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-- Listen to a mas--....mix?
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Cool, thanks again for the listens...
I do use alot of automations it's true.
I typically use parametric EQ's over shelving, as it gives me a little more control.
I didn't physically add much compression on the piano...I suppose I might try adjusting the threshold and loosening up the ratio if it's hitting unbearably hard... I was sorta aiming for the oldschool compressed piano sound though.
And yeah, I'm trying to do a refinement method of work-flow. This track in question was mixed awhile ago before I really knew what I was doing, so digging into it and fixing the problems without screwing over the track has been tough. There are also alot of layers, so leveling is also proving difficult
And yeah a few of the synths were grabbed from some old nexus sample packs, so that's probably where the dated sound comes from. (I think nexus updated their sounds but I can't afford 2,400 bucks in samples =\)
Hopefully I'll be able to make some more modern stuff once I get aquanted with sylenth1.
if i where you, at this point id remove all the compressors and eqs, and start over with the mixing, ofcourse saving it as a new project so u dont loose what you have already done. you have some good elements in there but it needs to be redone mixing-wise i think. i have done this alot myself when things gets out of control. deleting all the compressors and eqs, reset the mixer-faders to 0 and start over with the mixdown. its a good practise too to clean up projects near the end.
I'm getting really lost in the number of previews I'm trying to help out with here, but, listening to "Summer Snow.mp3" again, your attempt at mastering is really ruining the sound. It's the mix that needs work - not strapping some limiter across it in an attempt to make everything better. I mean, listen to the drops after each "breakdown" - terrible ducking.... Focus on thickening up your sound with compression and EQ, or change the samples/instruments entirely as I've said before.
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| Originally posted by Atlantis-AR I'm getting really lost in the number of previews I'm trying to help out with here, but, listening to "Summer Snow.mp3" again, your attempt at mastering is really ruining the sound. It's the mix that needs work - not strapping some limiter across it in an attempt to make everything better. I mean, listen to the drops after each "breakdown" - terrible ducking.... Focus on thickening up your sound with compression and EQ, or change the samples/instruments entirely as I've said before. |
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| Originally posted by Kenny Rogers if i where you, at this point id remove all the compressors and eqs, and start over with the mixing, ofcourse saving it as a new project so u dont loose what you have already done. you have some good elements in there but it needs to be redone mixing-wise i think. i have done this alot myself when things gets out of control. deleting all the compressors and eqs, reset the mixer-faders to 0 and start over with the mixdown. its a good practise too to clean up projects near the end. |
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| Originally posted by theterran There's no limiter on anything...so *shrug* And if you're getting lost in the #of previews, don't worry about it man, no worries. This is an older track originally mixed with cheaper synths and equipment...I was indeed, simply trying to fix a mix I already knew was bad and was lookin' for some input. But yeah, I guess strip the mixer and automations is going to be required... Had to do it with my very first track as well, and it benefited greatly. ^^^ |
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| Originally posted by Atlantis-AR Well there's your first problem. Why even attempt to overload the volume if you don't deal with it the right way (i.e. using a limiter to 'catch' the peaks)? Too much volume equals clipping in the digital world and should be avoided at all cost. In fact I'd advice against any post 0 dBFS volume and get the mix sounning tight without any volume enhancment. I know I'm knew at producing as well (after having been an engineer for many years) and know it takes an incredible amount of dedication. Just don't let me discourage you as I'm only trying to help those just starting out. |
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| Originally posted by theterran I've recently started mixing to -3dbfs, where the seperate channels were mixed at 0dbfs unity and then levelled...then bring it up to 0 dbfs with the 4-band compressor as a final step. |
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| Originally posted by theterran I've also been using a filter to nip everything past 16khz...As Soundcloud won't accept anything past that frequency anyway. (And it ends up killing my tracks on the stream) |
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| Originally posted by Atlantis-AR I'd seriously advice mixing without that compressor, then seeing how you can get things to sound then. |
dont tell me you dont use compressors, i can hear the level goes up and down out of control. so either you have it intentionally because u believe it will help the sound, or the render does it automatically to prevent clipping. try lowering the volume and see if its better.
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| Originally posted by Kenny Rogers dont tell me you dont use compressors, i can hear the level goes up and down out of control. so either you have it intentionally because u believe it will help the sound, or the render does it automatically to prevent clipping. try lowering the volume and see if its better. |
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| Originally posted by theterran Where did I say that I didn't use compressors? I don't use limiters alot no...compressors yes, limiters no. |
My guess is it's the multi-band compressor at the end.
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| Originally posted by Atlantis-AR My guess is it's the multi-band compressor at the end. |
i dont how you do it but the levels are out of control in this last sample too. either you are pushing the volume too high so that FL reduces it on the render to prevent clipping, or you are doing it intentionally with a sidechain compressor on your synth, triggered by your whole drummachine. it does not work. sorry.
