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-- Does more oscillators = better sound? *sample included*
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| Originally posted by cronodevir Then I guess I like using sucky features. From experience, using freeze mode does what I need better than spending an hour swapping wavs and stuff. And no, I don't change the arrangement. Ive been dealing with DAWs and production since 2000 I'm able to tell what tools and methods benefit me more than others, as far as using wav files, that is a very last resort. Lets say I do it the wav file method. I spend 30 minutes setting up the vsti, render the part as wav, then delete the vsti and all its settings and thus all the automation, everything. Then load a new audio track, fiddle with the 'pool' buisness for a few minutes, browsing all over for the wav file [cubase likes to default to documents and settings, for who knows what reason.]...spend a few minutes listening and decide I want a square lead instead of saw...guess what, i have to delete the audio track reload the synth and redo all the midinotes all the automation and all the parameters. Thats an hour and 10 minutes worth of work, plus each time I do that there is a new 100mb wav on my drive that I have to go delete......or I can hit freeze and spend 4 minutes waiting. Lets assume the wav method is 70 Minutes. And freeze mode is 5 minutes. I can change via freeze/unfreeze the arrangement 14 times, before I can change the arrangement via wav files once... And that is not counting the mixer work. When i switch to the audio track all mixer information is lost, so I have to redo all the FX and mastering done to that channel...thats another 20 minutes. AND after setting up the vsti and everything again, I still have to render it as a wav, delete everything I just set up, and load an audio track and do all that wav stuff again. So to make two changes to the arrangment or synth, requires two hours of work. That is what working with wavs is like. That is my experience with it. And that is only one instance of one synth. You find a way to make it faster then sure, the wav method will actually be viable, but now, its unrealistic for how I do music. I really don't know what the big deal is. Freeze mode is useful because it does ALL of that shit i jsut mentioned, automatically, and it takes a couple seconds. Couple minutes on big stuff. Even with the inability to alter the arrangement, freezing/unfreezing is still way faster. You guys are the first people Ive ever met that use wav files regularly. Lol |
I never said one way was better than the other, I said I prefer it one way, and they started to complain. You will have to talk to Diginut about that.
As for bouncing the tracks, I'm sure I did get some of it wrong. I don't usually waste time using audio files. In FLStudio I never hit the CPU limit so it wasn't an issue. In cubase however, it becomes an issue. The process I mentioned in my last post is exactly how I did it in FL way back when I started using it, it was very ineffective. If its a crappy way, then enlighten me.
If your not going to contribute anything, then don't post. I may look like an ass at times for not knowing how something works, but you and Digitnut are trolling. So you tell me what is worse.
I'm not posting here anymore. Because this thread has gotten waaay off topic.
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| Originally posted by cronodevir FLStudio is a pain in the ass to produce on, all this loop based stuff is a big no-no. |
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| Originally posted by DJ Robby Rox Saying its a no-no is like saying you shouldn't boil an egg with hot water, impossible and doesn't exactly make any sense. |
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