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-- Mixing On Acid Pro 6.0


Posted by lostfrequency on Sep-25-2006 19:17:

Mixing On Acid Pro 6.0

I'm making a promo on acid and I have tracks that range from 123 bpm to 129 bpm. I'm new to this program. I really need all those tracks they all are essential for this mix. What can be done since the bpms are significantly different


Posted by Mr.Mystery on Sep-25-2006 20:06:

What is your problem, exactly? If it works anything like the previous versions, there should be a beatmapper wizard popping up when you insert the tune to the sequencer. When that's done, all you need to do is set the base bpm and make the mixes.


Posted by Stu Cox on Sep-25-2006 23:39:

If the beatmapper doesn't pop up, go to the Clip Properties for the track you've dropped in and on the 2nd tab (I forget the name of it now), hit the "Beatmapper Wizard" button and it'll take you through step by step.

Sorry for the vague description, I have to boot from my other hard drive to run Acid so I can't check exactly what it all looks like too easily... hope you find it ok!


Posted by lostfrequency on Sep-27-2006 00:42:

But if i set a base bpm then some tracks will sound bad like since theyre 123 bpm


Posted by j�c� on Sep-27-2006 02:13:

quote:
Originally posted by lostfrequency
But if i set a base bpm then some tracks will sound bad like since theyre 123 bpm


yeah well thats the thing with acid pro, you arent able to change the bpm tempo throughout the mix (well not that i know of anyway)


Posted by Stu Cox on Sep-27-2006 02:54:

quote:
Originally posted by lostfrequency
But if i set a base bpm then some tracks will sound bad like since theyre 123 bpm


You can select whether a clip which Acid matches to the project tempo (i.e. for a loop or a beatmapped track) holds it's pitch (so is timestretched) or is just sped up and slowed down like a deck would. Again, it's in the Clip Properties.

When you say they "sound bad", are you referring to them going grainy as they're being stretched out too far or sounding wrong because they sound too high/low? If it's the first one, try setting it to NOT hold its pitch, if it's the second one, try setting it TO hold its pitch.

If you're still not happy with it and you want the whole mix to speed up slightly as it goes on, try setting all tracks NOT to hold their pitch and then applying a gradual pitch increase to the whole mix with Sound Forge or similar afterwards.


Posted by Candeeman on Sep-28-2006 00:37:

Dancing Dude


Posted by KilldaDJ on Sep-28-2006 12:58:

theres a show me how wizard built in for a reason.


Posted by R_Bass on Sep-29-2006 05:51:

what you can do is create another mix from scratch at a slightly higher bpm and record a pitch change using a cd dj simulator such as traktor. start the pitch change at the low bpm from the original mix. Gradually change the bpm to the new desired one while recording. Put together your other mix segment and at the end splice the two mixes together with the recorded mix in between.

Bingo



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