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-- Glitch...a new way of thinking...


Posted by Arudius on Aug-27-2006 21:15:

Question Glitch...a new way of thinking...

Hey guys, back with more questions, though I am wondering if this is the wrong place to ask. I have been pulling away from trance more and more but have found new inspiration. Ever since I started delving into glitch music (only discovered the more glitchy genres about a month ago even), I've decided I've wanted to try and learn as much about producing it as possible. I've been doing breakbeat, trance, basic electronica, but nothing like this glitchy IDM stuff. It's amazing to me and is opening up all sorts of doors in my imagination for sonic possibilities. This would explain my infatuation with much of BT's material, but that was simply a gateway to the entire genre of beat-oriented glitch.


Anyway, I'm curious if anyone else here does glitch music? And if so, what are some good "philosophical" pointers? Here's a cool clip I ripped from a kickass Scion commercial (a guy named Edit did the music), and it's simply beautiful.

Glitch Clip

Any help at all or guidance would be much appreciated.

-Arudius


P.S. I'm familiar with downsampling, bit crushing, stuttering, etc. But some of the sounds in this, esp. at the beginning, or where the beat just turns into this weird high pitched digital "sound", comparible to a "bleep" or "blip" perhaps...I'm very curious how that is done.


Posted by Synchronicity on Aug-27-2006 21:54:

Is it not just very fast pitch and/or filter modulation. Or loads of tiny samples played in a very short space of time?

Also just speed up stuff like 4/4 kick patterns etc. I had a mental Gabber song that went to 20 million BPM - a glitch!


Posted by mize on Aug-27-2006 22:04:

glitchy IDM is made with MaxMSP


Posted by thoughtlessjex on Aug-27-2006 22:57:

Glitch is all about finding new ways to make sound beg for mercy. Although current methods include, but are not limited to, chopping and shuffling using math or randomness, retriggering/stutter, and reversal, it's always good to keep an eye out for new ideas.

To produce glitch, the most essential thing you'll need is a fuckton of effects. There are billions of ways to destroy sound,most of which have yet to be discovered, and you want them at your fingertips. Overbuffering, convolution, ring modulation, vocoding, and the list goes on. You need it all. Then, it's up to you. You can make fairly musical sounding tracks with glitchy overtones, or you can go all out in your merciless sonic torture. It's all glitch.

I dabble in glitch from time to time, and really, it's all about doing what feels cool. I remember once all I did to create a track was take something by someone else, and save it under a different bit rate. That made it sound really low-pitched and toneless. It was pretty neat.


Posted by Arudius on Aug-27-2006 23:03:

...about MaxMSP...been starting to read up on it. I never did take any MaxMSP or CSound classes before graduating Berklee...thinking maybe I should have. Oh well, always good to DIY.

I agree though, I think the philosophy behind it is definitely on an unorthadox plane of thinking. I remember when I first heard Trance music, it was similar, and I would think to myself, "Oh wow, that's SO cool listen to those FX, and it's so musical and melodic." And I'd swoon, and then think...I have to do this. I have to figure this out, and I'd start digging. I have that same feeling with glitch.
I don't know if I'd want to do merciless glitch, but I can definitely see how it would be VERY effective to a visual. I love the soundscapes that are created, as well as the different beats you can achieve. Just as long as you don't blow the high-end range of your hearing while doing so.


Posted by Limit on Aug-28-2006 02:16:

all I can say is Heizenbox. This thing will destroy and glitch out any tune of teh week...you will love it to death...I've doen some really mental stuff with this thing.

check it out Here


Posted by skot_e on Aug-28-2006 02:37:

quote:
Originally posted by thoughtlessjex
most of which have yet to be discovered, and you want them at your fingertips.


Ohh, the irony.
never even heard of this B4. Sounds interesting.


Posted by Chris Crossland on Aug-28-2006 02:58:

Whoa i never heard of this either! I love that sample im gonna look more into this.


Posted by thoughtlessjex on Aug-28-2006 03:40:

As far as a VST that might also be useful (and is free), I use dBlue Glitch to add nifty little glitchings into my psy tracks. The random effect function is my favorite part of this one. It's a tad bit buggy, but it works, and works well.


Posted by pixxxan on Aug-28-2006 05:03:

yes!!
dblue glich just kicks serious ass!!!
some soundprogrammers must be real mad with this thing!
makes nasty glitching so easyyy!!


Posted by DJ Chrono on Aug-28-2006 05:07:

I get nervous if I listen to glitch music haha.. Here's a great one:
Venetian Snares - Pwntendo


Posted by Zombie0915 on Aug-28-2006 15:38:

csound is so much fun, I higly recomend it

and if you dont feel like shelling out the cach for maxmsp, there is PD (also called puredata) and jmax, which are like freebie version of maxmsp. PPl seem to enjoy this "supercollider" thing too but I havent treid that one yet, but those are some fun noise packages that alot of your glitchy people use.


Posted by david.michael on Aug-28-2006 16:33:

Steps:

1.) Get dblue Glitch

2.) Play random notes and samples

3.) Export



Posted by fr0st on Aug-28-2006 19:45:

The key to a good glitch track is for it to sound random but not truely be all that random. THe ear needs something to attach its self to or it becomes fatiqued and tired and the listener would surely loose interest.


Posted by DJ Chrono on Aug-28-2006 21:21:

quote:
Originally posted by dj_palm
ftw is glitch? what bpm is it and what is it?


Hm I dont think there's any standard for glitch music.. it's just very stuttered electronic music, beats and sounds are falling off beat at different speeds and patterns. At times sounding random. I dont know if you can actually find a bpm for alot of glitch songs, because the drums are so inconsistant.. but alot of them are pretty fast.


Posted by DJ Chrono on Aug-30-2006 00:19:

quote:
Originally posted by dj_palm
ok, in other words just radio-commersial-background-music?


No, pretty much the opposite of that.. more abstract, underground, general public doesn't like it kinda music.



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