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Warming Up
Ok its a confusing question but here goes.
A friend of mine gave me his mic to test out for him, whilst realy board and while messing around what i ended doing was getting the mic and holding it against the headphones playing the moniter signal. So the signal is basicaly looping through the mic then playing out with the original signal. It sounds realy warm and iv been thinking it would be good to use when i do house parties or when im just turning it up in my room. So my question is what kind of signal processor should i be looking at to properly do this? I realy like the sound of this reverb/delay but obviously cant have it in effect or else i cant use my headphones to cue!
I know it seems stupid and i was thinking maybe just adding an EQ to my sound system will do but i decided i better ask the experts.
Re: Warming Up
sorry mate, not so sure what you just said made sense. Want to elaborate/reword?

I tried to make a diagram coz i just cannot seem to word a basic sentence right now.
Because the cue is playing the track that is going out to the master there is no feedback but a loop is created.
It adds alot of bass making the audio sound much warmer.
Now im wondering what kind of signal proccesor should i look at purchasing if i properly want to add this effect.
Its not like im just turning up the bass, it sounds abit like its reverb aswell (im guessing that is because by the time it plays out the headphones and back through the mic its .001 of a second behind the main audio).
If you want to add the effect, then sample it. Plug the microphone into whatever recording device you have and record it. then chop/loop/whatever it.
Why re-create it when its already there?????
GOOD[/COLOR] point just sample it man it would be alot easier & the sound quailty would be better & i think you would look a bit stupid/silly at a house party putting your mic into your headphones. LOL![COLOR=orange]
ok then im sure on that message the word GOOD was to be in this color LMAO!!!
it's called feedback.
http://en.wikipedia.org/wiki/Audio_feedback'
playing with feedback during a live performance is just asking for trouble, but if you want the same effect, a subtle reverb, a delay, and maybe a flanger might get you where you want to go.
That's a good way to blow speakers.
Layering the same sound over itself but only a little bit ahead/behind in time to the original copy is what a flanger does, so just use a flanger/phaser, and maybe some reverb like said above.
| quote: |
| Originally posted by hey cheggy That's a good way to blow speakers. |
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