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-- Using gain to beatmatch


Posted by eyeball_2003 on Dec-10-2004 14:37:

Using gain to beatmatch

hi all
recently when mixing i had the idea of turning up the volume (via gain) of the track im cueing. the aim of this being so that when the beats are going dum-dum-dum-dum and galloping i will be able to tell which is which because one is a lot louder than the other, is this a good idea or am i wasting my time practising using this method?
thanks


Posted by scAza on Dec-10-2004 14:40:

or u cud just gently start slowin one track down, if the gap between the beats gets smaller, u know that one was goin faster. If the gap gets bigger, u know it was goin slower!

thats the way u will have to do it if u eventually get playin in clubs anyway, the crowd wont put up with u makin the master sound they're hearing, sound shit!


best just start this way in the first place i reckon m8

PS: r u eyeball from scousemp3s.co.uk ?


Posted by eyeball_2003 on Dec-10-2004 14:51:

1stly im not the eyeball you know lol, i noticed theres quite a few ppl wiv my name, and i thought i was being original
thanks for your reply that does sound a much much better way, bu t i have one question.. how will increasing the volume of the cued track affect the one playing live? i think u misunderstand a little, but fuck it anyway your way sounds much better
cheers


Posted by T-Soma on Dec-10-2004 14:52:

Never heard of doing it that way. The crowd wont hear though because you are doing the gain thing in your headphones with both channels going into the headphones. am i correct?


Posted by eyeball_2003 on Dec-10-2004 14:54:

quote:
Originally posted by DJ 00 Tommy
Never heard of doing it that way. The crowd wont hear though because you are doing the gain thing in your headphones with both channels going into the headphones. am i correct?

yeah thats what i mean
i just thought of it one day cos i was getting pissed off with tryna beatmatch, somedays i can go for hours other days.... you just dont wanna know lol


Posted by DannyO on Dec-10-2004 14:55:

quote:
Originally posted by eyeball_2003
1stly im not the eyeball you know lol, i noticed theres quite a few ppl wiv my name, and i thought i was being original
thanks for your reply that does sound a much much better way, bu t i have one question.. how will increasing the volume of the cued track affect the one playing live? i think u misunderstand a little, but fuck it anyway your way sounds much better
cheers


Turn up the gain all you wait if it helps, just not when the track is playing loud, it sounded like you meant live (reason for scaZas post), but if your turning it up for headphones thats fine, just be sure they are the same level when you bring the cued track in.


Posted by tu_face on Dec-10-2004 14:58:

try using split cue for a moment, just to differentiate between the tracks. thats why i use it all the time..

you shouldn't really piss about with the gain, just get it matched to the master track and leave it as it is otherwise some mixes can sound a bit ooerr


Posted by eyeball_2003 on Dec-10-2004 14:59:

cheers danny0, i do find it helps slightly, but then im only just experimenting with this method. its just i find it difficult to tell whether deck A's beat is fastest or deck B's especially when i have them nearly beatmatched and they are ever so slightly out


Posted by eyeball_2003 on Dec-10-2004 15:02:

quote:
Originally posted by tu_face
try using split cue for a moment, just to differentiate between the tracks. thats why i use it all the time..

you shouldn't really piss about with the gain, just get it matched to the master track and leave it as it is otherwise some mixes can sound a bit ooerr


split cue? is that the slider that lets me either hear deck a or b in my phones?
and if so can u elaborate slightly as to how that helps you beatmatch
thanks a lot


Posted by eyeball_2003 on Dec-10-2004 15:03:

sorry ignore this.. double posted


Posted by Liam on Dec-10-2004 15:14:

split cue puts the cued signal in one cup, and the master out in the other.


Posted by eyeball_2003 on Dec-10-2004 15:21:

quote:
Originally posted by Liam
split cue puts the cued signal in one cup, and the master out in the other.

i dont have that on my mixer god damn!...time to start saving for a better one


Posted by tu_face on Dec-10-2004 17:29:

is there no option to just have one track in your headphones? do it like that using your speakers to listen to the master track. it will help you tell which track is which much easier, and thus you should be able to tell which direction to alter your cue track quicker and easier.


Posted by scAza on Dec-10-2004 17:36:

quote:
Originally posted by DannyO
Turn up the gain all you wait if it helps, just not when the track is playing loud, it sounded like you meant live (reason for scaZas post), but if your turning it up for headphones thats fine, just be sure they are the same level when you bring the cued track in.



yeah thats what i thought.. "my baaad"


Posted by Mr. Tippy on Dec-10-2004 18:16:

I always adjust the gain of the cued track to hear it better if I'm having trouble differentiating the tracks in the headphones.

Just make sure the levels are correct before you start to mix.


Posted by zoomzoom on Dec-10-2004 19:08:

I'll sometimes knock up the gain on my cued track to make it easier to beatmatch. Usually this is if the kick drum is real soft or something like that. Just make sur eyou reset the gain before you mix it in. I've messed that up once or twice and it takes me a couple songs to work my way back down to the proper level.



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