nothing else except your song and how it sounds to you.
This might be related to your age, I don't know. But you can't let that hold you back obviously, just lay down on nuance and theory a bit and go crazy. I will thank you for it. 
Meh, peeps is always too concerned with categorising and pigeon holing stuff. If it doesn't fit what they know then they can't like it.
This isn't trance, but then, who cares?
As for being able to mix it, you have a stable BPM, therefore it can be mixed, DJs were mixing long before people started making tracks with this sole purpose.
If I was to pick up on anything, I would say that the track sounds very central and you could probably benefit from being a bit creative with sound placement but that's personal taste.
I might roll a little off the bottom end of the snare, but then I am thinking in terms of standard EDM.
I like it and have loaded it into my GTA user track list, works nicely when driving like a lunatic and blasting fools. Meant in a good way.
It's still sounds more like a breaks track in my ears, but that might be in part because that is what I know you for.
People also need to understand, if they don't like something, they are not obligated to sit and listen to the whole thing.
I like it when people do what they want, not what they think other people might want.
Cheers
Karl
Thank you, very much Alfi!
And NEM!!!!!!
I'd ask where the hell you've been but I'm so happy to see you around these parts that questions don't do it justice. I just hope all is well! Thank you for the feedback on this and I'm glad you're enjoying it.
I'll agree that feedback can be brutally subjective but, when it's well considered feedback, I want to try and entertain it in the best possible way.
Bierheld, you've touched on some points I want to elaborate on, a bit.
Experimentalism:
Eddie Zilker - Time Sliced - Superstition Excerpt by EddieZilker
Eddie Zilker - Dream Sliced - Superstition Excerpt by EddieZilker
Above are two songs that I've previously employed the samples I used in this one. I'd originally intended to stop using them afterwards but I found myself browsing through the collection of sounds I've collected while I was working on another song and heard a phrase I hadn't thought of before, just clicking on the file-name with the preview feature turned on. The same samples in the two songs, above, were actually loaded into three different ReDrums (Reason's pattern-based sample player) and, especially in the second song, meant to fit more within the back-ground of the music bed.
Although all three are very different, I think that your criticism could be applied to those above. I'm pointing to them because they're the genesis of the method used to produce this track. In so much as I'm experimenting with the method, the intent (at least in this specific instance) isn't to be so experimental with the music. I'm not, for instance, setting out to do some radical restructuring of meter nor would I deign to consider this "method" I'm toying around with to be novel, in any way.
The two tracks, above, however are indicative of "experimental" music since, essentially, they were formed out of an album, the gross of which could be described as "experimental". Superstition was produced, start to finish, without really knowing where I'd end up. It's an improvisational experiment, in that I built each part in relation to ones that proceeded it, and then progressed those to a point where new parts come in that relate to the evolution of the old parts. In as much as I let it take me in whatever direction I had the skill to follow, it's far from a controlled experiment.
Instead of forming rigid hypotheses, expecting outcomes that were more manageable (or for that matter, rigidly managing forms, the goal of which was contrived for experimental listening) in the way that your AOTSE set exemplifies, my approach was more of a very crude, lets see what happens when we put this thing, here. Where as the songs in your set could be thought of as esoteric but still exquisite concept cars, with clean lines drawn around a functional form, Superstition is trying to find out what happens when you drill ports for fuel injection into the intake manifold on a re-bored '79 Chevy 229 mounted in the body of an '84 Trans Am in order to tow a Dodge truck with over-sized tires. Not much, the least of which having to do with the Ford flex-plate improperly aligning to the Mazda torque-converter.
Percussion:
I used to (maybe as few as three years ago) think myself accomplished with regard to this but this isn't the first criticism I've had to weather. This is chiefly the reason that, the next time I get around to producing a song, I'm planning on doing one organized with a focus on percussive elements rather than a developing melody. The fact is that I keep implementing it from a utilitarian point of view. I use sounds that fit the part rather than designing something, not to fit in, but to make my percussion appropriately distinctive. I rarely venture out beyond the basic kick, snare, and hi-hats (with or without a ride) and when I do, I'll often slather it with an effect like delay rather than try and design something that has impact without it.
I've been trying to get it to flow more coherently with the rest of the instrument phrasing but I think I need to make the percussion tracks the last ones to bounce so I can control their dynamics to reflect what the other tracks are doing, after those have been developed. My percussion gets to a point, with intensity, that is surpassed by the other tracks or that just doesn't reflect the evolution that I want. I think that seems to play a part in the droning aspect you're talking about.
One last belabored point on this issue: I do try to keep it a little more sparse than a lot of tracks I've heard, recently, to make room for the other elements to have a less cluttered space in. What I've noticed is that this strategy tends to take out the drive from a lot of my tracks - something that I tried to maintain with this one. I'm making mention of this simply because it's an aspect that I want to be able to maintain/work towards while also building more involving rhythm sections.
