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| Originally posted by Mad for Brad You know what the sad part is, if you weren't such a dick, and showed some character, there are people here that could and would help you. Operation Market garden should be your new nickname. Talk about bridge burning. |
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| Originally posted by Stephen Wiley Be glad I'm not a moderator. There are a lot of people who wouldn't be posting on this forum. |
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| Originally posted by MrJiveBoJingles Kismet7 wins another thread. Flawless victory! |
there is a sad sort of pleasure in dealing with complete morons. Sort of like a visit to the zoo. I can't deny his complete lack of insight and godlike assurance makes me chuckle. Kind of reminds me that no matter how bad I think my issues are , I could be alot worse.
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| Originally posted by Kismet7 And in this one, telling people that they dont need to gain knowledge, develop a craft, learn the ins and outs, that would help them not only get a gig at a studio, but also help them make better sounding productions of their own. An engineering degree on real equipment would put you ahead of most EDM producers, showing up at a studio with nothing wont put you ahead of anyone after you get turned down. |
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| Originally posted by DJ RANN A degree will not help you get a foot in the door any more than a guy without who demonstates passion. |
Like fuck am I going to read all this... get a room.
To the thread starter: Take piano lessons, regardless if it will help you produce better EDM it will surely be fun.
I've been thinking of getting an audio technician degree just to get out of this cycle of dayjobs and have more time for producing, since the thing that would replace my dayjob would be much related to making my own music.
I'd say quit thinking of jobs. Think of developing yourself. Even with proper education and the best papers from your class, the chances you'll be working at your dreamjob soon after that are indeed slim.
At least I've always thought I can work as a fucking plumber if it pays me (and excuse me if there really are some plumbers around), I'll dedicate my own time to music. Getting a job in this business isn't really that important to me (out of reach also).
well this thread certainly got interesting
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| Originally posted by Kismet7 Ok now concert halls = studio. The case changes again. Good thing you nullified your own argument with what I bolded. |
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| Originally posted by Ravist I still do not think you understand what we are trying to tell you. |
Well, I can say for certain that starting from the ground up is the better way to go. I do have an audio degree, but my audio degree was not $20,000 per semester, but the program that I took gets a lot of respect from the FCC (Who have recently given them TV broadcasting licensing I think), and Disney (Who gave them an SSL console)...
That said, since I'm trying to do Foley and location sound, I have been working as a PA, aka the unpaid bottom of the rung intern that does what it's told. The experience there is far more valuable, as I've learned stuff outside of my field of interest...Not to mention the networking is awesome. Have a few people offering me work now.
So that's it . you now have 3 people telling you that degree level education, aside from being useful for yourself and possibly the latter stages of your career does help help you get in to a studio.
These three people are from different walks of the same industry - composing, engineering and foley/post, all with the same experience.
@msz / if you want to get in to studio work, you need the basics of protools, signal flow and good sharp problem solving skills.
Next, make a list of studios that you'd like to work for and find out who the studio managers are - in most cases they are the people who hire the runners.
Most people get in to a studio through some connection to someone who already works there and that connection gets them an intro to the studio manager. The rest is down to you and you ability to commit to them in a professional and eager manner.
signal flow is easily the most important thing there is to know. signal flow and having a great visual memory of how the studios patch bay works. especially if you get far enough to be an assistant engineering, knowing what you're working with and being on top of your game are the most beneficial to climbing higher and higher up the ladder.
i had to know every piece of outboard gear there was when i was at red barn studios last weekend. you can learn everything by reading pdf's and books, without going to a school, but i always preferred hands on learning to just reading words
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| Originally posted by DJ RANN So that's it . you now have 3 people telling you that degree level education, aside from being useful for yourself and possibly the latter stages of your career does help help you get in to a studio. These three people are from different walks of the same industry - composing, engineering and foley/post, all with the same experience. @msz / if you want to get in to studio work, you need the basics of protools, signal flow and good sharp problem solving skills. Next, make a list of studios that you'd like to work for and find out who the studio managers are - in most cases they are the people who hire the runners. Most people get in to a studio through some connection to someone who already works there and that connection gets them an intro to the studio manager. The rest is down to you and you ability to commit to them in a professional and eager manner. |
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| Originally posted by jupiterone signal flow is easily the most important thing there is to know. signal flow and having a great visual memory of how the studios patch bay works. especially if you get far enough to be an assistant engineering, knowing what you're working with and being on top of your game are the most beneficial to climbing higher and higher up the ladder. i had to know every piece of outboard gear there was when i was at red barn studios last weekend. you can learn everything by reading pdf's and books, without going to a school, but i always preferred hands on learning to just reading words |
) uses desks that have digital (computer based) patch bays so the entire thing is done by naming and patching in a computer, which then has to correspond to all the tie lines going I/O for the studio kit.
