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-- The Bassline: Do you transpose?
The Bassline: Do you transpose?
I think we've all been there: the bassline sounds good in C1, but too thin/sharp on the high F1 and too low/out of bounds on the low F.
your pattern is cool, the arrangement is required to support the leads, you start too go through patches to find that one bass sound that fits better........ What do you do? do you transpose 1 octave up? do you try to EQ around it? do you choose other type of sound (square instead of saw, play with ADSR to mask or to glue it together..)
What are you tips to make the bassline fit? (not as much from a pattern perspective, but from a tone/pitch EQ, compression perspective.
- How do you EQ the kickdrum? (which freqs to boost/cut?)
- How do you EQ the Bassline?
- how many layers do you use? and which type of sound works best on what layer?
- Do you always sidechain?
- what is the typical peak volume (in -db)of both induvidually in a preprocessed mix?
Not trying to steal all the "tricks of the trade" but i think there is a lot more to bassline programming than just creating some patterns (or worse: Use Nexus arpergiator or Vanguard Trancegate
)
you could export the bass sound at C1 as wav and import it in a sampler and put the midi on that instead. saves cpu and u will have the apropiate filter and eq settings no mather what note u play. from there its the speakers fucking up. but at this point u could have interaction with the kick with bass but u could anyway
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| Originally posted by palm you could export the bass sound at C1 as wav and import it in a sampler and put the midi on that instead. saves cpu and u will have the apropiate filter and eq settings no mather what note u play. from there its the speakers fucking up. but at this point u could have interaction with the kick with bass but u could anyway |

waves rbass could be the answer to your problem. Good plugin to give a sound some quality low end where it is lacking...
/typed on ipod touch 
I'm actually using a sampled bass in my latest project. It's all about picking the right sample and the right key. I would recommend to take a note thats somewhere in the middle of the used notes, if possible. Or sample all used notes... In my case it's a single note.
Example: http://www.storytellermusic.nl/010-nicechords.mp3
I normally never eq my kick and bass. Same with this project. No sidechain either.
transpose all oscliattors -12 semitones or bring the midi notes down an octave.. same difference. Bass was the first thing that pushed me to make my own patches. Now i don't use any presets..
Re: The Bassline: Do you transpose?
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| Originally posted by Raphie - How do you EQ the kickdrum? (which freqs to boost/cut?) - How do you EQ the Bassline? - how many layers do you use? and which type of sound works best on what layer? - Do you always sidechain? - what is the typical peak volume (in -db)of both induvidually in a preprocessed mix? Not trying to steal all the "tricks of the trade" but i think there is a lot more to bassline programming than just creating some patterns (or worse: Use Nexus arpergiator or Vanguard Trancegate ) |
| quote: |
| Originally posted by Storyteller waves rbass could be the answer to your problem. Good plugin to give a sound some quality low end where it is lacking... /typed on ipod touch ![]() I'm actually using a sampled bass in my latest project. It's all about picking the right sample and the right key. I would recommend to take a note thats somewhere in the middle of the used notes, if possible. Or sample all used notes... In my case it's a single note. Example: http://www.storytellermusic.nl/010-nicechords.mp3 I normally never eq my kick and bass. Same with this project. No sidechain either. |
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| Originally posted by Lunar Phase 7 Weirdly I always feel like I am cheating when I use samples for things other than percussion. Even if I use presets in synths, I feel like I aint doing everything myself so it's not "my song". Anyone else ever get that, or do you just feel like it's means to an end? |
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| Originally posted by cryophonik No. First of all, I didn't build any of my basses, or my guitar, or my piano, my trumpet, or any of my hardware synths either. I also didn't write the code for any of my soft synths. Does that make me less of a musician? Does it make my compositions not "my songs"? I'll answer that for you: no, it doesn't. Second, and I don't mean this to sound insulting, but I seriously doubt that you are creating original sounds that have never been heard or are much different than the presets on most of the decent VAs on the market, so what's the point? You reinvented the wheel just for the sake of being able to say that your unoriginal sound is original and therefore, the song is now yours? Don't get me wrong - I'm not saying that you shouldn't program your own sounds for your own enjoyment or to save yourself hours of searching for the right sound. But, I find this attitude that a song isn't truly yours if you use an existing sound a little ridiculous and naive. I've been programming synths since the early 80s and I love to program/tweak my own sounds as much as the next guy, but that doesn't stop me from using a straightup preset when that's what fits the song. And it certainly doesn't mean that the song isn't mine. edit: clarification |

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| Originally posted by cryophonik edit: clarification |
| quote: |
| Originally posted by Lunar Phase 7 Weirdly I always feel like I am cheating when I use samples for things other than percussion. Even if I use presets in synths, I feel like I aint doing everything myself so it's not "my song". Anyone else ever get that, or do you just feel like it's means to an end? |
| quote: |
| Originally posted by Lunar Phase 7 Sorry dude, I came across as a bit of an ass there. Friends? |
It really wasn't meant to sound harsh, nor was it really meant to be directed at you, LP, when I used the words "you", "your", etc. - it was meant to be generally directed at the reader. Sorry for the misunderstanding.
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