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-- My opinion as to why modern video games suck.
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Posted by jupiterone on Nov-14-2006 03:31:

My opinion as to why modern video games suck.

Years ago games used to actually have a purpose and value of entertainment, now studios have focused so much on technology that they've forgotten that.

Let's take this back to when games were enjoyable and actually playable.


Mario World



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This franchise was probably the most enjoyable game ever. I can bet you won't find more than 2% of people that hate this game. Why, because the game play was fucking fantastic.

(
Contra 3



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Another series that was amazing. The hero actually looked like a man instead of a man with a chicks haircut which is what it tends to be like nowadays. You blasted the shit out of aliens, you were never bored cause there was ALWAYS something to blast the shit out of.


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The list goes on. If I were going to name all the games that were actually good I would have to name pretty much everything up to the year 2000.

Now lets focus on what this thread is really about; PC games. The last game I actually fully enjoyed was Half-Life 2. The graphics were great (more than enough) the game was playable and actually had an amazing story, as did its older sibling Half-Life 1.

People with lower end computers could actually play the thing at low graphics without losing any form of enjoyment and too much eye-candy.

After that PC games went downhill. Doom 3 blew major cow d**k and looked as if the soldiers and villains were made from clay and just shit into the game. No one cares about complete bump-mapping (seriously, no one). Even if I had a custom built computer that cost a price of 3000$ with these bullshit new "state of the art" graphics core processors that are being released every damn month I still wouldn't enjoy have these games.

Doom rocked, Doom 3 cock-blocked. Same goes with the installments of new sequels to franchises.

Take the Medal of Honor franchise for instance by EA Games. The shit rocked up until the released the expansion "Breakthrough". My clan owned the shit out of every one at Clanbase and Team Warfare League, we were apes. Spearhead was easily the best WW2 game to date. No the story was necessarily 100% historically accurate but hell, the game play owned the shit out of anything I have ever played.



Pacific Assault sucked. True evidence as to how bad modern games are. EA Games focused more on their graphics engine and competition than focusing on how much the fans and loyal gamers would be. Overall if they busted out a game that was equally as enjoyable as MOHAA with the exact same graphics but set in the pacific theater then hell I think they'd make more sales then they ever have. Even if it wasn't the exact same engine, maybe up to the performance that HL2 was, it would be amazing.

Half-Life 2 had more realistic graphics then this current shit I see. Another reason why Valve succeeds and every other studio fails.


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Now lets talk about PC hardware. If I can go out and get myself a damn Xbox360 that'll play shit like Gears of War which is basically using the UT2007 engine for 400$ then why the shit do I have to go and spend like 800-1000$ on a good PC to be able to run a game like Gears of War on high graphics?

Every time a new PC game comes out it seems like I have to dish out cash to fucking upgrade the PC just to play it and playing on low settings makes it look worse than fucking 3D games on the PSP.

I honestly don't give 3 shits about graphics, I'd still much rather play Spearhead and Allied Assault if it were popular because 1. I melted faces and 2. because the game play was legendary.

These sequels to decent WW2 shooters such as the first installment of Call of Duty and it's first expansion United Offensive are by far the most annoying things ever. They get worse as they go along. O.K you changed the damn graphics engine, big deal, everything else is the same shit. The game still sucks.

They're actually working on a new Medal of Honor installment called Airborne.








If I have to dish out more than 400$ on this game to have it run decent then I'm trading this shit in. Lemme tell ya, if consoles had ps2/usb ports to plug in keyboards and mice so you could control FPS shooter games like a PC I would never buy another graphics card or a PC game.

Another thing that pisses the shit out of me is historical accuracy. There was a reason why MOH got awards and nearly 5 stars each review; because the game play was great and not because the damn gun sounded just like it did in 1944. If I want historical, ballistic and insane combat accuracy I'll go join the military. I want a game I can enjoy after spending for what most of us teenagers could be a weekly pay check on a damn video game) not some shit that I can use as a research guide so I can do my high school research paper about World War 2 and the Battle of Bastogne on.