school = waste of time.
depends for what. Learning is never a waste of time. Waste of money ? That all depends on the person and how they apply it.
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| Originally posted by DJ RANN So that's it . you now have 3 people telling you that degree level education, aside from being useful for yourself and possibly the latter stages of your career does help help you get in to a studio. These three people are from different walks of the same industry - composing, engineering and foley/post, all with the same experience. @msz / if you want to get in to studio work, you need the basics of protools, signal flow and good sharp problem solving skills. Next, make a list of studios that you'd like to work for and find out who the studio managers are - in most cases they are the people who hire the runners. Most people get in to a studio through some connection to someone who already works there and that connection gets them an intro to the studio manager. The rest is down to you and you ability to commit to them in a professional and eager manner. |
Who says that they both cannot be hired? It's free work. Almost no one who wishes to be an audio engineer, boom operator, location mixer, or any of that will start where they want to, even with their fancy music school certificate. They will be a runner and work from there. This industry has always been like this and will be for a very long time.
If I were a studio owner I would not mind giving either one a shot, and going from there. Given what I have heard, I'd probably boot the trained one because he or she would be a snob with a sense of entitlement. 
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| Originally posted by Kismet7 3 people vs X amount of people with unclouded logical thinking ability. Winner the latter. The only way what you and the 2 other people are saying would be reasonable is if we changed the case to "Is it better to get a studio education through a school, or through applying at a studio and starting as a runner boy". But the case was actually based on, "who would have a better chance at landing an engineering gig at a well equipped studio...a person without an education or someone with an education." If the question was indeed which is the better route to being a sound engineer? Then i'd say its 50/50, for some people a runner boy beginning would be great, and some doing a recording school would be great way towards being a sound engineer. |
same with orchestrators,
they all have master degrees but they didn't get the job with the degree. Anyone applying to be an orchestrator has a master degree in composition somewhere so it isn't really something that makes you standout. It is expected. Orchestrators don't typically have to go thru the same bs as engineers as the actual job of orchestrating is considered the bitch work(most are aspiring composers) and there are less people able to do it and it usually takes an investment of 20 years of training just to be sort of ok at it. The thing they test is your ability to adapt and work with little sleep where your deadline is usually a day or sometimes an hour or even less.
My first 12 months were insane. I developed a nasty xanax habit for the stress and took adderall for the attention. It was really really hard to keep up with the pace. I wouldn't say what I was doing was hard but rather the pace and expectations can really make you crack. I've been in situations where a certain orchestration wasn't working. The head orchestrator told me to fix it in time so that after the break, it would be ready. The worst part was that the director just said it didn't sound right. No real explanation as to why it isn't working so you just change things hoping it was just a particular instrument he didn't like at a particular spot. You don't have time to proof it well, you can't let the session go into overtime as then the contractor starts to bitch and imagine if the producer is in the actual booth and the feeling you might get knowing everybody is waiting for you. And in the back of your head, you know that if you fuck up, you are done.
I considered many times to just forget it as I was close many times to the brink of a mental breakdown. Tough skin really does count more at the beginning. Kismet7 talks about fairy tales but the only fairy tale I have seen in this thread is his view on how things work. I would say my ability to remain disciplined was just as important as my education. Now imagine if you are starting as a runner where you aren't doing anything audio related. Your nerves are all they are testing.
I've seen few young runners that seemed to be on some sort of stimulant their pupils dilated on the brink of suicide. In a way it is like bootcamp. lol it is kinda sad actually. There is an upside. The first major release I worked on and told my parents I had a hand in it. They kinda stopped viewing me as some failure compared to my doctor sister and lawyer brother.
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