TranceAddict Forums (www.tranceaddict.com/forums)
- Production Studio
-- how many patches do you use?
how many patches do you use?
on average, about how many different instruments go into one of your mixes? how many of them are percussion and sound FX?
this is a big problem for me, as i can only get a few sounding just the way i want before the need comes to "bounce" them. what im looking for is a "full" sound thats not "crowded". maybe all that i need is some good strings/sweeps?
i still have alot to learn about composition, but i think i have the basics down, and it seems like i dont use enough instruments to "fill" it up, or enough to build up to a decent sounding break.
i havent even gotten to the stage where automation and mastering finish off a track, as i cant make it sound any better if i dont have it right to begin with!
you need a new pooter mate
| quote: |
| Originally posted by messytechie you need a new pooter mate |
You can squeeze a lot of juice out of an old computer. It just requires a little more planning and a lot more bouncing
I actually find that I'm more creative using an old rustbucket pc. It makes me think a lot more carefully about each element in a track, and whether it contributes to the track or is just 'noise'.
Re: how many patches do you use?
| quote: |
| Originally posted by jacheatamobits on average, about how many different instruments go into one of your mixes? how many of them are percussion and sound FX? this is a big problem for me, as i can only get a few sounding just the way i want before the need comes to "bounce" them. what im looking for is a "full" sound thats not "crowded". maybe all that i need is some good strings/sweeps? i still have alot to learn about composition, but i think i have the basics down, and it seems like i dont use enough instruments to "fill" it up, or enough to build up to a decent sounding break. i havent even gotten to the stage where automation and mastering finish off a track, as i cant make it sound any better if i dont have it right to begin with! |
*sigh*
A lot of bouncing.
I learned that too late. Even though my computer is quite the power-house. You still have to bounce. PLAN FOR BOUNCING or you will be sorry when you're poor CPU meter maxes out and your audio sputters like a satantic AM radio tuner-dial.
i think its something called fx frezze or something and it acts as a big buffer for bouncing audio which cant be processed as it is.
i think
Bouncing is quite a simple concept.
When you have a synth playing it's using up your cpu power. You have a problem when you have too many synths and too little cpu. If you render a synth channel to audio, and then mute the synth and play back the rendered audio instead, then less cpu is used.
The logic behind this is straightforward, the pc only has to stream an audio file from hard-disk, instead of doing all the synth calculations.
Using this technique you can pack in a lot more softsynths and effects into a track, than you could otherwise. Only problem is you can't tweak bounced audio!
fxfreeze makes bouncing a doddle. Cubase has the facility built in, and FL allows you to render a channel to audio, and then automatically insert it as an audioclip.
wait a minute, Cubase has it built in?
does that mean it does it for you automaticly?
| quote: |
| Originally posted by jacheatamobits wait a minute, Cubase has it built in? does that mean it does it for you automaticly? |
| quote: |
| Originally posted by jojimbo1 And FL allows you to render a channel to audio, and then automatically insert it as an audioclip. |
With all the bouncing stuff, your track must be like 99% done in trance or what? Cause a patch gets filtered and modulated all the time.
don`t like the freezing in sx 3 :-( , when i use it i get some sort loss of notes (at least one, what`s one to many :-D
| quote: |
| Originally posted by JustinMead Where in Fl can i find this? ill be looking soon, but asked just in case i cant find it |
| quote: |
| Originally posted by DeZmA With all the bouncing stuff, your track must be like 99% done in trance or what? Cause a patch gets filtered and modulated all the time. |
| quote: |
| Originally posted by jacheatamobits yes, but i dont understand the "in trance" part of your question. none of my shit ever gets 99% finished, so maybe my explanation is totaly wrong? |
| quote: |
| Originally posted by DeZmA I mean in techno you can just use 4 measure loops without getting boring, in trance the modulation of pads/leads etc is crucial so if you bounce your stuff you're fixed to the current arrangement, if you change a part you can start all over again. |
How do you bounce in Reason 3?
How do you bounce in Reason 3?
reason doesnt really suck up all your cpu. i find that if i make a track in reason i can finish it no problem but with cubase and reason rewired my cpu freaks out and the audio goes dead.
Well im using a patch from Airbase (the producer) along with another synth & the bar goes orange when they are both playing, (the sound also starts to jitter) and if I try & add anything else to the track it uses too much cpu! I havent even added a bassline or much of a beat yet! 
The Airbase combinator patch has a lot of stuff in it but I thought that Reason 3 & an iBook G4 1.42Ghz with 1GB RAM could handle a few synths?
Surely im doing something wrong?
Please advise! 
i dont no what it could be. are you using any other sequencers? if you are then mix it down and import it to that as an audio file. reason only uses about 33% of my cpu and ive only got 256 ram and a shitty celeton processor. had 1 gig ram but my comp went on fire. 
How do I do that mate?
I only use the sequencer thats built into Reason...
Bump
| quote: |
| Originally posted by Daniel Jay Well im using a patch from Airbase (the producer) along with another synth & the bar goes orange when they are both playing, (the sound also starts to jitter) and if I try & add anything else to the track it uses too much cpu! I havent even added a bassline or much of a beat yet! ![]() The Airbase combinator patch has a lot of stuff in it but I thought that Reason 3 & an iBook G4 1.42Ghz with 1GB RAM could handle a few synths? Surely im doing something wrong? Please advise! |
Powered by: vBulletin
Copyright © 2000-2021, Jelsoft Enterprises Ltd.