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Phat kicks and basses with Reason 2.5 ?
Hi!
Do you have any good tips for making phat sounds with Reason 2.5 ?
I have tried to put Subtractor bass and Redrum kick into same mixer and compressor under it and achieved some kind of phat sound. Also a very low second bassline will add depth to the sound.
If you have any new ideas please post 
Connecting the scream 4 to the mixer you got the bass (subtractor, nn19, malstrom) going to then aux send the bassline channel to the scream 4. You can always acheive a growling bassline effect, or simply just beef it up so to speak, try two scream 4's connected to the mixer, maybee some reverb and delay too.
As for a fat kick drum, try using to differant kicks together (thin ,sharp, fat, bassy) adding distortion the same way you have with the bassline. A distored high on the kick heklps also.
Yes... multiplying stuff is essential...
Try combining 3 kicks - one for low end, one that goes "thud" and one that goes "click" (this can be a short hihat or snare or whatever) with slight compression and eq.
| quote: |
| Originally posted by Mr.Mystery Yes... multiplying stuff is essential... Try combining 3 kicks - one for low end, one that goes "thud" and one that goes "click" (this can be a short hihat or snare or whatever) with slight compression and eq. |
Yeah dude you blow =P
BTW, I really like the bass you use in your remix of Frenzy. Was that done solely in Reason or did you use a VSTi for it? Curious.
| quote: |
| Originally posted by Mr.Mystery Yes... multiplying stuff is essential... Try combining 3 kicks - one for low end, one that goes "thud" and one that goes "click" (this can be a short hihat or snare or whatever) with slight compression and eq. |
| quote: |
| Originally posted by dj-sean Yeah dude you blow =P BTW, I really like the bass you use in your remix of Frenzy. Was that done solely in Reason or did you use a VSTi for it? Curious. |
| quote: |
| Originally posted by MK-S I've never ever done that with kicks, I must suck :s |
Yes. The other way to get a good, fat kick is to... er... sample one from a track you like.

The other thing you need to do is EQ very carefully around the bass and the kick. Get those frequencies combining and you can wave goodbye to any power the individual sounds had.
T*
| quote: |
| Originally posted by Mr.Mystery Yes... multiplying stuff is essential... Try combining 3 kicks - one for low end, one that goes "thud" and one that goes "click" (this can be a short hihat or snare or whatever) with slight compression and eq. |
Do the following with every sound in your mix at some point, but kicks especially.
Take a parametric EQ. Make a positive bell curve, with a reasonably wide Q, but not too wide. Sweep it across your sound. Slowly. Repeat with different settings until you feel you're learning something.
This will lay the bones of your sound bare, so you can emphasise the bits you like and remove the bits you don't.
A kick drum has a click, made of the first few milliseconds of the impact (the attack transient). This will show in a sample editor as a spike. Or a tight band of high frequencies on a heavily compressed kick.
You want to keep this! It defines the sound so it can be heard in the mix... And gives it part of its power.
Traditionally, in studios people will use plastic cards taped to the drum skins, plastic beaters, microphone positioning, etc. etc. to achieve this click. We use samples, EQs, compressors (with medium attack settings) and the like.
T*
| quote: |
| Originally posted by digitalbeat666 what kick goes "click"? |
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