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Posted by on May-19-2008 07:03:

check out this website



http://trilogyrelease.bungie.org/

marathon 2 and marathon infinity are cool and they are totally shareware the first is not so bad either. Haven't downloaded that one yet


Posted by r5a on May-19-2008 08:05:

world in conflict is fucking amazing. online is fun as hell
company of heroes is really tight too. never really got into the online, just the lan with friends.

supreme commander is fucking awful. it has so much potential but it takes fucking FOREVER to establish an economy. it takes me 20 fucking minutes to get stable, even then you build a really cool building and boom, -2450 power and resources and your fucked. theres a lot of stupid shit in it. i had my friend whose an RTS legend play it and he threw that shit right out the window. the time it takes to get SETUP in that game i could have played three warcraft 3 matches.


glad i pirated supreme commander.


Posted by pkcRAISTLIN on May-19-2008 08:19:

quote:
Originally posted by r5a
supreme commander is fucking awful. it has so much potential but it takes fucking FOREVER to establish an economy. it takes me 20 fucking minutes to get stable, even then you build a really cool building and boom, -2450 power and resources and your fucked. theres a lot of stupid shit in it. i had my friend whose an RTS legend play it and he threw that shit right out the window. the time it takes to get SETUP in that game i could have played three warcraft 3 matches.


i never cease to be amazed by morons that blame the game because of their own inadequacies and lack of skill.

if you cant learn the dynamics of the game you certainly shouldn't be passing judgement on it. im glad supcom is hard to play, coz it keeps idiots like you from ruining the online experience.


Posted by Fledz on May-19-2008 08:23:


Posted by Darkarbiter on May-19-2008 08:48:

quote:
Originally posted by pkcRAISTLIN
i never cease to be amazed by morons that blame the game because of their own inadequacies and lack of skill.

if you cant learn the dynamics of the game you certainly shouldn't be passing judgement on it. im glad supcom is hard to play, coz it keeps idiots like you from ruining the online experience.

Yeh... except you say basically the same thing (different points) about starcraft and warcraft 3 tft. Also matches taking too long is a valid point... I don't wanna spend all day on something unless the action is non stop the entire way through.

Also does supreme commander have matchmaking services that take into account wins/losses with levels (like warcraft 3... or iccp private or wgtour private)? If it doesn't... which it sounds like it then thats just stupid. I fail to see how adding more bad players makes an online game worse so long as that game has rankings though. That just makes it more acessable in general... and makes there be more players making it more interesting.

Cor version: Everyone else stfu about supreme commander if you haven't played it a fair amount and pkc stfu about war3tft and starcraft.
quote:
Originally posted by pkcRAISTLIN
yeah, ive sucked at every single RTS ive ever played til supcom.

quote:
Originally posted by pkcRAISTLIN
i only play forged alliance.

case in point.


Posted by pkcRAISTLIN on May-19-2008 09:13:

quote:
Originally posted by Darkarbiter
Yeh... except you say basically the same thing (different points) about starcraft and warcraft 3 tft.


wtf are you on? TFT was a favourite rts until supcom was released.

quote:
Originally posted by Darkarbiter
Also matches taking too long is a valid point... I don't wanna spend all day on something unless the action is non stop the entire way through.


only people that dont know how to play take all day. my average game in supcom was prob 25 mins, in FA is more like 15. hardly all day.

quote:
Originally posted by Darkarbiter
Also does supreme commander have matchmaking services that take into account wins/losses with levels (like warcraft 3... or iccp private or wgtour private)? If it doesn't... which it sounds like it then thats just stupid.


supcom/FA uses a slightly modified ELO ratings system.

quote:
Originally posted by Darkarbiter
I fail to see how adding more bad players makes an online game worse so long as that game has rankings though.


because then the internet is full of idiotic ramblings and balance suggestions. stupid gamers kill games if their developers are too sensitive.

quote:
Originally posted by Darkarbiter
That just makes it more acessable in general... and makes there be more players making it more interesting.


i dont care about supcom's lack of accessibility. i want quality, sometimes that means people just arent gonna "get it". im fine with that.

quote:
Originally posted by Darkarbiter
Cor version: Everyone else stfu about supreme commander if you haven't played it a fair amount and pkc stfu about war3tft and starcraft.


i played warcraft 3 for years dickhead.

quote:
Originally posted by Darkarbiter
case in point.


and yet my sucking at various RTS titles doesn't preclude me from understanding the game. SC being an exception coz i played it too long ago it seems and my memory is foggy. i certainly never said SC sucked coz i couldnt play it well.


Posted by Darkarbiter on May-19-2008 09:32:

quote:
Originally posted by pkcRAISTLIN
i played warcraft 3 for years dickhead.

Well you sound like the fanboi who is like "I've been listening to hardstyle for a year and I just found trance. This is absolutely amazing!"

and then goes on to tell everyone who listens to hardstyle how much it sucks and how they should listen to trance or whatever.


