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-- post-mix work.


Posted by Inertia on Aug-01-2005 14:33:

post-mix work.

well, after you've recorded your mix, are happy with the programming, the mixing, the selection, everything, what do you do to it?

i'm just a guy who gets behind the decks. i tried to keep my volume steady, but osme parts of the mix obviously came out louder than others. i've also heard of messing with compressors and whatnot on the entire mix to make it sound better.

could any of you give me some info of a good way to normalize the speak levels and other cool stuff to do to my demo? should i just leave it as it is?


Posted by tjpatel on Aug-01-2005 15:14:

Re: post-mix work.

quote:
Originally posted by Inertia
well, after you've recorded your mix, are happy with the programming, the mixing, the selection, everything, what do you do to it?

i'm just a guy who gets behind the decks. i tried to keep my volume steady, but osme parts of the mix obviously came out louder than others. i've also heard of messing with compressors and whatnot on the entire mix to make it sound better.

could any of you give me some info of a good way to normalize the speak levels and other cool stuff to do to my demo? should i just leave it as it is?


all i do is normalize under Sound Forge at -17.00 dB


Posted by KiNeTiC ENeRgY on Aug-01-2005 16:07:

yep just normalize the mix and that should fix it as long as its not way out of range between tracks.


Posted by PutBoy on Aug-01-2005 17:00:

Mastering a mix set can turn out pretty cool. But normalizing is sufficent.


Posted by retrobyte on Aug-01-2005 17:00:

Normalizing and limiting are two different things. you want to use a basic limiter (like the one included in Sound Forge), not normalize it. Normalizing makes the audio either louder or quieter while keeping the dynamic volume range intact (the loud and quiet parts in the song stay their relative distance from each other), but a limiter changes the dynamic range so that depending on the settings you give it, the quiter parts are made louder and the louder parts are made a bit quieter.
I'm trying to explain it in a simple way and I think I failed. Lemme know if I need to make it clearer


Posted by RJT on Aug-01-2005 17:46:

Compression =


Posted by Omega_Blue on Aug-03-2005 05:06:

i limit if i need to, but not using the limiter thingie or whatever. for example, wherever a track comes in a tad too loud, i just drop it down a decibel or three.


Posted by benoitfan on Aug-03-2005 21:56:

quote:
Originally posted by retrobyte
Normalizing and limiting are two different things. you want to use a basic limiter (like the one included in Sound Forge), not normalize it. Normalizing makes the audio either louder or quieter while keeping the dynamic volume range intact (the loud and quiet parts in the song stay their relative distance from each other), but a limiter changes the dynamic range so that depending on the settings you give it, the quiter parts are made louder and the louder parts are made a bit quieter.
I'm trying to explain it in a simple way and I think I failed. Lemme know if I need to make it clearer


where is that limiter option on soundforge? I can't seem to find it ... i use the ozone plug-in for mastering, just a simple preset...
also, do you normalize to what db to sound as loud as normal cd mixes? (i almost always hear the difference between professional cds and mine volume-wise when i change them quickly..



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