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-- Team Fortress 2 Free Weekend (aka, Jerks Infestation Weekend!)


Posted by SuspicionVandit on Jun-17-2008 19:53:

Team Fortress 2 Free Weekend (aka, Jerks Infestation Weekend!)

Several pieces of new content coming this week including a TF2 Free Weekend for those on the weary side of putting $30 for the team multiplayer game of the year

-Pyro Update . New weapon that does NOT solve his long-range problems. 35 new achievements which do NOT fix the soft particle collision detection for the gimped flamethrower
-2 new maps added to official roster. They are community made, and as of yet, no idea which they are. (speculation for cp_steel and cp_mach4)
-Meet The Sniper video. Comes out Tuesday (today). In fact, it already came out at the scheduled 11amPST, in an alternate dimension where Valve releases all their content ON TIME.

Prepare your cheap self for the TF2 free weekend by downloading the Steam Client here:
http://www.steamgames.com/v/index.php?area=home&cc=US

Meet The Sniper Video:

(the pyro is carrying a flare gun)


Posted by Capitalizt on Jun-17-2008 20:03:

Prepare to die noobs.

My spy skills are legendary.


Posted by Chryz707 on Jun-18-2008 04:16:

Ill take you all down!!!


Posted by eROs.au on Jun-18-2008 06:27:

sweet new maps


Posted by SuspicionVandit on Jun-18-2008 19:18:

http://www.computerandvideogames.co...191229&site=pcg

quote:
Pyro To Knock People Flying, Reflect Rockets, Crit From Behind, Get +50 Health, Pwn Utterly
18-Jun-2008 Tomorrow's changes detailed in full: holy shit bastard.
3 Comments
Well, he can't have all those buffs at once. If he unlocks the Backburner, an alternate flamethrower awarded for getting 20 of the 35 new achievements, he'll be just like the Pyro now, only with 50 extra health and guaranteed critical hits when flaming enemies from behind. The drawback? He doesn't get the other buff the regular Pyro's about to get. And it sounds awesome.

The Pyro can now right-click to blast enemies, rockets, grenades, stickies and even uber-charged players away from him. He can send Soldier's rockets right back in their face, keep Demoman's Stickies off friendly Sentries, split Medics from their patients to break their invulnerability. Knock people into ravines, shunt them off capture points, set them alight then push them away from medkits. Valve say they still don't know how he'll fare against Demomen and Soldiers with this ability, but they had so much fun with it in internal testing that it had to stay.

One thing he can't do is blast-jump. Designer Robin Walker says they experimented with this, but found it wasn't as fun as it sounded. They tried relegating it to an unlockable weapon, but then players got confused about what the air-blast could and couldn't do. So it went, and honestly, if you think the Pyro still needs a buff after this lot, you just flat out suck.

I mentioned the Backburner, and we've already heard about what the Axtinguisher does, which just leaves one unlockable weapon, glimpsed in yesterday's superb Meet The Sniper video. It's the Flare Gun, and it's tricky to hit with, but skilled Pyros will now be able to ignite enemies from afar. No word yet on reload times, but Flare Guns tend to only carry a single flare in the chamber, so rate of fire will likely be the primarily limitation.

But soft! There is yet another cool change in this update. Unlike the poor Medic, who had to earn every single one of his often absurd, counter-productive achievements to receive his ultimate unlockable weapon, the Pyro only needs 15, 20 and 25 respectively for his new toys. Since there are thirty-five to choose from, this means people can leave the silly ones alone if they don't fancy grinding them.

The Pyro achievements also look generally easier than the Medic's, so if you then cut out the ten hardest, unlocking all the new kit is very doable even for casual players.

The only bad news is for Spies, who aren't going to be terribly effective once half the enemy team goes Pyro to try out the new abilities. At peak, 40% of all players were going Medic when his new changes came out. The Pyro's are far more attractive, and the biggest change is one anyone can try right away. Expect nothing short of a 24/7 inferno.

The changes go live on Thursday, probably in the evening UK time. This weekend, Team Fortress 2 is free for everyone, so if any of your friends are still unconvinced, get them preloading now (Steam required) so they can join you in on the flamey-blasty-axey action.


Posted by Capitalizt on Jun-18-2008 20:23:

Suspicion, why don't you post a thread like this in the chillout room on Friday? Chances are most people here already have TF2, and there are hundreds of people there that never visit the gaming forum.

Go do some advertising for us when the download is available. The more noobs who join, the merrier.


Posted by Capitalizt on Jun-18-2008 20:40:




Posted by Spike on Jun-19-2008 04:00:

this is gonna be crazy with servers full of pyros...Whos ready?!


Posted by Chryz707 on Jun-19-2008 14:45:

They need to make alternative Sentry Weapons for the Engineer. Maybe a flame thrower turrent, or a counter spy weapon. Where it would backfire on the spy and cause damage. That would be cool.


Posted by sleepydragon on Jun-19-2008 16:12:

well it not released yet lol


Posted by Capitalizt on Jun-20-2008 02:33:

New Pyro weapons in action..


Posted by Spike on Jun-21-2008 03:52:

WOW well I totally thought unlocking the new pyro weapons was gonna be a bitch like with the medic but surprise surprise Valve decided to make it so you only need 22-24 of the 36 achievments to unlock them all! THANK YOU VALVE! I dont even want to imagine how long it'd take to get to 1 million damage points with pyro...


Posted by stren on Jun-22-2008 11:40:

where can I find a resource on how to get special weapons ??


Posted by stren on Jun-23-2008 17:57:


lol


Posted by Spike on Jun-24-2008 02:51:

quote:
Originally posted by stren
where can I find a resource on how to get special weapons ??


search the interweb instead of asking here


Posted by stren on Jun-24-2008 08:11:

quote:
Originally posted by Spike
search the interweb instead of asking here


I did with poor results. All i found is something about having 30 achievements ?


Posted by Spike on Jun-25-2008 03:52:

quote:
Originally posted by stren
I did with poor results. All i found is something about having 30 achievements ?


well i usually try gamefaqs.com and search tf2 faqs/cheats/hints etc...


Posted by nchs09 on Jun-25-2008 04:49:

quote:
Originally posted by Spike
well i usually try gamefaqs.com and search tf2 faqs/cheats/hints etc...
why dont you jsut tell him?


Posted by Spike on Jun-25-2008 23:26:

quote:
Originally posted by nchs09
why dont you jsut tell him?


because that would be too easy now



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