Posted by Ian on May-19-2008 10:13:

quote:
Originally posted by Darkarbiter
Well you sound like the fanboi who is like "I've been listening to hardstyle for a year and I just found trance. This is absolutely amazing!"

and then goes on to tell everyone who listens to hardstyle how much it sucks and how they should listen to trance or whatever.


and you sound like a troll who'd be better off banned so we didn't have to read your mindless drivel. You're like sikrav, only more irritating cos he always goes away for a while before coming back, you're always about.


Posted by Jackson on May-19-2008 10:20:

Anyone play the Close Combat games?


Posted by Darkarbiter on May-19-2008 10:52:

I remember playing the demo of one of them. Pretty good.


Posted by richard69 on May-19-2008 11:26:

always loved red alert and age of empires...classics!


Posted by pkcRAISTLIN on May-19-2008 12:43:

quote:
Originally posted by Darkarbiter
Well you sound like the fanboi who is like "I've been listening to hardstyle for a year and I just found trance. This is absolutely amazing! and then goes on to tell everyone who listens to hardstyle how much it sucks and how they should listen to trance or whatever.


no, what im really doing is countering the amount of uneducated bollocks posted by idiots that don't know the first thing about gaming. there is actually quite a bit to criticise FA about, but these fools dont know what theyre talking about.

warcraft 3 was my fave rts for years, but there's no doubt in my mind that by 2008 gaming standards, forged alliance is a superior title. if anyone wishes to argue the point in specifics, im more than willing to listen and explain.

what im not gonna tolerate is morons with "omg this sucks", not because the game is terribly bad, but because the game is so deep it requires a lot of time to learn how to play.

its not for everyone no doubt.


Posted by Darkarbiter on May-19-2008 13:44:

Ok certainly... but you've unfairly criticized war3tft and starcraft too. Maybe you were just having a bad day . Now back to watching some pro replays with english commentary (very interesting stuff whether or not you play starcraft). Or possibly go back to iccp cup... where I tend to get owned by d rank once I beat enough of the absolutely terrible d- rank players(some of the strats I've seen are as bad as 4pool v.s. terran).


Posted by r5a on May-19-2008 16:41:

quote:
Originally posted by pkcRAISTLIN
i never cease to be amazed by morons that blame the game because of their own inadequacies and lack of skill.

if you cant learn the dynamics of the game you certainly shouldn't be passing judgement on it. im glad supcom is hard to play, coz it keeps idiots like you from ruining the online experience.


you are the scrub admitting you suck at RTS. so instead of calling me skill lacking, challenge me to any RTS and i'll have you sucking my dick very quickly.

quote:
... Resource management, for instance, approaches near scientific heights when trying to balance rates of mass and energy accumulation...

With such a focus on base building and handling resources...

- IGN.

quote:

The resource management could be a game all by itself. And the economy is more difficult to manage than doing my year end taxes. By hand. In fact, this game should be called Real Time Economics.

-Actiontrip

and thats taking 5 seconds to look for this...

eat a dick fatboy.

actually any game, give me 5 minutes to ajust my mouse and get into the groove and i'll just be humiliating you.
why dont we try a wc3 1vs1?


Posted by shaw on May-19-2008 17:23:

quote:
Originally posted by SuspicionVandit
Photobucket
DEFCON
I'd play it more, but the game runs worse and worse everytime I open it (Memory leak/Cpu Recycle?).

or

World In Conflict


you missed the point...


Posted by Project-K on May-19-2008 17:29:

quote:
Originally posted by Darkarbiter Or possibly go back to iccp cup...


it's iccup, not iccpcup

quote:

where I tend to get owned by d rank once I beat enough of the absolutely terrible d- rank players(some of the strats I've seen are as bad as 4pool v.s. terran).


lol

D level is extremely skilled, D- is just "everyone else". When you register they start you out as a D and you can clear your stats if you want to. D- level only exists to designate all skill levels not high enough to compete in the ladder. If you're having trouble with D players you should start off on bnet playing 1v1 on python or bluestorm.


Posted by r5a on May-19-2008 17:30:

we should get some TA DEFCON, i'll put that up on the Internet and we'll hamachi that shit.


Posted by Darkarbiter on May-19-2008 18:27:

quote:
Originally posted by Project-K
it's iccup, not iccpcup



lol

D level is extremely skilled, D- is just "everyone else". When you register they start you out as a D and you can clear your stats if you want to. D- level only exists to designate all skill levels not high enough to compete in the ladder. If you're having trouble with D players you should start off on bnet playing 1v1 on python or bluestorm.

I like my d- matches and hey I win a d match once in a while too. I'll be fine. D matches seem to be what I get on bnet (with a 5% chance I'll v.s. a total noob). So bnet isn't much of an improvement. That and theres antihack for iccp cup which is rather useful. Don't like python... I prefer LT. Theres a lot of weird maps that have been coming out recently (or maybe not so recently) like colleseum and to a lesser extent python though. It certainly makes the game more interesting.