Melodic Content:
This track, I'll grant, doesn't have the melodic content that either most Trance or my other tracks do. In those terms, I'm unsure if I could defend that aspect as a conscious decision to be melodically vague. In categorizing this as Trance, I must be making a wider association between common elements than is permissible but then I'm not really that married to calling it Trance.
Structure:
I think I understand what you're getting at. I will say that I am making music that I enjoy listening to - even when the end result is that, as a few days, weeks, or months go by, I wind up hearing the faults people may or may not have pointed out. I'm trying to go for a sound that I'm having trouble hearing in a lot of the music that I've been listening to, lately. It's not that your evaluation is impertinent because I'm doing something so novel and avaunt-guard that it's taking your ears time to adjust. It's more like I'm so caught up in the novelty (what I think it is that I've accomplished) that I lose track of what it takes to get it up to snuff.
You even hint at this aspect with your remark about getting hyper-focussed to the exclusion of a larger totality. I generally get the sound I'm looking for, in some way, but then work at maintaining that while forsaking other aspects. I wish I could explain this better and if you need clarification, I'll try to elaborate on it in a subsequent post - this one's getting long.
You mentioned one other thing about how some things just will not work, no matter how long you hammer at it. I wish there were a cutting room floor in the digital domain I could show you. Complete, technically accomplished keyboarding or intricate rhythm sequences that just could not fit the context of the track I was working on; that were usually (but not always) replaced with something much simpler and more effective. At best, I'm saying I completely agree with you. At worst, I'm saying it could have been much, much worse.
Psychology:
You mentioned something my girlfriend did, as well - a sort of insecurity that either (or both) inhibits the outcome or how it is received. I could speculate that this is, in fact, the case and that I've got some psychological dint which compels me to produce music that can always, on some level, be found wanting. Throughout several threads that I've started in this section, can be seen a rather persistent pattern of drama. WhatsTheStory's participation in this one is emblematic of that pattern. For a variety of reasons, I'm not very keen on the drama, anymore.
I don't think it's because I've accomplished anything controversial. I'm hesitant to blame the hostility solely on my past abrasiveness, as well. What I am more certain of is that I'm unsatisfied with mixed reviews and that's probably indicative of an insecurity I can do without. If I'm holding back something (or overdoing something else) because of that, well... it's just speculation, at this point.
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| Originally posted by Nemesis44 This isn't trance, but then, who cares? |
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| Originally posted by Beatflux It's pretty obvious actually...if he's going for trance he's going to be scratching his head thinking, "Why aren't people going ape shit to my music and getting blinded by unicorn shaped laser beam shapes?" |
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| Originally posted by EddieZilker Don't feel like you wasted your time. I'm not ignoring your feedback but I am done with this song and going back through all of the routes I took to get it to the point it's at currently, to get it to sound more closely with Breakfast, would take (at least) twice as long as starting from scratch. It's definitely worth considering, however, when I'm working on my next song. |
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| Originally posted by EddieZilker Bierheld, you've touched on some points I want to elaborate on, a bit. Experimentalism: |
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| Eddie Zilker - Time Sliced - Superstition Excerpt by EddieZilker |
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Eddie Zilker - Dream Sliced - Superstition Excerpt by EddieZilker |
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Above are two songs that I've previously employed the samples I used in this one. I'd originally intended to stop using them afterwards but I found myself browsing through the collection of sounds I've collected while I was working on another song and heard a phrase I hadn't thought of before, just clicking on the file-name with the preview feature turned on. The same samples in the two songs, above, were actually loaded into three different ReDrums (Reason's pattern-based sample player) and, especially in the second song, meant to fit more within the back-ground of the music bed. Although all three are very different, I think that your criticism could be applied to those above. I'm pointing to them because they're the genesis of the method used to produce this track. In so much as I'm experimenting with the method, the intent (at least in this specific instance) isn't to be so experimental with the music. I'm not, for instance, setting out to do some radical restructuring of meter nor would I deign to consider this "method" I'm toying around with to be novel, in any way. The two tracks, above, however are indicative of "experimental" music since, essentially, they were formed out of an album, the gross of which could be described as "experimental". Superstition was produced, start to finish, without really knowing where I'd end up. It's an improvisational experiment, in that I built each part in relation to ones that proceeded it, and then progressed those to a point where new parts come in that relate to the evolution of the old parts. In as much as I let it take me in whatever direction I had the skill to follow, it's far from a controlled experiment. Instead of forming rigid hypotheses, expecting outcomes that were more manageable (or for that matter, rigidly managing forms, the goal of which was contrived for experimental listening) in the way that your AOTSE set exemplifies, my approach was more of a very crude, lets see what happens when we put this thing, here. Where as the songs in your set could be thought of as esoteric but still exquisite concept cars, with clean lines drawn around a functional form, Superstition is trying to find out what happens when you drill ports for fuel injection into the intake manifold on a re-bored '79 Chevy 229 mounted in the body of an '84 Trans Am in order to tow a Dodge truck with over-sized tires. Not much, the least of which having to do with the Ford flex-plate improperly aligning to the Mazda torque-converter. |
