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-- human drummer?


Posted by phyrrus on Dec-09-2006 23:01:

human drummer?

the percussion in this track is among the coolest I've heard, but I've spent way too long trying and I just cant recreate this kind of warmth. I'm starting to think its a human drummer. can anyone tell?

UNKLE - Unreal


Posted by MrJiveBoJingles on Dec-09-2006 23:05:

Don't know enough about drumming to tell, but it "sounds" human to me as a non-drummer. Sounds cool.


Posted by ASFSE on Dec-09-2006 23:29:

sounds like a 1 bar phrase of a live drummer, and then he looped it. but who knows...


Posted by T-Soma on Dec-10-2006 02:33:

Probably using a program like BFD. BFD is an amazing drum sequencer.
My friend has a copy in his studio and it has a load of sampled acoustic drum kits along with grooves and you can adjust the acoustics of the whole thing as well, place the mics etc. You can even add any amount of human error as well. Check it out.


Posted by thoughtlessjex on Dec-10-2006 02:35:

It sounds real enough, although like ASFSE says, there's probably a lot of looping going on. The drummer probably played three or four bars with variations on the beat, and that was probably the end of his work.


Posted by mysticalninja on Dec-10-2006 03:24:

or he could of taken a 1bar loop and chopped it up into a 4bar loop. you can do it with any drum break as long as theres at least 3 clean hits.. kick snare and hat.


Posted by Enigmatic XTC on Dec-10-2006 17:08:

You wouldn't even need BFD or anything to do this. All you need is samples of real drums, a good sampler and some programming skills. Most of it is just using velocity layers and humanizing. Any decent sampler has velocity layers and i believe that most sequencers have humanizing. Other than that, its just picking samples that sound like they are from the same kit and putting them in the same space with reverb, etc.


Posted by MrJiveBoJingles on Dec-10-2006 17:43:

You think so? I'd like to try and make something like this. Have you done anything along these lines?


Posted by Enigmatic XTC on Dec-10-2006 18:29:

quote:
Originally posted by MrJiveBoJingles
You think so? I'd like to try and make something like this. Have you done anything along these lines?

I haven't done anything exactly like that, but i have done slightly simpler stuff. The only thing you really need is time and knowledge of what real drums sound like. I've played drums for about 10 years so i know what a groove should sound like. A lot of it has to do with never making 2 hits sound exactly the same. Have multiple velocity layers helps that a lot. Also, the humanizing. No human can hit precisely on the beat every time. Usually they will be off by a few ms. It doesnt sound late or early, but it adds feeling to the groove.


Posted by System101 on Dec-10-2006 19:06:

you could easily achieve the same(notes/sounds)by using FPC or battery 3..if your problem is that you can't make the same drum loop i suggest use FPC. FPC comes with a lot of workable drum loops..you could first use FPC to find the drum loop that you like ( or make your own or tweak around the already made drum loop) and then use those notes and bring them in to battery 3 to give it that real sound.


Posted by MrJiveBoJingles on Dec-10-2006 19:46:

By the way, to the thread starter: thanks for bringing up this song. I downloaded it and I really like it now.


Posted by phyrrus on Dec-10-2006 19:59:

always glad to turn people on to more music. if you like that you should check out more from UNKLE, those guys are pretty incredible. they have some of the warmest percussion and vocals I've ever heard... but considering its James Lavelle and DJ Shadow I guess its not surprising

quote:
You wouldn't even need BFD or anything to do this. All you need is samples of real drums, a good sampler and some programming skills. Most of it is just using velocity layers and humanizing. Any decent sampler has velocity layers and i believe that most sequencers have humanizing. Other than that, its just picking samples that sound like they are from the same kit and putting them in the same space with reverb, etc.


so this could be done using reasons sequencer? I find this hard to believe because I've never heard anyone in the producers forum come up with anything like this so I assumed its some professional secret. I'd really like to hear something that you've come up with though.


Posted by ASFSE on Dec-10-2006 21:03:

quote:
Originally posted by phyrrus
always glad to turn people on to more music. if you like that you should check out more from UNKLE, those guys are pretty incredible. they have some of the warmest percussion and vocals I've ever heard... but considering its James Lavelle and DJ Shadow I guess its not surprising



lol, i didnt know DJ shadow was part of UNKLE, i was gonna suggest checking out DJ shadows albums cause his drums sound a lot like whats goin on here....


Posted by phyrrus on Dec-10-2006 22:41:

yeah. well, at least he was when they debuted with psyence fiction. he went solo by the time they released never never land.


Posted by MrJiveBoJingles on Dec-10-2006 23:58:

I've actually thought about buying a book about how to play drums, just to get some knowledge of how real drummers play the patterns that they do and help me simulate it in tracks.


Posted by Eldritch on Dec-11-2006 01:39:

quote:
Originally posted by phyrrus
so this could be done using reasons sequencer? I find this hard to believe because I've never heard anyone in the producers forum come up with anything like this so I assumed its some professional secret. I'd really like to hear something that you've come up with though.


Yep, the NN-XT sampler has support for velocity layering. And there's the shuffle and groove quantize you can use to loosen up the timing. And then use the Scream 4 device on the drums to give it some warm saturation.


Posted by itsamemario on Dec-12-2006 09:13:

its an amen break sliced and downtempoed, accompanied with some simple drum hits.. easy as that..


Posted by mysticalninja on Dec-13-2006 10:26:

what do "real drums" sound like? ive heard SO many real drums that sound SO completely different and unique. and like some of those old school breaks, those cant be recreated any way any how no one can get that same drummer, same drum kit, same mics, same recording room, same fx, same tape/or whatever ppl recordded on then..

i agree u can do it realistic with a sampler and single hits tho, but some of those breaks ur just not gonna be able to recreate similar and thats part of the reason im ok with sampling.

if that really is an amen like the guy above said, good fucking luck recreating that LOL dnb heads have been trying that since early 90s. its just not gonna happen, thats why people are still using it to this day.


Posted by Enigmatic XTC on Dec-13-2006 22:52:

quote:
Originally posted by mysticalninja
what do "real drums" sound like? ive heard SO many real drums that sound SO completely different and unique. and like some of those old school breaks, those cant be recreated any way any how no one can get that same drummer, same drum kit, same mics, same recording room, same fx, same tape/or whatever ppl recordded on then..

i agree u can do it realistic with a sampler and single hits tho, but some of those breaks ur just not gonna be able to recreate similar and thats part of the reason im ok with sampling.

if that really is an amen like the guy above said, good fucking luck recreating that LOL dnb heads have been trying that since early 90s. its just not gonna happen, thats why people are still using it to this day.

of course its not possible to recreate a live performance exactly. not even with a live musician. but you can create the feel of a live drummer using velocity layering and shuffle, etc. i dont think the point is to recreate one specific recording. the point is to make the drums feel as if a human is playing them, so that they have some funk and soul in them.



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