I think the world is going down the shitter year by year. What once was good has become absolute shit. Take for instance trance, hell I used to love it back in 2000, after that shit got terrible. Same thing with games. Theres always a time that a good game will pop up just like a good trance tune still will but screw that. Studios, producers and everyone for that matter is focusing so much on whats "in" that they forget about what really matters.

Hell even modern society sucks. People that once enjoyed good classical rock out of nowhere go shop at hot topic and support some band that you don't really give a shit and like just so you can fit in with the local emo and hardcore scene.

That's is how every thing is. Even games.

Also, they should stop remaking classics such as Mario. DS Mario blows. n64 mario blew. Same thing for metroid.


/essay


Posted by Fast Turtle on Nov-14-2006 03:32:

Maybe you should build a time machine and live eternally in 1993. Then you could stop complaining here.


Posted by RJT on Nov-14-2006 03:35:

Gaming simply needs to return to a sense of innovation. I haven't played a game that really felt "innovative" in years.


Posted by Orbax on Nov-14-2006 03:37:

Im enjoying the industry. I believe there are enough people out there trying to make it fun that its working.


Posted by Yan on Nov-14-2006 03:38:

quote:
Originally posted by RJT
Gaming simply needs to return to a sense of innovation. I haven't played a game that really felt "innovative" in years.


I can't stress enough the need for you to pick up a DS. Please, Rob?


Posted by RJT on Nov-14-2006 03:39:

quote:
Originally posted by Yan
I can't stress enough the need for you to pick up a DS. Please, Rob?


I know, I know. And I do acknowledge the DS as a beacon of hope in an otherwise gray and monotonous gaming industry - Money is just tight, tight, tight and with no job... Well, you can do the math


Posted by Fast Turtle on Nov-14-2006 03:40:

That's why I started playing Japanese galges. Now there's a concept: war and peace length choose your own adventures with hardcore sex at the end!

But there has been innovation, too. Katamari damacy? Guitar heroes? DDR (even if I fucking hate it)? Aside from that, remember the 80 million mario and megaman side-scrolling platformer clones and shooter clones and awful RPGs that were out in the late 80's and 90's? People first and foremost make videogames to make money, not art.


Posted by jupiterone on Nov-14-2006 03:44:

quote:
Originally posted by Fast Turtle
Maybe you should build a time machine and live eternally in 1993. Then you could stop complaining here.



I'm simply expressing MY opinion on games and how they suck, seeing if anyone shares my thoughts, if there is, maybe we could go out on a candle-lit dinner and watch the dolphins bask in the nearby bay while we eat some ben & jerrys ice-cream and tell each other stories of how our grandmother used to bake us cookies and the little bicycle we rode.

DDR was innovation, but it's isn't necessarily modern innovation. It was created years ago. My point is that all studios are seeking is innovation by eye-candy. Their views of content and enjoyment has sunk to an all time low. Spending money on computers to enjoy games isn't fun, neither is not playing games because you can't support them.


Posted by RJT on Nov-14-2006 03:45:

quote:
Originally posted by Fast Turtle
That's why I started playing Japanese galges. Now there's a concept: war and peace length choose your own adventures with hardcore sex at the end!

But there has been innovation, too. Katamari damacy? Guitar heroes? DDR (even if I fucking hate it)? Aside from that, remember the 80 million mario and megaman side-scrolling platformer clones and shooter clones and awful RPGs that were out in the late 80's and 90's? People first and foremost make videogames to make money, not art.


Out of the games you listed, I only find Katamari truly innovative. The rhythm game has been around since the days of Simon, it's only been adapted for technological advances, much in the same way I feel Gears of War is simply "Contra 360."


Posted by Yan on Nov-14-2006 03:48:

quote:
Originally posted by RJT
Out of the games you listed, I only find Katamari truly innovative. The rhythm game has been around since the days of Simon, it's only been adapted for technological advances, much in the same way I feel Gears of War is simply "Contra 360."


