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-- I'm sampling presets form my Virus synthesizer - Any tips? (Reason and NN-XT)
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Posted by AuxiliaryInput on Jun-21-2008 13:47:

Question I'm sampling presets form my Virus synthesizer - Any tips? (Reason and NN-XT)

I want them to sound more realistic. Any tips?

So far I've linked sample start to velocity and then make the velocity random to make it sound more random and non repeating. Anything else?





I do the importing like this:

1.


2. Import the wav with recycle

3. Load the saved rex file with NN-XT

Is this a good way to do it?





Here's a little mp3 demo of presets I made and exported to reason:

http://files.filefront.com/VirusSam...;/fileinfo.html

And here's the RNS if anyone wants it:

http://files.filefront.com/VirusSampleTestrns/;10737797;/fileinfo.html


Posted by gr8ape on Jun-21-2008 15:40:

I fail to see what youre trying to do.


Posted by AuxiliaryInput on Jun-21-2008 15:50:

I'm trying to get some advice on sampling.


Posted by gr8ape on Jun-21-2008 15:53:

Why do you want to sample?


Posted by AuxiliaryInput on Jun-21-2008 15:55:

I have plenty of reasons. One of them is because I want to make a refill.

Why do you ask?


Posted by gr8ape on Jun-21-2008 15:58:

quote:
Originally posted by AuxiliaryInput
I have plenty of reasons. One of them is because I want to make a refill.

Why do you ask?


Probably because I dont use reason or sample my virus. I just write the midis and record them... Maybe I can learn something lol what are you going to do with the samples once its in a refill


Posted by AuxiliaryInput on Jun-21-2008 16:04:

quote:
what are you going to do with the samples once its in a refill

I'm gonna release the refill and hope it'd be useful for at least some Reason users.

One of my other reasons is because there's a delay between the virus and my computer. It's out of sync by 3 ms or something.

Perhaps I should make a separate thread for this issue.


Posted by gr8ape on Jun-21-2008 16:41:

quote:
Originally posted by AuxiliaryInput
I'm gonna release the refill and hope it'd be useful for at least some Reason users.

One of my other reasons is because there's a delay between the virus and my computer. It's out of sync by 3 ms or something.

Perhaps I should make a separate thread for this issue.


delay less than 10ms is not audible by your ears.

I have a 10ms delay. I just push the bass 10ms early, but for the synths you cant tell.


Posted by AuxiliaryInput on Jun-21-2008 16:44:

Sorry, I lied. It's more than 3 ms.

It's audible.

Here's a video of me trying to explain it

Video


Posted by gr8ape on Jun-21-2008 17:05:

quote:
Originally posted by AuxiliaryInput
Sorry, I lied. It's more than 3 ms.

It's audible.

Here's a video of me trying to explain it

Video


Oooh thats annoying lag there.....what sound card do you use?


Posted by AuxiliaryInput on Jun-21-2008 17:23:

quote:
Originally posted by gr8ape
Oooh thats annoying lag there.....what sound card do you use?

A FireBox.


Posted by Eldritch on Jun-21-2008 17:26:

It's because of FL. There's no delay in Cubase.


Posted by AuxiliaryInput on Jun-21-2008 17:34:

quote:
Originally posted by Eldritch
It's because of FL. There's no delay in Cubase.

Elaborate.


Posted by Subtle on Jun-21-2008 17:39:

quote:
Originally posted by Eldritch
It's because of FL. There's no delay in Cubase.
Yup, i dont know the details, but i can put my 128 or 1024 latency without it making any difference at all in Cubase.


Posted by AuxiliaryInput on Jun-21-2008 17:57:

I have always thought it was soundcard related and not sequencer related.


Posted by gr8ape on Jun-21-2008 19:00:

quote:
Originally posted by AuxiliaryInput
I have always thought it was soundcard related and not sequencer related.


yes but then again cubase is much more audio recording oriented than fruity so...


Posted by derail on Jun-22-2008 00:28:

I made a whole bunch of NNXT patches from hardware synths when I went overseas for a while. I only had a Virus KC at the time, and wasn't about to lug a massive keyboard around, so I set up multisamples, each note across 4 octaves from memory. I just set up an ascending pattern like you have, made sure the notes didn't run into each other, then took the recorded audio and ran it through recycle, which found each separate note and put markers at the start of each note. Then one can just open the rex file with the NNXT, map to pitch and one has the patch ready to use, mapped across to each individual key. That way I could take a whole bunch of sounds out of my Virus with me on my laptop, to use until I got back into my studio.

Of course, you could run the sequence through a few times at different velocities, and set up a few lots of multisamples in a patch - so instead of having 48 samples for 4 octaves, you'd have maybe 144 (if you sampled at 3 separate velocity points), then have it cross-fade between the sounds for the velocities in between.

