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-- post-mix work.
post-mix work.
well, after you've recorded your mix, are happy with the programming, the mixing, the selection, everything, what do you do to it?
i'm just a guy who gets behind the decks. i tried to keep my volume steady, but osme parts of the mix obviously came out louder than others. i've also heard of messing with compressors and whatnot on the entire mix to make it sound better.
could any of you give me some info of a good way to normalize the speak levels and other cool stuff to do to my demo? should i just leave it as it is?
Re: post-mix work.
| quote: |
| Originally posted by Inertia well, after you've recorded your mix, are happy with the programming, the mixing, the selection, everything, what do you do to it? i'm just a guy who gets behind the decks. i tried to keep my volume steady, but osme parts of the mix obviously came out louder than others. i've also heard of messing with compressors and whatnot on the entire mix to make it sound better. could any of you give me some info of a good way to normalize the speak levels and other cool stuff to do to my demo? should i just leave it as it is? |
yep just normalize the mix and that should fix it as long as its not way out of range between tracks.
Mastering a mix set can turn out pretty cool. But normalizing is sufficent.
Normalizing and limiting are two different things. you want to use a basic limiter (like the one included in Sound Forge), not normalize it. Normalizing makes the audio either louder or quieter while keeping the dynamic volume range intact (the loud and quiet parts in the song stay their relative distance from each other), but a limiter changes the dynamic range so that depending on the settings you give it, the quiter parts are made louder and the louder parts are made a bit quieter.
I'm trying to explain it in a simple way and I think I failed. Lemme know if I need to make it clearer 
Compression =

i limit if i need to, but not using the limiter thingie or whatever. for example, wherever a track comes in a tad too loud, i just drop it down a decibel or three.
| quote: |
| Originally posted by retrobyte Normalizing and limiting are two different things. you want to use a basic limiter (like the one included in Sound Forge), not normalize it. Normalizing makes the audio either louder or quieter while keeping the dynamic volume range intact (the loud and quiet parts in the song stay their relative distance from each other), but a limiter changes the dynamic range so that depending on the settings you give it, the quiter parts are made louder and the louder parts are made a bit quieter. I'm trying to explain it in a simple way and I think I failed. Lemme know if I need to make it clearer |
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