Too bad they deemed the Katamari series more of a line of toys than a video game series. :/


Posted by Fast Turtle on Nov-14-2006 03:49:

quote:
Originally posted by jupiterone
I'm simply expressing MY opinion on games and how they suck, seeing if anyone shares my thoughts, if there is, maybe we could go out on a candle-lit dinner and watch the dolphins bask in the nearby bay while we eat some ben & jerrys ice-cream and tell each other stories of how our grandmother used to bake us cookies and the little bicycle we rode.

DDR was innovation, but it's isn't necessarily modern innovation. It was created years ago. My point is that all studios are seeking is innovation by eye-candy. Their views of content and enjoyment has sunk to an all time low. Spending money on computers to enjoy games isn't fun, neither is not playing games because you can't support them.


I know, and I'm just expressing my opinion on the seriousness of innovation in videogames (and being a bitch). But, don't take anything too seriously.


Posted by RJT on Nov-14-2006 03:49:

quote:
Originally posted by Yan
Too bad they deemed the Katamari series more of a line of toys than a video game series. :/


Indeed, and the noticeably hurried Katamari PSP only further hurt the franchise.


Posted by pkcRAISTLIN on Nov-14-2006 03:51:

serious LOL at an 18yo thinking he knows shit about gaming


Posted by Yan on Nov-14-2006 03:56:

quote:
Originally posted by RJT
Indeed, and the noticeably hurried Katamari PSP only further hurt the franchise.


I remember playing it at GDC last year. What a blemish it's left.

::quickly shuffled over to the Loco Roco and Daxter booths::

Speaking of which, Loco Roco is pretty innovative, no?


Posted by jupiterone on Nov-14-2006 03:59:

quote:
Originally posted by pkcRAISTLIN
serious LOL at an 18yo thinking he knows shit about gaming


You don't have to know shit about gaming to enjoy a game and express an opinion.


Posted by RJT on Nov-14-2006 03:59:

quote:
Originally posted by Yan
Speaking of which, Loco Roco is pretty innovative, no?


Indeed - All too unfortunate that the majority of these games get incredibly small market shares.


Posted by Slylee on Nov-14-2006 03:59:

yea it was kind of embarrassing the other week when i was at my buddy's house playing playstation with his girlfriend's 4 year son, and he kept grabbing my remote control and saying, "NO! that's not how you do it! gimme it"


that little ****** kept cheating too.


old school video games FTW!

i like tekken 2 from the first play station. that's about as modern as i got. lol


Posted by washout on Nov-14-2006 04:02:

real gaming for me started with novalogics delta force pc game.
went online, started playing with a bunch of newbs.
us bunch of newbs developed skills and organized.
we learned to communicate via voice-over-net programs.
nova has expanded their original df series to df2, df3.
later the developed bhd, and finally joint-ops, and dfx.
i dont know what my point is, just fucking eat it.


Posted by pkcRAISTLIN on Nov-14-2006 04:05:

what everyone seems to be missing, is that the video game industry is a good 30 years old. there is only so much you can do in the realm of "innovation" as you've got 30 years of games that have done "it" before.

there isnt an infinite amount of innovation that can be made. it has plateud, as have graphics to a lesser extent. you cant keep on improving each and every title. im really not sure what youre expecting. especially since the original gamers like myself are getting on in years and dont have the time like we used to, so now games are being designed for every 15yo whose parent has bought them a 360.

still, if youre willing to play some of the lesser known games, you can still find innovative titles out there.

oh, and doom3 was a superb title insofar as it succeeded at everything it tried to do. it was a remake of the original doom series after all, it wasnt there to be innovative, it was there to be immersive, and myself and a whole lot of other people were scared shitless by that game.

quote:
Originally posted by jupiterone
You don't have to know shit about gaming to enjoy a game and express an opinion.


of course you dont. but i always try to have an idea about something im going to express my opinion about. theres a reason why punks like you dont work for the likes of IGN.


