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-- Graphics Artists Thread
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Right now im designing a new TV that will give the illusion that characters are 3D, also just designing some new characters. Also working on special effect explosions.
also in the meantime, i finished a website for Echo Lounge which is still not finished so its basically a beta version up.
Also working on the Red Force Recordings website.
Ill post some new designs up soon but need to finish some stuff off first.
here is just some older designs, i'm sure you might have seen these already but its ok.
one has nudity lolol.

have you applied any colouring to that last one?
I have to fix up some UV mapping on the face before i can begin painting the textures, hairs and all that stuff. So far i think i have concentrated more on modelling them and less on texturing because painting doesn't really interest me that much to be honest.. but i'll do my best to start doing the textures soon and will post the finished one.
I still got other models to finish, so no idea, if you want to paint the textures, be my guest hehe 
that's impressive.. is that shit particularly hard to do psyg?
Yes very hard, the fact is that it's all just a matter of pulling here or pushing there. More like Digital Clay but it just involves a more technical approach.
I mean if you design a face, you pull the ears out and pull the nose and push in the eye sock, thats the basic shape, then you have to basically push and pull some more here and there and also smooth the polygons to add more detail. Then you add alpha mapping to it which basically adds those finer details like wrinkles or spots and stuff.
It's hard at first, but the more you do it, its actually very fun.
This is more Organic modelling. If you want to model a plane, then you have to do box modelling which is basically a cube and you extrude faces here and there and make the shape of the plane or any object.
This is just one part of 3D. The other hard ones are Dynamics which makes you understand about the forces involved in a scene such as gravity, wind etc.
That's great, digital sculpting.. I'm very impressed man keep it up.
another ansi of mine. 100% grayscale (only 3 colours used - white, gray, dark gray). + black if thats counted as a colour (its the canvas colour).
shit begic, youre a talented lil bitch you are 
Begic that look great.
I know I dont post in TA.AU very much, but I cant resist a chance to whore my artwork, so here goes...


^^^ thats brilliant, puts my 3D stuff to shame haha.
what program do you use?
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| Originally posted by Axolotyl I know I dont post in TA.AU very much, but I cant resist a chance to whore my artwork, so here goes... |
Yeah, I worked in graphic design for a couple of years and then moved more into the 3d animation field. Working at The Lab which is a post production/fx house. We do all sorts of things like tv commercials and films. Tis a wicked job =)
haha thats some crazy shit 
the socceroos series:



photos courtesy of SMH .
eRRaTiK if u dont mind ill be using that first sig u posted
go for it !!

Axolotyl's motorbike man owns. But those soccer roos sig's own anything in this whole thread so far
.
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| eRRaTiK if u dont mind ill be using that first sig u posted |
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| Originally posted by Teflon_Teapot you should have used the third one it is much better |
Axolotyl your armor designs is almost HALO-ish. wicked stuff!

| quote: |
| Originally posted by Psygnosis what program do you use? |
| quote: |
| Originally posted by tachyon Axolotyl your armor designs is almost HALO-ish. wicked stuff! |
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| that's a subjective comment. one man's trash is another man's treasure |
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| Originally posted by Teflon_Teapot true i just like the third one because it has schwarzer's save and also because of that guy carrying the blow up doll. they should give it to the uraguayian team as a consolation prize. |
| quote: |
| Originally posted by Axolotyl I know I dont post in TA.AU very much, but I cant resist a chance to whore my artwork, so here goes... |
. Are they mostly for clients or just for fun?
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