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-- sidechaining in Reason ... possible?


Posted by solitude on Jul-04-2004 11:08:

Question sidechaining in Reason ... possible?

Searched the forum, but didn't find any info on this issue...
So, the question is, is there any way to connect the devices in Reason to obtain a sidechaining, with for example, the kick and bass?


Posted by Massive84 on Jul-04-2004 12:02:

as far as i know, no.


Posted by BIKKEL on Jul-04-2004 14:18:

Maybe with the audio merger and splitter!


Posted by hey cheggy on Jul-04-2004 15:16:

No, in order to sidechain, you need a compressor that allows for the input of another signal. This is not possible in reason, fruity or cubase unfortunately. You can compress the kick and bass together to get a similar result but you won't be able to duck in reason.


Posted by cyrus2k2 on Jul-04-2004 16:09:

quote:
Originally posted by hey cheggy
This is not possible in reason, fruity or cubase unfortunately.


this is not quite right. at least for fruity and cubase check the dbAudioware Compressor. you need two instances, a sender and a reciever.
HERE's a short tutorial...

ok, back to topic:
there's a way to 'emulate' sidechaining in Fruityloops. perhaps this works in Reason, too.
with a PeakController on the kickdrum you can control the gain of your bassline. on every kick the volume gets lowered and raised right after which makes your bassline 'duck'. but i don't know if Reason offers a similar device.


Posted by solitude on Jul-05-2004 07:27:

thx for answering

the scream device has some modulation inputs on its back though, perhaps those can be used if you yse the scream as a compressor?


Posted by Swing on Jul-05-2004 12:01:

Can someone give me a quick run down on what sidechaining is ?


Posted by Massive84 on Jul-05-2004 12:31:

even if it's possible in reason through wiring..

i wonder if the Reason compressor is strong enough for sidechaining.


Posted by cyrus2k2 on Jul-05-2004 13:39:

quote:
Originally posted by Swing
Can someone give me a quick run down on what sidechaining is ?


http://logicfaq.omega-art.com/html/faq22.htm


Posted by CynepMeH on Jul-07-2004 02:10:

Huh... pretty goot tutorial ^^^. I actually thought of all those NYE parties, hosted by Dick Clark - there's a cheer of the crowd full blast and then when he starts to talk, it dies down. The moment he stops, it picks up right away. So, I guess this is what 'ducking' is.

Pretty cool


Posted by Sexomatic on Jul-07-2004 04:26:

one thing i know sidechaining can be done in friuty


Posted by Spad on Jul-07-2004 14:09:

quote:
Originally posted by cyrus2k2
this is not quite right. at least for fruity and cubase check the dbAudioware Compressor. you need two instances, a sender and a reciever.
HERE's a short tutorial...



Absolute gold thanks mate


Posted by solitude on Jul-13-2004 10:13:

Thx for the input!

Lets say that I created a bassline that never hits at the same time as the kick. Will side-chaining still be useful?


Posted by solitude on Jul-13-2004 18:23:

Thumbs up

Short tutorial on how to 'duck' the kick with the bassline in Reason 2.5 :

1) Connect a Scream to your Kick. Turn 'Damage Control', 'Cut' and 'Body' off (you don't want to affect the sound). Now adjust the 'Master' output control of the Scream to get the kick's level right.

2) Create a Spider CV Merger/Splitter and connect the
'Auto CV Output' on the back of the Scream device to
'Split A Input' on the back of the Spider. Then connect 'Split A Output 4/Inverse' to the 'Level CV' input of the Bassline's channel in the mixer. Finally adjust the knob under the 'Level CV' to set the
"amount of ducking".

Perhaps not as good as a real sidechain, but it makes basslines a bit tighter with the kick


Posted by acell on Jul-14-2004 01:24:

quote:
Originally posted by solitude
Short tutorial on how to 'duck' the kick with the bassline in Reason 2.5 :

1) Connect a Scream to your Kick. Turn 'Damage Control', 'Cut' and 'Body' off (you don't want to affect the sound). Now adjust the 'Master' output control of the Scream to get the kick's level right.

2) Create a Spider CV Merger/Splitter and connect the
'Auto CV Output' on the back of the Scream device to
'Split A Input' on the back of the Spider. Then connect 'Split A Output 4/Inverse' to the 'Level CV' input of the Bassline's channel in the mixer. Finally adjust the knob under the 'Level CV' to set the
"amount of ducking".

Perhaps not as good as a real sidechain, but it makes basslines a bit tighter with the kick


bastard!

was just about to post the same sort'a setup!


Posted by NicklessGuy on Jul-14-2004 11:09:

quote:
Originally posted by solitude
Thx for the input!

Lets say that I created a bassline that never hits at the same time as the kick. Will side-chaining still be useful?


Dun think so, unless your bass hav some long release time that can make it affect the kick.
Sidechaining for bass is useful mostly for continuous sustaining bass or complex basslines that u dun wants interfering with the kick, but wants it normal whenever the kick goes out, and this is used a lot.
(would post sample of sidechained bass song if i knew some free decent web storage service lol)


Posted by Unknown DJ on Jul-14-2004 13:28:

quote:
Originally posted by solitude
Short tutorial on how to 'duck' the kick with the bassline in Reason 2.5 :

1) Connect a Scream to your Kick. Turn 'Damage Control', 'Cut' and 'Body' off (you don't want to affect the sound). Now adjust the 'Master' output control of the Scream to get the kick's level right.

2) Create a Spider CV Merger/Splitter and connect the
'Auto CV Output' on the back of the Scream device to
'Split A Input' on the back of the Spider. Then connect 'Split A Output 4/Inverse' to the 'Level CV' input of the Bassline's channel in the mixer. Finally adjust the knob under the 'Level CV' to set the
"amount of ducking".

Perhaps not as good as a real sidechain, but it makes basslines a bit tighter with the kick




me = asshat. what do you mean whan you say "ammount of ducking"?


Posted by NicklessGuy on Jul-14-2004 13:45:

quote:
Originally posted by Unknown DJ
me = asshat. what do you mean whan you say "ammount of ducking"?

How much volume will be decreased when compression is activated.


Posted by Airyck Sterrett on Sep-24-2004 08:07:

quote:
Originally posted by solitude
Short tutorial on how to 'duck' the kick with the bassline in Reason 2.5 :

1) Connect a Scream to your Kick. Turn 'Damage Control', 'Cut' and 'Body' off (you don't want to affect the sound). Now adjust the 'Master' output control of the Scream to get the kick's level right.

2) Create a Spider CV Merger/Splitter and connect the
'Auto CV Output' on the back of the Scream device to
'Split A Input' on the back of the Spider. Then connect 'Split A Output 4/Inverse' to the 'Level CV' input of the Bassline's channel in the mixer. Finally adjust the knob under the 'Level CV' to set the
"amount of ducking".

Perhaps not as good as a real sidechain, but it makes basslines a bit tighter with the kick


good thinking, it's simulated and easily controllable, I'm going to give this a try.


Posted by Airyck Sterrett on Sep-24-2004 08:23:

you know, with carefull compression settings on a compressor attached to the overall output could make it simulate sidechain compression even more than just the volume ducking.



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