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-- sidechaining delays/reverbs
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Posted by System101 on Sep-23-2007 21:16:

Behold, my arse. sidechaining delays/reverbs

aside from sidechaining the wet and the dry knob, what are some of the other ways producers sidechain delays and reverbs.

example: the delay on the vocals.

and also have you tried sidechaining other FX plugins? what were the results?


Posted by SPAWNmaster on Sep-23-2007 21:54:

I havent tried personally but why dont u experiment and report your findings. Interesting idea


Posted by Limit on Sep-24-2007 00:53:

you could easily just record your audio(vocal with delay) then sidechain it after the fact.


Posted by SPAWNmaster on Sep-24-2007 02:04:

quote:
Originally posted by Limit
you could easily just record your audio(vocal with delay) then sidechain it after the fact.


i think rather than simple ducking i think he was referring to sidechaining effect paramaters to specific midi or audio signals (for example, manipulating the time on a delay based on the strenght of the input signal).

this is actually a pretty cool idea, when i get some time i'd be happy to experiement myself. to the thread creater: feel free to post any finding you have!


Posted by Limit on Sep-24-2007 04:15:

I'm not sure that is possible? off the top of my head I can't really figure out how to do that? I'd like to know though?

I would think this would be more of an automation thing.


Posted by kitphillips on Sep-24-2007 07:50:

Its easy if you can sidechain to start with...
You set up a send channel and set your delay there to have 100% wet mix, then you put a sidechain compressor after it, and set the input of that sidechain compressor to the original signal. When the original signal triggers the compressor, the delays will duck out. I just still haven't gotten around to working out how to sidechain in live


Posted by varun on Sep-24-2007 09:26:

Hmm, very interesting topic.

To the best of my knowledge and according to what I think is the norm, most DAW's enable us to sidechain devices, not device parameters.

However, if you do wish to modulate a device's indvidual parameters based on an input signal, why not do it yourself ?

Create a seperate sequencer track for that device, and enable automation for the respective parameter.

Sketch out the value and range of the parameter value in your sequencer window, as you want it modified real-time. Atleast, that's how I do it (in Reason).

Any tips on a more practical way to do this?


Posted by G-Con on Sep-24-2007 15:19:

quote:
Originally posted by kitphillips
Its easy if you can sidechain to start with...
You set up a send channel and set your delay there to have 100% wet mix, then you put a sidechain compressor after it, and set the input of that sidechain compressor to the original signal. When the original signal triggers the compressor, the delays will duck out. I just still haven't gotten around to working out how to sidechain in live


Go on ableton forum mate and search sidechaining or it might even be in the tips and tricks section master list on the forum. Definately in there. I would explain it myself now but at the risk of sounding selfish, I can't be bothered!


Posted by harris b on Sep-26-2007 05:30:

I do it all the time, I know in FL you can automate or "link to controller" pretty much anything...I sometimes link it to an LFO, so the reverb/delay level goes smoothly up and down, regardless of the kick presence. Or, link it to a kick's peak inversely with a bit of the base knob turned up in the peak controller (with peak/lfo volumes and tension tweaks, depending on how sharp the slope you want it to sound), works great.

Sometimes I'll have a small little stab or hit every few measures or so, with a huge ass delay/reverb tail, so the tail will go on but it is sidechained, while the original stab is/isn't, depending on what you want


Posted by Limit on Sep-26-2007 06:33:

yes but this dude is not talking about automation he is talking about sidechaining parameters. I DOn't think it is possible. Like I said before the only way is automation.


Posted by harris b on Sep-26-2007 06:42:

quote:
Originally posted by Limit
yes but this dude is not talking about automation he is talking about sidechaining parameters. I DOn't think it is possible. Like I said before the only way is automation.

u can do it in FL...


Posted by Sebastien on Sep-26-2007 11:15:

quote:
Originally posted by harris b
u can do it in FL...


That's what I thought?? If I set up a peak controller on a kick for example you can use that signal to modify any parameter - delay, reverb, even attack or trancegate contour.. Or maybe I'm just confused about the question..


Posted by kitphillips on Sep-26-2007 12:26:

quote:
Originally posted by Limit
yes but this dude is not talking about automation he is talking about sidechaining parameters. I DOn't think it is possible. Like I said before the only way is automation.


No, it really IS possible, I know this for sure! If you can sidechain, and you can set up a send channel, then you can do this easily.


Posted by Chronosis on Sep-26-2007 12:46:

quote:
Originally posted by Limit
I DOn't think it is possible. Like I said before the only way is automation.


A suitable nickname.

Seriously though, if you can think of a sound, there's a way to do it.


Posted by lenieNt Force on Sep-26-2007 14:09:

quote:
Originally posted by Sebastien
That's what I thought?? If I set up a peak controller on a kick for example you can use that signal to modify any parameter - delay, reverb, even attack or trancegate contour.. Or maybe I'm just confused about the question..

U may be confused, but u shouldn't be, cause ur completely correct. The peak controller does it all.. Its there so that u can automate parameters on any FL effect u like..


Posted by Sebastien on Sep-26-2007 15:36:

madness Sidechaining is teh bomb


Posted by MrJiveBoJingles on Sep-26-2007 16:00:

Sidechaining just about any parameter is ridiculously easy in Reason.


Posted by SPAWNmaster on Sep-26-2007 16:17:

quote:
Originally posted by MrJiveBoJingles
Sidechaining just about any parameter is ridiculously easy in Reason.


as it is in most other DAW's as well. also depends on what software and VST/AU's your using. also easily achieved in puredata or max/msp/etc


Posted by Limit on Sep-26-2007 16:37:

ok can someone explain to me how to sidechian the filter cuttoff in cubase sx 3???


Posted by System101 on Sep-26-2007 19:33:

I've noticed you'll get a better sounding effect if you sidechain the delay or the reverb on the synth it self, then if you add your own FX and sidechain that.

P.s. While we're on the topic does anyone know how to do this effect with the reverb:

Here's a small sample: http://download.yousendit.com/77B2A61F67B99972


i'm assuming its sidechaining the wet/dry or damp on the synth it self.

any help will be appriciated. i wanna get the same exact effect so a step by step explaniation would be nice.

cheers,


Posted by music2dance2 on Sep-26-2007 20:56:

Great topic i really should spend more time thinking of new ways to use my effects. In answer to that sample I believe its just sidechained the synth.


Posted by kitphillips on Sep-27-2007 08:36:

quote:
Originally posted by SPAWNmaster
as it is in most other DAW's as well. also depends on what software and VST/AU's your using. also easily achieved in puredata or max/msp/etc


Haha, I doubt ANYTHING is easy in max/PD


Posted by Sebastien on Sep-27-2007 14:16:

General question: Is sidechaining defined as

a. Modifying a synth's parameter with the signal of that synth's volume
or
b. Modifying a synth's parameter with the signal of any instrument's volume
or
c. Modifying a synth's parameter with any other signal
or
d. Modifying a parameter with any signal

Basically I'm just asking if sidechaining is merely like ducking on the radio or if encompasses everything in which some parameter is modified in real time according to the signal of something else...


Posted by Chronosis on Sep-27-2007 17:36:

quote:
Originally posted by Sebastien
Basically I'm just asking if sidechaining is merely like ducking on the radio or if encompasses everything in which some parameter is modified in real time according to the signal of something else...


"Sidechaining" derives from sidechain compression and is usually understood as that. But no one stops you from using it more broadly.


Posted by Magnus on Sep-27-2007 17:55:

Or just use the free VST Sidekick I'm surprised nobody has mentioned that yet. Just Google for it.


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