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| Originally posted by Kenny Rogers i dont how you do it but the levels are out of control in this last sample too. either you are pushing the volume too high so that FL reduces it on the render to prevent clipping, or you are doing it intentionally with a sidechain compressor on your synth, triggered by your whole drummachine. it does not work. sorry. |

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| Originally posted by theterran Absolutely doesn't make sense. *frustrated* I updated the sample above to reflect the larger room settings on my Yamaha HS80m's. (no sub and see below for details) This feels like something that I have to fix before I move on...because what's the point if I can't even level properly? I'm monitoring max levels using my headphones (Beyer DT770pro) and amps set to 100%. If it was too loud it would clip AND hurt my ears right?... And on the last sample it's in Cubase... But all of my at home spl monitoring says it's ok...So I'm stumped. I've made more adjustments to the monitors and reposted the synthtest track above to see if it made any difference. (it's nearly an 800-1000 sq. foot room I'm in. Here's some pics of my sequencer, should clarify some things (hopefully) I've shown my left monitor + sequencer, so you can see the levels. I've shown the right monitor + Mixers and opened up both the sidechain compressor for the lead synth and the compressor for the kick. I wanted a bassier kick, so I cut the snap about -3db and boosted the bass/sub-bass about 3db At max volume, you can see the master channel peaking at -2.9. (roughly -3db) The only thing on the master channel is an unmodded-physics-based limiter to control the peaks as was suggested. SO I am fucking clueless...Arf. I know most people use it as an excuse...but I really have only started since January of this year...EDM production seems very overwhelming overall but I'm just gonna keep on it...the faster I can work out my mixing disorder...the faster I can get back to making the music I lurv. ![]() |
When I'm having trouble with a mix I turn all my faders down but my kick then re-mix around the kick. My master is always empty get your mix together before trying to put a donk on it mate 
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| Originally posted by G-Con I have absolutely no idea what you are on about with all the above. Room sizes? amp settings? it will hurt your ears if its too loud? This has nothing to do with setting the individual track levels when producing a tune. You are WAY over thinking all of this. I've listened to that very last soundcloud sample a couple of posts up. My advice - TAKE OFF ALL COMPRESSORS ON EVERY CHANNEL AND ON THE MASTER. NO LIMITERS EITHER!! Now start again and don't put any compressor anywhere. You should get a balanced mix in terms of levels just by setting the volume faders correctly for each channel. No compression required. |
maybe u use some sort of normalization option when rendering? i know logic has that and you should stay away from it. dont know if cubase has it though. could u just try to lower then master volume with -20dB and do another render? if its still there then theres definitly something weird going on.
i do think it is your sidechaining causing problem though. im actually 90% sure. it seems though that u your not using the kick alone, but the whole drummachine or something, either way you should remove it, only a baseline needs sidechaining.
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| Originally posted by theterran So either communication fail |
I can't hear anything particulary 'wrong' in terms of levels in the above sample.
It is too loud if there is no master compression - so just turn it all down, end of.
Then once mixed, it's time for mastering / loudening.
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| Originally posted by theterran Except...there's nothing on the master channel...in the example track now =|. (so probably the native compressors or maximus mucking things up, as Track2 was mixed in FL) |
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| Originally posted by theterran If you'd like an example of recent mixes, have a listen to yob or trundle on moi soundcloud...I've mixed both tracks the way I've described. For now...I guess I'll be busy for the next week on track2 trying to figure out what the hell happened. |
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| Originally posted by Atlantis-AR If there's nothing on the master channel then you need to make sure the output isn't clipping or compromised in any way, it's as simple as that. Will try to get back to you on this later. |
Like G-Con already said, don't rely too much on compression. If that's not you applying compression on the kick then I don't know what is. Or the sample was already like that. Even the synth sounds rather compressed. Notice how the level suddenly goes up when the kick stops at 0:26, then compresses again when the kick hits. I can definitely hear things pumping and breathing.
Listening to Trundlethump, turn everything down and try to mix at a lower volume. Like G-Con said too, everything becomes clearer and will translate better when you mix at a low volume. If you're not doing any mastering (which is totally fine, in fact prefered), make sure nothing is being compressed as you're mixing as you'll probably be undoing all the hard work you're putting in. I know there are situations where mixing into a compressor might be favourable, but it's not something I recommend unless you really know what the levels are doing. The mix shouln't even come close to 0 dB. In fact some plug-ins work best right down at -22 to -17 dB, and, with floating point internal precision, you've got absolutely nothing to lose.
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| Originally posted by Atlantis-AR Like G-Con already said, don't rely too much on compression. If that's not you applying compression on the kick then I don't know what is. Or the sample was already like that. Even the synth sounds rather compressed. Notice how the level suddenly goes up when the kick stops at 0:26, then compresses again when the kick hits. I can definitely hear things pumping and breathing. Listening to Trundlethump, turn everything down and try to mix at a lower volume. Like G-Con said too, everything becomes clearer and will translate better when you mix at a low volume. If you're not doing any mastering (which is totally fine, in fact prefered), make sure nothing is being compressed as you're mixing as you'll probably be undoing all the hard work you're putting in. I know there are situations where mixing into a compressor might be favourable, but it's not something I recommend unless you really know what the levels are doing. The mix shouln't even come close to 0 dB. In fact some plug-ins work best right down at -22 to -17 dB, and, with floating point internal precision, you've got absolutely nothing to lose. |
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