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-- Kenosis - Lynx [Driving Epic Trance, 192 kbps sample]


Posted by DJ Kenosis on Jun-29-2005 05:09:

Cool Kenosis - Lynx [Driving Epic Trance, 192 kbps sample]

Kenosis - Lynx (224kbps sample)

Artist: Kenosis
Title: Lynx
Sample Length:~ 5:22
Bitrate: @ 224 kbps
BPM: 141 bpm
Style: Dark, Driving Epic Trance
**Update**
- Kick is fixed, I think. I had to mess around with the original waveform. It's far more crisp and sounds more filled out.
- I also added a heavily flanged, distorted and filtered synth that runs throughout when the main lead is playing. It might be a tad too loud, but I like the effect it has.

Let me know what you think of it so far. It's come along way already


Posted by Zombie0729 on Jun-29-2005 06:00:

kick is very muddy, almost feel like it drowns out some of the lower end on the bassline, seperate them on the spectrum to see

the lead/melody is very bright, i'd put some more fx on it so you can atleast match the bassline somewhat

the melody totally drowns out the entire track, maybe add something more to the percs.

overall, not really my style but there isn't a whole lot going on


Posted by Sparkunian on Jun-29-2005 07:22:

For mastering:
I can't listen the kick.Very weak
Do you master it with hi up?I don't have middles or bass....
For structure:
Nice synth at first part but I can't have a conclusion because is too short
The change that you make at 1:00 is too simple for me.You must put some fx maybe.
I think with a harder kick and with a different change will work

RSPCT


Posted by RobertB on Jun-29-2005 09:33:

I have listened... the kick is not good, try to give harder one, bassline seems to be ok.. good variations of it... I dont like the pads... this is simple for my ears.. but its only my opinion...


Posted by DJ Kenosis on Jun-29-2005 13:18:

quote:
Originally posted by Zombie0729
kick is very muddy, almost feel like it drowns out some of the lower end on the bassline, seperate them on the spectrum to see

the lead/melody is very bright, i'd put some more fx on it so you can atleast match the bassline somewhat

the melody totally drowns out the entire track, maybe add something more to the percs.

overall, not really my style but there isn't a whole lot going on


Thanks for the comments
- When I played this at Club Heaven the kick was too strong, so I probably overadjusted, it sounds fine when I play it through my mixer, though. I'll probably go back and compress the kick a bit more and add a bit more of the higher end of the frequencies for the kick to distinguish it from the bassline more easily.

- The same melody is going on an octave lower, though the sound levels are very suppressed compared to the highs. What I'll probably do is even out the volume levels because the lower octave melody is more similar to the pre-lead (the part that goes on for the first 30 seconds/minute or so).


Posted by DJ Kenosis on Jun-29-2005 13:28:

quote:
Originally posted by Sparkunian
For mastering:
I can't listen the kick.Very weak
Do you master it with hi up?I don't have middles or bass....
For structure:
Nice synth at first part but I can't have a conclusion because is too short
The change that you make at 1:00 is too simple for me.You must put some fx maybe.
I think with a harder kick and with a different change will work

RSPCT


-another vote for increasing the kick volume :P
-it's strange that the middle and bass weren't coming through when you listened to it because it comes through very easily when I listen to it through my headphones and in the car.
-as far as the track being simple goes, the melody is simple by design. I don't want to make it more complicated as there is way too much going on with the bassline and acid line, and if you make it too complicated you end up with a track like Kyamoto - Frosted where there's too much going on at once(which is otherwise a great track). For the fx, I'll bring out the existing fx a bit more and add some stabs, perhaps.


Posted by linkmage on Jun-29-2005 15:00:

For me kick is great.... and atmosphere cool....I think only one bad thing...in your atmospheres,Fx need some mid-high....and then your track would be clear....I liked....because not a promo track....nice keep goinn... also bassline could be 20 % louder....pads-15% cutoff smaller.....
had pleasure


Posted by DJ Kenosis on Jun-29-2005 17:02:

quote:
Originally posted by linkmage
For me kick is great.... and atmosphere cool....I think only one bad thing...in your atmospheres,Fx need some mid-high....and then your track would be clear....I liked....because not a promo track....nice keep goinn... also bassline could be 20 % louder....pads-15% cutoff smaller.....
had pleasure


Thanks! I think that I'm going to cut the 'violin-sounding' pad by at least 10% as when it goes to the lower notes it starts to dominate too much. I agree about the mids, and this goes back to Anthony's suggestion point about the lead seeming too 'bright'. The prelead is very mid dominated, but the main lead is more hollow in the mids and filled out in the highs.

