TranceAddict Forums

TranceAddict Forums (www.tranceaddict.com/forums)
- Production Studio
-- Phat kicks and basses with Reason 2.5 ?


Posted by digitalbeat666 on Nov-11-2003 13:52:

Phat kicks and basses with Reason 2.5 ?

Hi!

Do you have any good tips for making phat sounds with Reason 2.5 ?

I have tried to put Subtractor bass and Redrum kick into same mixer and compressor under it and achieved some kind of phat sound. Also a very low second bassline will add depth to the sound.

If you have any new ideas please post


Posted by burns on Nov-11-2003 14:04:

KarateKid

Connecting the scream 4 to the mixer you got the bass (subtractor, nn19, malstrom) going to then aux send the bassline channel to the scream 4. You can always acheive a growling bassline effect, or simply just beef it up so to speak, try two scream 4's connected to the mixer, maybee some reverb and delay too.

As for a fat kick drum, try using to differant kicks together (thin ,sharp, fat, bassy) adding distortion the same way you have with the bassline. A distored high on the kick heklps also.


Posted by Mr.Mystery on Nov-11-2003 14:17:

Yes... multiplying stuff is essential...
Try combining 3 kicks - one for low end, one that goes "thud" and one that goes "click" (this can be a short hihat or snare or whatever) with slight compression and eq.


Posted by allstar on Nov-12-2003 18:38:

quote:
Originally posted by Mr.Mystery
Yes... multiplying stuff is essential...
Try combining 3 kicks - one for low end, one that goes "thud" and one that goes "click" (this can be a short hihat or snare or whatever) with slight compression and eq.


I've never ever done that with kicks, I must suck :s


Posted by Sean Walsh on Nov-12-2003 19:33:

Yeah dude you blow =P

BTW, I really like the bass you use in your remix of Frenzy. Was that done solely in Reason or did you use a VSTi for it? Curious.


Posted by Bondor on Nov-12-2003 23:33:

quote:
Originally posted by Mr.Mystery
Yes... multiplying stuff is essential...
Try combining 3 kicks - one for low end, one that goes "thud" and one that goes "click" (this can be a short hihat or snare or whatever) with slight compression and eq.


i cannot get by without that method... also try setting the scream to compressmaster, it just adds that little bit to the top end


Posted by Massive84 on Nov-13-2003 19:42:

quote:
Originally posted by dj-sean
Yeah dude you blow =P

BTW, I really like the bass you use in your remix of Frenzy. Was that done solely in Reason or did you use a VSTi for it? Curious.


mike use reason only i think.


Posted by Mr.Mystery on Nov-13-2003 19:50:

quote:
Originally posted by MK-S
I've never ever done that with kicks, I must suck :s


I don't use it very often either since I have good kick samples I can use.


Posted by DJ Tequila on Nov-13-2003 21:50:

Yes. The other way to get a good, fat kick is to... er... sample one from a track you like.



The other thing you need to do is EQ very carefully around the bass and the kick. Get those frequencies combining and you can wave goodbye to any power the individual sounds had.

T*


Posted by digitalbeat666 on Nov-13-2003 23:18:

quote:
Originally posted by Mr.Mystery
Yes... multiplying stuff is essential...
Try combining 3 kicks - one for low end, one that goes "thud" and one that goes "click" (this can be a short hihat or snare or whatever) with slight compression and eq.


what kick goes "click"?


Posted by DJ Tequila on Nov-13-2003 23:54:

Do the following with every sound in your mix at some point, but kicks especially.

Take a parametric EQ. Make a positive bell curve, with a reasonably wide Q, but not too wide. Sweep it across your sound. Slowly. Repeat with different settings until you feel you're learning something.

This will lay the bones of your sound bare, so you can emphasise the bits you like and remove the bits you don't.

A kick drum has a click, made of the first few milliseconds of the impact (the attack transient). This will show in a sample editor as a spike. Or a tight band of high frequencies on a heavily compressed kick.

You want to keep this! It defines the sound so it can be heard in the mix... And gives it part of its power.

Traditionally, in studios people will use plastic cards taped to the drum skins, plastic beaters, microphone positioning, etc. etc. to achieve this click. We use samples, EQs, compressors (with medium attack settings) and the like.

T*


Posted by burns on Nov-14-2003 13:34:

quote:
Originally posted by digitalbeat666
what kick goes "click"?


Any that is ran through a sampler (nn19) with the decay decreased,

Nice tip Tequila



Powered by: vBulletin
Copyright © 2000-2021, Jelsoft Enterprises Ltd.