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Percussion: I used to (maybe as few as three years ago) think myself accomplished with regard to this but this isn't the first criticism I've had to weather. This is chiefly the reason that, the next time I get around to producing a song, I'm planning on doing one organized with a focus on percussive elements rather than a developing melody. The fact is that I keep implementing it from a utilitarian point of view. I use sounds that fit the part rather than designing something, not to fit in, but to make my percussion appropriately distinctive. I rarely venture out beyond the basic kick, snare, and hi-hats (with or without a ride) and when I do, I'll often slather it with an effect like delay rather than try and design something that has impact without it. I've been trying to get it to flow more coherently with the rest of the instrument phrasing but I think I need to make the percussion tracks the last ones to bounce so I can control their dynamics to reflect what the other tracks are doing, after those have been developed. My percussion gets to a point, with intensity, that is surpassed by the other tracks or that just doesn't reflect the evolution that I want. I think that seems to play a part in the droning aspect you're talking about. One last belabored point on this issue: I do try to keep it a little more sparse than a lot of tracks I've heard, recently, to make room for the other elements to have a less cluttered space in. What I've noticed is that this strategy tends to take out the drive from a lot of my tracks - something that I tried to maintain with this one. I'm making mention of this simply because it's an aspect that I want to be able to maintain/work towards while also building more involving rhythm sections. |
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Melodic Content: This track, I'll grant, doesn't have the melodic content that either most Trance or my other tracks do. In those terms, I'm unsure if I could defend that aspect as a conscious decision to be melodically vague. In categorizing this as Trance, I must be making a wider association between common elements than is permissible but then I'm not really that married to calling it Trance. |
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Structure: I think I understand what you're getting at. I will say that I am making music that I enjoy listening to - even when the end result is that, as a few days, weeks, or months go by, I wind up hearing the faults people may or may not have pointed out. I'm trying to go for a sound that I'm having trouble hearing in a lot of the music that I've been listening to, lately. It's not that your evaluation is impertinent because I'm doing something so novel and avaunt-guard that it's taking your ears time to adjust. It's more like I'm so caught up in the novelty (what I think it is that I've accomplished) that I lose track of what it takes to get it up to snuff. You even hint at this aspect with your remark about getting hyper-focussed to the exclusion of a larger totality. I generally get the sound I'm looking for, in some way, but then work at maintaining that while forsaking other aspects. I wish I could explain this better and if you need clarification, I'll try to elaborate on it in a subsequent post - this one's getting long. You mentioned one other thing about how some things just will not work, no matter how long you hammer at it. I wish there were a cutting room floor in the digital domain I could show you. Complete, technically accomplished keyboarding or intricate rhythm sequences that just could not fit the context of the track I was working on; that were usually (but not always) replaced with something much simpler and more effective. At best, I'm saying I completely agree with you. At worst, I'm saying it could have been much, much worse. |
| quote: |
Psychology: You mentioned something my girlfriend did, as well - a sort of insecurity that either (or both) inhibits the outcome or how it is received. I could speculate that this is, in fact, the case and that I've got some psychological dint which compels me to produce music that can always, on some level, be found wanting. Throughout several threads that I've started in this section, can be seen a rather persistent pattern of drama. WhatsTheStory's participation in this one is emblematic of that pattern. For a variety of reasons, I'm not very keen on the drama, anymore. I don't think it's because I've accomplished anything controversial. I'm hesitant to blame the hostility solely on my past abrasiveness, as well. What I am more certain of is that I'm unsatisfied with mixed reviews and that's probably indicative of an insecurity I can do without. If I'm holding back something (or overdoing something else) because of that, well... it's just speculation, at this point. |
I actually enjoyed this. I was reading through the comments and found myself grooving nicely to your track!
Nailing deep progressive music is a challenging task as it requires an absurd amount of attention to detail. One of the reasons I produce a lot generic unicorn stuff most likely
Ill avoid critiquing any details as its all subjective but thanks for shareing!
My schedule doesn't permit much time for internets. I intend to get to a more detailed reply (along with reviews of other people's work), later on this week but wanted to thank everyone for their input. It's appreciated.
This thread is pretty cool, first off, I enjoyed the track
and secondly, I love picking the brains of people I think that are interesting. So reading Eddie's posts and his insights make me think of new ways to approach music!
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