TranceAddict Forums

TranceAddict Forums (www.tranceaddict.com/forums)
- Music Producers Promotion
-- back from long silence


Posted by Affiliation on Nov-14-2007 04:06:

back from long silence

quiet for the summer, now I am back at it. here is the latest and feel free to comment. 8:31

http://www.affiliationsound.com/Aff...mp3s/Fossil.mp3


Posted by B_man on Nov-14-2007 06:33:

This mix seems somewhat experimental. It seems proggy, and yet it also seems tribal at the same time. The drums have reverb in strange places, sometimes undesireable places, and the kick drum has more knock and not much of a tail. The groove seems to evolve over time over these funky effects that seem almost like the mix is trying to tell a story more than be EDM. For some reason, I could almost see this as being a good ambience for a certian video game -- maybe a cartoony; 3rd person platformer. Sometimes it even feels like Donkey Kong with the melodic direction.

At almost half over, I gotta admit that you have many good ideas and that you have a language that surpasses many here. Sometimes, the mix seems to stop and start and it throws my sense of groove into a bind or out the window. However, the ambient is almost like a rattle of tubular wind-chimes that are in the baritone register -- kind of like bones.

The clicky-organ synth was a cool effect... it was near the end...

I must say that I am impressed. Without evolving much or being consistent in the same way as most EDM, this told an interesting story. Keep it up... welcome back... stay mixing...


Posted by Affiliation on Nov-14-2007 07:31:

thanks for your constructive opinion. i know exactly what you mean. this piece has got to a point where i am running out of shear processing power and changing anything at all is very tedious and time consuming. there is a clear picture in my head of where this track should evolve and how crisp some of the sounds should be but... ...i can't even play it straight out anymore without the CPU puking, barfing and farting.

its is very experimental indeed


Posted by babablacksheep on Nov-14-2007 07:57:

awesome

some parts drag, but that's ok.


Posted by mark_gg_daniels on Nov-14-2007 15:27:

some people just dont know how to appreciate good music - stuck in their ways.

wiked tune my frined, of course is not trance/tech really, more ambient kind of eclectic music - stuff whoch mary anne hobbs would play - id send it to her myself, shes on radio 1 btw.

Like the whole atmosphere, like those beats - kind of tribal feel to it. Honestly, cracking tune. Cant see any probs myself.... but maybe im just easily pleased, who knows. great variety of noises, and not in a fruityloops all over the place way, I mean changes that make sense in the tune as a whole.

What kind of music inspired you to do this. This reminds me also of some bloke called Nathan Fake, hes on James Holden's label - check it out.


Posted by Affiliation on Nov-14-2007 20:38:

thanks again for the replies!! did someone say radio!?

this started out like many other projects as simple 4 bar loops without much of a story to them. I kept doubling up and added the street level recordings which gave it a new twist. then came the trumpet sounding synth which was only going to be a barely audible pad in the background but kept getting cranked up and tweaked until now and pretty much a lead. this changed the whole feel of the track and other parts got tamed down as a result. i then started playing with the positioning of each instruments in the stereo field, verbs here and there, compression here and there, eq and so on. i would love to keep working on this project for a little while longer but so much will have to be undone in order to unload the CPU and restore playback ability...its sadening...unless somebody has a tip...there are ten or so midi tracks, four audio tracks, and everything is frozen to save CPU while a couple of return channels handle sidechaining. thanks again.


Posted by Leon on Dec-06-2007 17:19:

Worm Popper superbump

This is really cool... don't know how I missed it! MY take:
Fix up the mastering, try to make things a bit more monotone (especially the deep lows cause things will sound super muddy) and.. I don't know, good job



Powered by: vBulletin
Copyright © 2000-2021, Jelsoft Enterprises Ltd.