Glad you liked it. Most of the others who listened to it before had similar opinions, but I'm going to take the criticisms into account as well as there are some good points. The main restructuring of the track is to drop the lead by an octave and have the high octave melody as more of an accentuation of the lower octave lead. Who else?


Posted by SVGmethod on Jun-30-2005 05:04:

i think from the clip that you posted, the song has a lot of potential. it is definitely moving towards the right direction. i can visualize where you are trying to go with this song. i heard you play it at club heaven and i remember it just sounding really aggressive. i would call it a song on a mission. it is dark and mysterious. i like it. cant wait to hear the finished product.


Posted by DJ Kenosis on Jun-30-2005 05:46:

quote:
Originally posted by SVGmethod
i think from the clip that you posted, the song has a lot of potential. it is definitely moving towards the right direction. i can visualize where you are trying to go with this song. i heard you play it at club heaven and i remember it just sounding really aggressive. i would call it a song on a mission. it is dark and mysterious. i like it. cant wait to hear the finished product.


Thanks!

I tried playing around with the lead. It just doesn't sound right an octave lower and makes the sound even more muffled. What I'll probably do is have a mid-high saw pad following the same progression as the current lead but be made up of a series of shorter notes to give the impression that more is going on. I tried that so far by copying the channel with the lead, dropping it down an octave and gating it and it doesn't sound too bad =): maybe a tiny bit muffled still. I've also increased the kick volume by about 10% and dropped the main lead by about 10%. I'll post an updated version soon.


Posted by Invertika on Jun-30-2005 10:15:

hey,

I only party agree about your kick, it really doesnt need to be boosted that much at all. Maybe just some definition, not volume is all it needs.

Love the dark feel, and it could work really well with your supersaw lead (at 0:31), but like i think was said, it comes in to suddenly too loud, it overshadows the tune.

Really like your bass, and the mood of the tune is really cool.

keep at it, this could be a cracker


Posted by DJ Kenosis on Jun-30-2005 15:28:

quote:
Originally posted by Invertika
hey,

I only party agree about your kick, it really doesnt need to be boosted that much at all. Maybe just some definition, not volume is all it needs.

Love the dark feel, and it could work really well with your supersaw lead (at 0:31), but like i think was said, it comes in to suddenly too loud, it overshadows the tune.

Really like your bass, and the mood of the tune is really cool.

keep at it, this could be a cracker


Thanks! What I've done now is the following (should have this posted up tonight or tomorrow)

- kick up 5% & the release is significantly shortened making it a lot more 'punchy' (done)
- I'm taking the lead volume down about 10% (done)
- I'm going to make the acid rhythm less glassy sounding and a bit more harsh/distorted (a nice 303 sound in there) and move it to a frequency range not occupied by the bassline or the string pad that you heard at the beginning.
- i'm adding some warm counterpoint to the beginning 'prelead' melody, to fill in some of the highs occupied by the lead later (B6 to C#6) and adding another melody sequence in the mid range (B5 to C5) at around the 30 second mark to make the song not sound quite as hollow.


Posted by Sunquest on Jul-01-2005 18:57:

hey hey
i agree on the kick, could be better, more sharper, maybe add more high on it, like add a small closed hi hat on the kick maybe can work, and on the ambient sounds, a little too much reverb, and make the hi hat more noticable a bit

but other than that, i love the industrial sound, definatly big bass hehe, then when it all hits, sounds nice, i could hear something like this in a club, just need to work on a little mastering on the beats...

but still very good m8
keep it up

Speak laterzzz


Posted by DJ Kenosis on Jul-04-2005 17:52:

quote:
Originally posted by GodMadeTrance
Love it!!!!


Thanks!

A new version is coming very, very soon. Just hold on.