Posted by Project-K on May-19-2008 18:31:

LT, like all the blizzard maps, is grossly imbalanced, which is why I've stopped playing it completely. Python has very similar architecture, it's like the balanced version of LT.


Posted by Darkarbiter on May-19-2008 18:55:

quote:
Originally posted by Project-K
LT, like all the blizzard maps, is grossly imbalanced, which is why I've stopped playing it completely. Python has very similar architecture, it's like the balanced version of LT.

Whats imbalanced about it? Please enlighten the starcraft noob


Posted by Project-K on May-19-2008 19:06:

The overall structure favors terran and disfavors zerg (protoss are rarely directly affected by geography). The 12 oclock start point has a ramp seperate from the entrance of the nat, which means zerg players can't 12 hatch or FE at their nat like they normally would, instead they have to create a hatch at the choke to spread creep and hatch at nat with the 3rd, which puts them behind a lot in ZvT. Other start points don't have this problem, which adds a random factor to playing the map. Travel distances between starting locations vary greatly, adding yet another random factor. All starting positions favor cliffing abuse by terrans at the nat. Usually you'll be under siege fire for over a minute before you can come up with any kind of response. There are also a number of similar positions on the map that allow terrans to gain unfair advantages in positioning. Island expos so close to the star point give terrans a free FE that they don't need to bother defending for at least 7-8 minutes (more if a zerg player opts for lurker tech), which only furthers the advantage they already had and makes it that much more difficult for the zerg player to catch up in bases.


Posted by Darkarbiter on May-19-2008 19:15:

Ah... well I play protoss (and occasionally zerg) so I guess thats the least time I play LT then. If its some imba why would it be an allowable iccp map?

[edit cos I don't wanna make new post]
http://youtube.com/watch?v=ZAefDb_ScRA&feature=related
wtf!


Posted by Project-K on May-19-2008 19:20:

Because it's a vintage old school map. It was played way back in the early days. So yeah it might be an allowable map, but I've never actually seen it played on iccup. Hunters is also in the map pack, but no one in their right mind would play a serious game on hunters (well, except protoss players). Neither of those maps ever gets used in tournaments. Best stick to the more balanced of the popular maps;

python
bluestorm
longinus
luna
zodiac
peaks
troy
rush hour
hills of storm
colloseum
tau cross

That's plenty enough variety for me.


Posted by pkcRAISTLIN on May-19-2008 22:56:

quote:
Originally posted by r5a
you are the scrub admitting you suck at RTS. so instead of calling me skill lacking, challenge me to any RTS and i'll have you sucking my dick very quickly.


my shitty skills are probably still better than yours, and knowing RTS's arent my strongpoint doesn't make me a scrub either, halfwit.

quote:
Originally posted by r5a
- IGN.


and yet IGN still gave it 90%. gee, you got me there, dickhead. what else did they have to say?

quote:

It's a sprawling RTS experience that requires your constant, undivided attention, an ability to react swiftly and intelligently to the shifting tide of battle, and the patience to plan and execute long-term strategies and manage a complex resource system. It's most rewarding only when you've learned all the back-and-forths, attacks and defenses, tech tree lines and strategies, which takes quite a while, but which we were more than willing to do. If you'd rather avoid being embroiled in the augmented intensity of online play, the scalable difficulty of the skirmish and campaign modes provide plenty of opportunity to find your comfort zone. Don't expect much personality out of the narrative's characters, any memorable plot developments, or this game to hold your hand in any way, but you can be sure an excellent RTS experience lies underneath the faults.

-IGN


supcom/FA has been critically acclaimed, so quote-mining is gonna provide you with nothing.

quote:
Originally posted by r5a
eat a dick fatboy.


im 6' 2" and 80Kg. fat boy?

quote:
Originally posted by r5a
actually any game, give me 5 minutes to ajust my mouse and get into the groove and i'll just be humiliating you.
why dont we try a wc3 1vs1?


oh please little boy. ive been gaming longer than you've been wasting oxygen. whichever games you might succeed over me at are few and far between.

why on earth would i start playing an inferior game again when its you that don't have the talent to play the latest generation of games?

go back to playing with your console, child.


Posted by pkcRAISTLIN on May-19-2008 23:00:

quote:
Originally posted by Darkarbiter
Ok certainly... but you've unfairly criticized war3tft and starcraft too. Maybe you were just having a bad day . Now back to watching some pro replays with english commentary (very interesting stuff whether or not you play starcraft). Or possibly go back to iccp cup... where I tend to get owned by d rank once I beat enough of the absolutely terrible d- rank players(some of the strats I've seen are as bad as 4pool v.s. terran).


my unfair criticisms of starcraft have been amended or retracted. I have accepted the fact that I played it far too long ago and at far too low a level to really appreciate its inner brilliance. I have been more than happy to be corrected by project-k. I never ever said that it "sucked" though, coz at the time I thought it was brilliant. In comparison, r5a is just a gaming peasant.


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