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-- 3d modeling problem


Posted by SID133 on Nov-13-2004 03:44:

3d modeling problem

i wasnt sure were to put this thread so i figure the COR is as good a place as any


i have studio max 6 and im having some trouble figuring out how to use the water reactor in the space warps menu?

i have made water using a plane and noise but i was curios on how this would look


the problem is that i cant get the thing to render out to see what its doing i have searched on the net and cant find a thing have any of ya had this problem before if so how did you fix it.


Posted by Jordan Stevens on Nov-13-2004 04:16:

use maya, its a better program


Posted by Sunsnail on Nov-13-2004 04:23:

Maya is way to hard and complicated for me. 3ds max all the way!
(i have version 7 mwuhaha)

Umm, the hardest thing i ever modeled was a wine glass, so no help from me


Posted by SID133 on Nov-13-2004 23:18:

i never liked maya its a not as clean imho

but k ill figure it out thanks


Posted by D-res on Nov-13-2004 23:23:

you should make water with a block and adding noise. looks better imo.

just make it like 100 L X 100 W X 5 D and have 40 length and width segments and 5 height segments and add noise from there. ovbiously you dont need to follow my dimensions, but still. planes are shit. then again, you might as well just make it out of a nurbs surface... and maya is better

just my 2 cents



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