Posted by jupiterone on Nov-14-2006 04:05:

Delta Force 2 was great. Came with that microphone too


Posted by DarkAngel on Nov-14-2006 04:08:

Thumbs up

quote:
Originally posted by pkcRAISTLIN
oh, and doom3 was a superb title insofar as it succeeded at everything it tried to do. it was a remake of the original doom series after all, it wasnt there to innovative, it was there to be immersive, and myself and a whole lot of other people were scared shitless by that game.



A-FUCKING-MEN. That game is amazing. It was ahead of its time when it was created, and def. scared the shit out of me too...that was SO much fun.


Posted by Yan on Nov-14-2006 04:12:

quote:
Originally posted by pkcRAISTLIN
theres a reason why punks like you dont work for the likes of IGN.


You sure about that?


Posted by jupiterone on Nov-14-2006 04:14:

quote:
Originally posted by pkcRAISTLIN
of course you dont. but i always try to have an idea about something im going to express my opinion about. theres a reason why punks like you dont work for the likes of IGN.



You don't have to be innovative to make a game with good game play and story behind it. My idea was pretty clear unless you're too dull to understand what I was writing. My idea was simple, they should stop competing against eachother with who can bust out the best graphics and slowly progress and make games enjoyable. 50-60$ doesn't grow on trees and where is the point of this IGN comment coming from? I wouldn't even want to work for IGN in the first place and I'm glad I don't.

Doom 3 may have been an enjoyable title for you but then again it wasn't for me, what I posted is my opinion and I value it as my opinion not as the opinion of millions of people. If you're going to try to impose your hard-ass flaming behavior here because you simply can't handle someones input then don't post at all.


Posted by Yan on Nov-14-2006 04:17:

quote:
Originally posted by jupiterone
My idea was simple, they should stop competing against eachother with who can bust out the best graphics and slowly progress and make games enjoyable.


If there's no competition, they'd be churning out even more (I know... is that even possible?) crap than they already do.


Posted by pkcRAISTLIN on Nov-14-2006 04:24:

quote:
Originally posted by Yan
You sure about that?


yeah, i am. people that are unable to look past their own personal taste to decide whether a game is good or not dont get jobs like that (or at least they shouldnt). there are plenty of games i havent really enjoyed yet i can still see their worth. anyone thats gonna hold something like doom3 up as an example of how/why all modern games suck, doesnt have a whole lot of credibility from where im sitting, and not because i think its a good game, but because its a good game per se. the ability to write un-biased reviews of something like a game is a skill that is hard to learn.

quote:
Originally posted by jupiterone

You don't have to be innovative to make a game with good game play and story behind it. My idea was pretty clear unless you're too dull to understand what I was writing. My idea was simple, they should stop competing against eachother with who can bust out the best graphics and slowly progress and make games enjoyable. 50-60$ doesn't grow on trees and where is the point of this IGN comment coming from?


as above.

that hasnt answered a single point that i made. its as if you think theres this well of innovation that all the games designers have chosen to ignore. thats not how it works. indeed, its the little peasants like yourself that now make up the majority of gamers, so blame your little mates that like their shiny new 3dfx cards and the gazilion polygons per second bench tests.

quote:
Originally posted by jupiterone
Doom 3 may have been an enjoyable title for you but then again it wasn't for me, what I posted is my opinion and I value it as my opinion not as the opinion of millions of people. If you're going to try to impose your hard-ass flaming behavior here because you simply can't handle someones input then don't post at all.


but im not judging it from my own perspective at all. thats my point. im judging it by its own goals and how it implemented the gameplay to achieve them. doom3 was never meant to be anything other than it was, and as such it succeeded strongly.

quote:
Originally posted by jupiterone
I wouldn't even want to work for IGN in the first place and I'm glad I don't.


what i was meaning is that you know fuck all about the evolution of the gaming industry, and instead youre here to bore us all with your ignorant opinions (which is fine) about which games you like and which ones you dont, without providing the least bit of insight into a situation that has been occuring well before you stumbled across it.

basically the only argument you've made is you liked HL2 more than D3. woohoo! thanks for sharing. gee, graphics have become the selling-point for modern games? welcome to the 90s


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