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-- Listen to a mas--....mix?
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| Originally posted by theterran and the kick itself was compressed using calculated values... |
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| Originally posted by Atlantis-AR What are calculated values? |
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| Originally posted by theterran I even picked up a 150 dollar recording technicians manual to help. |
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| Originally posted by theterran There are alot of ideal values for compression, depending on the thing being compressed. Most of the parameters can be quickly set using said values, based on BPM, levels etc... Naturally you'd still want to use your ears, but being able to dial all that shit in without trial and error speeds up the process I imagine. Doesn't really matter. Going to abandon the technical shit for awhile and just focus on messing around until I get something I like. |
been reading this thread for a while now.
would suggest the following.
reset you cubase mixer
switch your project to 32bits
when mixing, only try to use SUBSTRACTIVE EQ (so cut and don't boost)
start mixing your drumbus first
- kick <> rest of percussion / claps, HH's etc. (this subgroup should peak around -10!!! dbfs on your master
- Mix your kick <> bass
- mix in your leads
- mix in your FX
LOW/HIGH cut EVERYTHING (except kick)
sidechain via SENDS (so put the cubase compressor on the TARGET (i.e. pads or bassline)
and use the SEND on your kick track (or ghost kicktrack) @ UNITY gain.
leave your masterbus empty and your mix should now peak somewhere between -5 <> -3dbfs
are you happy with your mix?
do a 32bit 44.1 mixdown and leave your mix alone.
Start mastering.
- load the track in cubase
- load the multiband compressor
- choose "dance master" as a startingpoint
- load the imager in the next slot, choose dance master as a startingpoint
- load the limiter in the upper POST FADER slot, load "dance master as a starting point
- load de UV22 in the last slot. (16bits "high" )
- fix your gain structure
- the less gain into the multiband, the more subtle it's compression
- don't ride your masterfader but ride your audio channel fader to change gain
- on the limiter change the input to accomodate the limiter kicking in. mix towards -0.03dbfs. since dithering might cause clipping then at 0,0
please post both your new main mix and your new master.
Good luck!
| quote: |
| Originally posted by Beatflux What's that? |
Ok done *whew*.
Going back and comparing I think I finally understand what's being said. I always struggle with counter-intuitive stuff :S
I know that both a master and mix was requested...I'll get on the master tonight if this mix ends up sounding ok.
hats sound a little weak now...but the levels seem ok. Will keep fiddling but I think that I'm slowly starting to get it. (hopefully :S)
Trundlethump [Re-edit] by TheTA
Also applied the same method to my sylenth patch test.
Synthtest2 by TheTA
| quote: |
| Originally posted by theterran Ok done *whew*. Going back and comparing I think I finally understand what's being said. I always struggle with counter-intuitive stuff :S I know that both a master and mix was requested...I'll get on the master tonight if this mix ends up sounding ok. hats sound a little weak now...but the levels seem ok. Will keep fiddling but I think that I'm slowly starting to get it. (hopefully :S) Trundlethump [Re-edit] by TheTA |
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| Originally posted by theterran Synthtest2 by TheTA |
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| Originally posted by Atlantis-AR Your synth is far too bass-heavy in this one. The kick could be compressed with a fast attack. Also the hats sound muddy and hardly audible, with the snare being quite buried, too. Try turning their volumes up and filtering out the low end on the synth for starters. |
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| Originally posted by theterran The other irritating thing is that cubase is not very good about giving accurate peaks...sometimes it says -3.0...where in the same section played again with no change it will say maybe -4.5...like it can't make up it's mind or something... |
http://soundcloud.com/theterranastr...lethump-re-edit
Um...the soundcloud stream sounds like crap. Compare the 320 if you don't believe me =\.
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| Originally posted by theterran http://soundcloud.com/theterranastr...lethump-re-edit Um...the soundcloud stream sounds like crap. Compare the 320 if you don't believe me =\. |
Oook. The results : (will start on Track2, but I think if my mixes are at least "ok" now I should be fine ending the thread here, as I'm sure you're sick of me by now
)
And unmastered to me seems better on the stream...whereas the mastered sounds better as 320. *shrug*.
Trundlethump [Mastered] by TheTA
Trundlethump by TheTA
Much thanks Atlantis and mr. Raphie. Really do hope there's been some improvement :S
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| Originally posted by Atlantis-AR That's very strange. The peak level should be calculated instantaneously. I had Cubase once (the fairies gave it to me) but it was such a mission to use I just gave up, so sorry I can't help you there. |
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| Originally posted by kitphillips Its because the meters aren't oversampled I think. If I remember right, its because intersample peaks can occur which aren't seen by the meter, because it only listens to the track a certain number of times per second. |
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