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-- How to create a massive PvD-like flange?
How to create a massive PvD-like flange?
What software effect is capable of a massive PvD-esque flange? I've tried a couple and have two problems:
1) Weedy sound - the flange / phasing is far too gentle ;-)
2) Making the flange peak at the right point in the track (is this just because the flange is free running?)
Any advice? Thanks!
maybe try using a phasor or filter
not entirely sure of what your meaning
its all abt the depth and rate of the flanger, make it a subtile one, so it doesnt drive into the track.
im not entirely sure how flangers work anyway, as i dont use them
but its something to do with pitch modulation n shit like that
to clarify it more:
1. depth (play around with the max and min)
2. frequency
an alternative method is to boost a certain frequency using band EQ with low width and by changing the frequency of it while the track plays which gives it a flange-like effect
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| Originally posted by Martin McG not entirely sure of what your meaning |
Those sound like your simple flanges, the first one has a really slow rate for the first bit but when it starts to go up the rate is changed.
They sounded like the preset flange effect built in to a DJM-500 mixer to me. Cool Edit can do those easily.
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| Originally posted by dj-sean They sounded like the preset flange effect built in to a DJM-500 mixer to me. |
| quote: |
| Originally posted by Mr.Mystery PvD using presets? No way! |
Thanks for the help so far, anyone got any suggestions on what VST effect I should try? I'd much prefer using an insert rather than having to process the track in an external wave editor...
| quote: |
| Originally posted by TranceInMySoul Thanks for the help so far, anyone got any suggestions on what VST effect I should try? I'd much prefer using an insert rather than having to process the track in an external wave editor... |
Flanger is the effect created by playing two copies of the track/sample with a delay between them that is constantly changing.
So if worst comes to worst, you could probably do it manually somehow 
The Waves Meta-Flanger is up to the job - and lovely. It's DX though, so you can't synch it as far as I know.
Hope it helps!
T*
| quote: |
| Originally posted by JeZzA Flanger is the effect created by playing two copies of the track/sample with a delay between them that is constantly changing. So if worst comes to worst, you could probably do it manually somehow |
Whenever I've tried to create flanging manually I've hit a problem with the timing. Most delays work in steps of milliseconds, which is too coarse for flanging work.
Best to use a dedicated flanger - unless you really want to build one in Reactor or something. And for that big sound flange the master out, rather than one track...
T*
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