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-- More CPU in FL.


Posted by JoeyEnv on Feb-20-2006 14:24:

More CPU in FL.

It seems everytime I try to make a tune with more than, say, 12 open channels, the output is reduced to crackling and white noise. I can still here the tune, but not without interference. My ram is 512mb so I don't think it should happen. I do switch to mono in most of my tunes so i'm at a loss as to what is causing it.

Also, when I run FL, I always make sure to have minimal background apps running to free up memory but it still happens. Can anyone lend a hand?


Posted by Final Call on Feb-20-2006 14:51:

I have 512mb of ram too..and it happens as well. Do you have a audio production soundcard? If so..that should help you reduce CPU. Also,having a good processor would do you good as well.


Posted by Low Profile on Feb-20-2006 21:06:

If you're using many VST synths then your CPU is the problem. If you're trying to calculate the audio stream from 10-12 software synthesizers then that's gonna be one hell of a workout for your CPU, no matter how good your soundcard is, or how much RAM you've got.

If you're using samples, then more RAM might help.


Posted by thoughtlessjex on Feb-20-2006 21:24:

Time to bounce to audio~


Posted by Storyteller on Feb-21-2006 00:34:

quote:
Originally posted by Final Call
Do you have a audio production soundcard? If so..that should help you reduce CPU.


Not true.


Posted by azndragon0613 on Feb-21-2006 06:19:

Tricks to making FL Studio Run Better:

1) Shutdown all other process (Virus Scans, Messengers)
2) Export loops into samples and import them as wav files
3) Increase the reading buffer like all the way. It prevents crackling and popping at like 100% cpu usage but playing sequences are a little bit behind.


Posted by Hikui on Feb-21-2006 07:34:

Ok. The reading buffer is news to me. How can you turn it up?


Posted by Final Call on Feb-21-2006 09:03:

yeah i know a card doesnt really affect your performance alot. I just figured it'll help ease the static if your running a good PC.


Posted by Storyteller on Feb-21-2006 09:05:


Posted by paulc_dj on Feb-21-2006 12:03:

I have the same prob with my PC. I have an AMD 3000+ 64 with 1gb ram and an Audiophile 2496. But if I have more than 10 VSTi's in a track it jumps like f@*k. I am gonna ugrade my Board, RAM (2GB), and CPU soon tho, so hopefully shouldn't be a problem then.

PC


Posted by Storyteller on Feb-21-2006 12:07:

really don't understand how you do that. only 10 vst?
I do better on my 1.8ghz amd athlon.


Posted by Final Call on Feb-21-2006 12:30:

The mix im working on right now...has freaking only 3 VST's up...and 27 samples up and FL is chugging like it was in the stone age


Posted by Storyteller on Feb-21-2006 12:37:

quote:
Originally posted by paulc_dj
I have the same prob with my PC. I have an AMD 3000+ 64 with 1gb ram and an Audiophile 2496. But if I have more than 10 VSTi's in a track it jumps like f@*k. I am gonna ugrade my Board, RAM (2GB), and CPU soon tho, so hopefully shouldn't be a problem then.

PC


How about a decent format, defragmentation, keeping the windows in which you do audio spyware free. kill unnecessary processes. I think you could benefit more from that than an upgrade actually.


Posted by thoughtlessjex on Feb-21-2006 12:48:

quote:
Originally posted by Hikui
Ok. The reading buffer is news to me. How can you turn it up?

Options > Audio Settings. It's the slider in the dialogue box. Turn it all the way to the right. This will prevent a lot of the crackling, but your graphics will process really slowly.


Posted by JoeyEnv on Feb-21-2006 16:05:

Thanks guys for all the responses.

The buffer solution seems to work.



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