But really, it's nowhere near as good as using the synth in real time and recording it. If one doesn't have that particular synth, fine, but if one does, it's much easier to go with a DAW which lets you use it and record it in real time.

(remember as well, if you're creating a refill, that you should use sounds you've created yourself. If you're planning to use sounds created by other sound designers, you'll need to get permission from them. Some of the terms/conditions expressly forbid sampling the patches and giving them to others)


Posted by Magnus on Jun-22-2008 01:01:

I think its great you are wanting to make a refill to help other Reason users but I'm kind of scratching my head at why you would go to these lengths to better use your Virus yourself. You should not have to sample your Virus you should just be able to use it as it was intended. I would be more concerned with fixing the problem preventing you from using it properly more than creating a refill at this point. Your soundcard is more than adequate and you should not be dealing with any noticable lag. I know you said its more than 3ms but can you tell us exactly what it is? For it to be that noticable its got to be 15ms and higher. Anything under 10ms you shouldn't be able to hear as was stated. Let us know more detail about your setup and hopefully we can fix that issue so you can use your Virus properly. Good luck!


Posted by kitphillips on Jun-22-2008 03:30:

I think its because FL doesn't have automatic delay compensation....
Theres a program somewhere around that allows you to automate the sampling of a synth with multiple velocity layers and keys. I think you can "rip" whole banks this way too. Have a look: http://www.cdxtract.com/samplit.php
it says it works with reason


Posted by AuxiliaryInput on Jun-22-2008 08:35:

Thank you for your replies!

quote:
Originally posted by derail
(remember as well, if you're creating a refill, that you should use sounds you've created yourself. If you're planning to use sounds created by other sound designers, you'll need to get permission from them. Some of the terms/conditions expressly forbid sampling the patches and giving them to others)


I'm sampling my own presets. I've almost made a complete bank which I'm also going to release when It's finished.

quote:
Originally posted by Magnus
I know you said its more than 3ms but can you tell us exactly what it is?


Here's a Video

quote:
Originally posted by kitphillips
I think its because FL doesn't have automatic delay compensation....
Theres a program somewhere around that allows you to automate the sampling of a synth with multiple velocity layers and keys. I think you can "rip" whole banks this way too. Have a look: http://www.cdxtract.com/samplit.php
it says it works with reason


Thanks. I'll look into that program.


Posted by AuxiliaryInput on Jun-24-2008 08:59:

Here's a song I'm working on. The supersaw you hear is the one in the demo. It's both the trance lead and the club ish lead combined.

Download (mp3)

I'm thinking of releasing each lead separately instead of packing them all into one big refill. One preset is 17 MB.

I could do both, though.


Posted by echosystm on Jun-24-2008 09:30:

incase you weren't aware, you can't really sample a synth (properly) with the effects on. Any delays, reverbs, or LFO'd effects will make it basically impossible to set loop points. All you can really do is use the raw oscs + filters and basic effects like eq, which don't change over time.

you CAN sample with the effects still applied, but the samples would be fixed length - this is of little use to anyone.

you need a longer length of time between notes, as shown in your screenshot, to capture the release of each note.

delay should be irrelevant - you should be recording these notes into FL, then cutting up the resulting wav in an editor.


Posted by AuxiliaryInput on Jun-24-2008 09:55:

quote:
Originally posted by echosystm
incase you weren't aware, you can't really sample a synth (properly) with the effects on. Any delays, reverbs, or LFO'd effects will make it basically impossible to set loop points. All you can really do is use the raw oscs + filters and basic effects like eq, which don't change over time.

you CAN sample with the effects still applied, but the samples would be fixed length - this is of little use to anyone.

you need a longer length of time between notes, as shown in your screenshot, to capture the release of each note.

delay should be irrelevant - you should be recording these notes into FL, then cutting up the resulting wav in an editor.


I'm aware of this. And the loop points aren't perfect. (I use LFO, so it changes over time)

There's a tiny TINY pop when it reaches its loop point, but this isn't noticeable with effects unless you're trying to look for it.

And it's certanily not noticeable when using it in a song.


Posted by Sh!fty on Jun-24-2008 14:04:

quote:
Originally posted by gr8ape
delay less than 10ms is not audible by your ears.

I have a 10ms delay. I just push the bass 10ms early, but for the synths you cant tell.


actually your ear can differences down to 0.07 ms This is also why you can tell what direction sound comes from.


Posted by Storyteller on Jun-24-2008 14:11:

quote:
Originally posted by Sh!fty
actually your ear can differences down to 0.07 ms This is also why you can tell what direction sound comes from.


You're talking about something else. You're talking about phase differences between your left and right ear which is for directional purposes and is far more accurate than 10ms.

They're talking about pressing a key to trigger a sound. If the sound starts within about 10ms after pressing a key it is interpreted by your brains as if there is no latency.


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