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-- Solve this, make me happy!


Posted by Ferdik on Oct-16-2005 15:09:

Solve this, make me happy!

Hello there! What is used to make this kick? It sounds perfect! Can�t tveak my samples to sound like that! Is it a synthezied kick? Must know!!

http://hem.bredband.net/b101643/Perfect.mp3

Keep it hardcore!


Posted by DigiNut on Oct-16-2005 15:32:

That's one of the worst kicks I've ever heard, it has no bass whatsoever. It's actually more of a click than a kick.

Anyway, hardly anybody "makes" kicks, just go out and search for samples, they seriously aren't hard to find. Then read some of the threads on how to EQ and compress properly.


Posted by Ferdik on Oct-16-2005 15:43:

quote:
Originally posted by DigiNut
That's one of the worst kicks I've ever heard, it has no bass whatsoever. It's actually more of a click than a kick.

Anyway, hardly anybody "makes" kicks, just go out and search for samples, they seriously aren't hard to find. Then read some of the threads on how to EQ and compress properly.


You didn�t listen to the whole clip.

The clip starts with the attacksound. At 0.11 the bassy kick starts to play togheter with the attacksound.

Compressing and eq is no problemo but it will never save a bad sounding sample.


Posted by DigiNut on Oct-16-2005 16:58:

Yes I did - it's filtered at the beginning, but even the second part has no bass whatsoever.


Posted by Icone on Oct-16-2005 16:59:

Not trying to encourage plagiarism or anything like that, though why don't you try getting the 'click' sound from the clip and process a lopass filter on one of your existing kicks?

That way you'll have a deep end and a high end, which you can thereafter try adding/mixing with each other in a wave editing program. Should give an appropriate result I think.


Posted by Rob on Oct-16-2005 17:13:

Yeah the clip lacks alot of bass. I don't really like the hardcore/hardstyle kicks. Usually they have a snare eq'd over the top of them to make the kick seem to punch through the mix more.

That kick is pretty basic. Should be a similar kick in just about every kick sample pack.


Posted by djlogik on Oct-16-2005 18:33:

eh that kick is a little boring. I notice a lot of happy hardcore style kicks are very boring and don't have any bass to them. It needs more of a "thump" so it can bump through the mix so you feel like there's a solid beat.


Posted by Phantax on Oct-16-2005 20:54:

quote:
Originally posted by djlogik
It needs more of a "thump" so it can bump through the mix so you feel like there's a solid beat.


No it doesn't... it needs to be exactly like the thread starter asked. It's what he wants not you.


Posted by gr8ape on Oct-16-2005 21:37:

How do you make kicks? Soundforge (and or Adobe audition)


Posted by Limit on Oct-17-2005 00:57:

haven't tried this out yet but what you can do is make your own kick that sounds sort of like that one(or use whatever you want) but the key to getting that sound is to pitch your kick up a few notches(BUT DO NOT KEEP IT AT THE CORRECT TIME, LET THE SAMPLE TIME GET SHORTER) so it gives it more of a clicky sound. just try it out and see what happens. I dont make kicks like this but in my opinion this is why a lot of HH kicks lack the bottom end because of being picthed up. Also, another reason for using the pitch shift is so the kick can end quicker without having to chop it...and sounding odd.


Posted by Derivative on Oct-17-2005 22:13:

@ gra8pe:

a typical kick drum is a low frequency sine wave with the pitch modulated using a very very fast envelope.

in soundforge you can make one by going to the tools sub panel, synthesis and FM. generate a sine wave at 60 hz.

then go to effects/pitch and pitch bend. set the pitch bend range to around 22 semi tones and draw a downward linear slope so that the pitch bends down over time. the duration should be less than 1 second.

now add more nodes to the slope and make it curve exponentially. experiment with the curve to get different kicks with different properties. then pitch bend it again. experiment with the slope to get different tautness/roundness. you'll have a pretty standard dance kick drum at the end of it. similar to anything that a 909 or 808 can produce. you can get very close if you get the curve right though and treat it properly. but changing the curve can make pretty much any drum machine sounding kick.

if you have a synth which can generate sine waves with really fast envelopes (i.e. access virus) you can make kick drums using that too. a drum machine like a tr-909 is basically a rudimentary analogue synthesizer with a really fast envelope.

also - the kick will sound different depending on what hits at the same time as the kick drum. for instance, if you listen to tiesto's in search of sunrise remix of silence theres alot of reverberated and delayed and filtered open hats running quietly in the background. one of them hits on the kick drum and gives it this pfffwhoomping kind of quality. otherwise it just sounds like a 909 kick drum thats been pitched down and overdriven lightly through a tube amp. then compressed. i did a comparison of the waveforms and it even looks like a pitched down bog standard 909 kick. its just been cleverly arranged.

@ OP:

in hardstyle they do some strange things to the kick drum that i dont really get. involves using a composite of 2 or more kick drums and involves cutting them in a way such that you get a huge clipping sound thats impossible to achieve with filter and EQs. looking at them in soundforge i still dont know how they work but some people definitely seem to know around here because sirocco and such have built these airwave and alphazone syle kicks.

there were instructions on how to build them on this forum but they didnt make any sense when i read them and i still dont really know how its done. although id pester sirocco to get closer to the mark. if hes still around that is.


Posted by T-Soma on Oct-18-2005 06:24:

Once a soundwave is clipped nomatter howmuch you reduce the amplification it would still be damadging to the speaker wouldnt it?


Posted by DigiNut on Oct-18-2005 13:28:

quote:
Originally posted by DJ 00 Tommy
Once a soundwave is clipped nomatter howmuch you reduce the amplification it would still be damadging to the speaker wouldnt it?

No.


Posted by T-Soma on Oct-18-2005 14:43:

Thanks then for the clarification .

I had just thaught that aslong as the soundwave had that flat bit it was bad news.


Posted by IDarkISwordI on Oct-18-2005 15:49:

quote:
Originally posted by DJ 00 Tommy
Thanks then for the clarification .

I had just thaught that aslong as the soundwave had that flat bit it was bad news.


If that were the case then everyone that listens to rock bands is in trouble :P. Clipping is also known as distortion. The reason it sounds bad to clip is because the louder you increase a sound, the more chances it has to peak at the limits of your equipment. When it does this, the tops of the waves are simply cut off. So in essence, the more you increase the amplitude, the more the wave becomes a square wave giving it that harsh jerky tone. A distortion pedal/effect does this exact same thing but instead, it has a drop in the gain of the output so that it isn't harming your speakers.

Cheers,
Zac



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