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Whoooooshes
Well,
I'm havin a hard time in doing/finding decent "whooshes"(if you know what I mean).
I'm not a N00b, i'm producing since 2001 so I have some experience.
So how do YOU make it? Or do you just use samples....and if where to get?
Thx for attention
U can filter whitenoise like a whoosh sound.
Whitenoise...Where to get that? Or what it is?
High pass filter. Add some noise to it to get that percussive sound to it. Assign an LFO to the pitch to increase slowly, or to the LP filter to make it more/less intense over time
| quote: |
| Originally posted by Joi Lamusic Whitenoise...Where to get that? Or what it is? |
Whitenoise is just a different flavor of noise... It kind of sounds the best IMO... Theres I think white, pink, and brown - if you want to hear the difference you can select 'generate' and then tones or noise in tones or something in cool edit pro. I don't know about cool edit 2000 though. White just sounds thinner, and brown the thickest IMO.
The difference between white noise and just "noise" is that white noise is made up of even amounts of ALL audible frequencies.
| quote: |
| Whitenoise is just a different flavor of noise... It kind of sounds the best IMO... Theres I think white, pink, and brown |
LOL!!!!!!!!!!
*fg*
will try the whitenoise procedure...any other tricks how to create a convincing result?
| quote: |
| Originally posted by DJMikeyP Whitenoise is just a different flavor of noise... It kind of sounds the best IMO... Theres I think white, pink, and brown - if you want to hear the difference you can select 'generate' and then tones or noise in tones or something in cool edit pro. I don't know about cool edit 2000 though. White just sounds thinner, and brown the thickest IMO. |
| quote: |
| Originally posted by Etherium Don't forget rainbow colored noise...it's more sibilant than the other noises and resides mainly in parts of San Francisco and Fire Island. |
There's no way to produce white noise with reason 2.5 is there?
| quote: |
| Originally posted by robstar U can filter whitenoise like a whoosh sound. |
| quote: |
| Originally posted by DJAdamSmith There's no way to produce white noise with reason 2.5 is there? |
Could you get whitenoise with the 3osc?
As in, change the first osc to noise, turn it up, then cut the volume on the next two, then filter that?
yeah I'm pretty sure the 3OSC's noise is just whitenoise, so after awhile I stopped using my own noise samples and just using that.
The malstrom also has a swoosh too
...
mhhh maybe I should sample the sound of your car(in you sig)
| quote: |
| Originally posted by S2K Yeah, I can make decent ones using the subtractor, and the "noise" setting with using a lowpass filter. Sounds fine. |
| quote: |
| Whats a lowpass filter? |
I really like band pass filters a lot more than low pass, for this sound, since it dont let thoso low freqs to mufle everything, and u can just tweak "res" to make it fat or thin throught the flow of the sound
Here's a subtractor preset for whitenoise:
http://s2k.pwp.blueyonder.co.uk/Noise.zyp
Here's an example of a simple whoosh I made with it:
http://s2k.pwp.blueyonder.co.uk/whoosh.mp3
I've made some really awesome whoosh sounds in Cool Edit pro with nothing other than a Cymbal crash.
Take your crash, reverse it. Time stretch it so it's about 5x longer. Now you have a really long reverse cymbal crash, but it will sound really processed and shitty. Run it through an Echo Chamber and this will smooth it out so it sounds cleaner. Now, add about 5 seconds of silence at the end of the crash, and run it through a long reverb and possibly some delay too if you want. The end result will be pretty awesome. Play with the pitch to get the desired tone. Once you have this, play around with some real time filtering and you can get some pretty sweet-assed whoosh sounds.
The more standard whoosh is just your standard whitenoise with a highpass filter over it. Start the highpass frequency at around 150hz, and as the noise plays gradually up the filter to around 600-1000hz.
Once you have the basics, start playing around with choruses, distortion, and more complex filter patterns.
Heavy inverted Flanging with no modulation rate on your white noise pad can also give it a vary cool space-traveling flavour.
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