Posted by DJ Kenosis on Jul-04-2005 17:57:

quote:
Originally posted by Sunquest
hey hey
i agree on the kick, could be better, more sharper, maybe add more high on it, like add a small closed hi hat on the kick maybe can work, and on the ambient sounds, a little too much reverb, and make the hi hat more noticable a bit

but other than that, i love the industrial sound, definatly big bass hehe, then when it all hits, sounds nice, i could hear something like this in a club, just need to work on a little mastering on the beats...

but still very good m8
keep it up

Speak laterzzz



. The mastering is getting there. I've taken the reverb out of the some of the warm pads, and it does sound better even though the pad that comes in close to the beginning of the sample sounds slightly less like a violin than before. The track now is starting to sound a lot like The Freak - The Melody, The Sound (Flutlicht remix) with a psy edge. :P


Posted by kr00t0n on Jul-05-2005 00:32:

I don't have much input, but those leads are far too raw imo, sound like a generic preset from Vanguard with a smidge of delay.


Posted by DJ Kenosis on Jul-05-2005 01:01:

quote:
Originally posted by kr00t0n
I don't have much input, but those leads are far too raw imo, sound like a generic preset from Vanguard with a smidge of delay.


Well, I did use about 10 Vanguard channels to make this track and did start from presets almost all the time to make them. However, I didn't find any of them to sound what I liked, so I did a lot of tweaking with the waveforms and ran it through a ton of fx to get the sound I wanted. I have a *ton* of Vanguard presets, and believe me none of them sounded like the lead as it was. For example, on the main lead I think I started with a saw pad preset and did some changes:

- made the sound less fat, took out some of the detuning, changed the filter, changed the attack, sustain and release

- used a soft compression, ran it through blood clock overdrive, added some slight chorus, delay, and reverb, and a few more fx.

This completely chewed up my CPU, so I had to end up exporting the sequence to .wav files alot . It turned out exactly how I wanted it to sound, though.


Posted by kr00t0n on Jul-05-2005 01:12:

quote:
Originally posted by DJ Kenosis
Well, I did use about 10 Vanguard channels to make this track and did start from presets almost all the time to make them. However, I didn't find any of them to sound what I liked, so I did a lot of tweaking with the waveforms and ran it through a ton of fx to get the sound I wanted. I have a *ton* of Vanguard presets, and believe me none of them sounded like the lead as it was. For example, on the main lead I think I started with a saw pad preset and did some changes:

- made the sound less fat, took out some of the detuning, changed the filter, changed the attack, sustain and release

- used a soft compression, ran it through blood clock overdrive, added some slight chorus, delay, and reverb, and a few more fx.

This completely chewed up my CPU, so I had to end up exporting the sequence to .wav files alot . It turned out exactly how I wanted it to sound, though.


Fair enough if that's what you were aiming for (lol @ me recognising it being vanguard), but I just find synths that are de-fattened or not very warm to lack depth and as such dont sit in the mix as much as on top of it.


Posted by DJ Kenosis on Jul-05-2005 01:17:

quote:
Originally posted by kr00t0n
Fair enough if that's what you were aiming for (lol @ me recognising it being vanguard), but I just find synths that are de-fattened or not very warm to lack depth and as such dont sit in the mix as much as on top of it.


Yeah, good call on the vanguard spotting :P. Right now, the consensus appears that the lead is a bit too strong, so I've brought it down a bit in the current incarnation. You did recognize another thing that had been bugging me about the track: namely, that the mid highs are not that occupied. I've remedied that a bit in the current version. Originally I had a very similar melody (but gated) occupying the mid highs and I've sort of brought that back.

As soon as I get done writing part 2 for my thesis outline I'll actually write a good version of this to mp3 and put up an updated sample.


Posted by DJ Kenosis on Jul-05-2005 16:19:

version is now updated: see the first post. I like this version better, though I'm sure it could still use some improvement. The sample is also much longer and is at 224 kbps instead.


Posted by DJ Kenosis on Jul-06-2005 02:53:

quote:
Originally posted by GodMadeTrance
Like it alot more, the acid line makes it sound soooo much darker!
The progression throughout the song is also terrific now that its a 5 min sample. This is becoming a really beautiful track.

Edit*: Can I put a link to here on some other sites so maybe more people will come listen to it?


Sure, put up as many links as you want. Just remember that the actual sample may change a bit as I modify this track.

edit: kick is now fixed, and I've added some fx. I'll put up a 'fixed' sample in a few minutes.



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