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-- Not a single thread for HyperSonic? gzz
Not a single thread for HyperSonic? gzz
I did a search and found 2 threads and neither was even about the actual vst.
I have to say finally after all my
searching, I will never again hold such high esteem for a virtual synth.
Puts Rapture, FM8, Sylenth, Albino and anything other virtual synth in the world to shame imo.
The one thing that shocked me besides its outstanding sound capabilities is its use of CPU. I know some synths are refered to as "cpu friendly", I have never ever in my life seen anything like this before.
I mean my "cpu friendly" synths look like complete whores in comparison to this beast. And Massive can kiss my arse. =]
I'm in love.
It is CPU friendly cause it sounds like shit.
i had to take a look at that since you got me all hyped about it... and i gotta tell you, from what it looks like it doesn't have half the synthesis power the massive or the fm8 does, looks to me like a very powerful rompler... i didn't see any modular routings like in fm8 or modular envelope features like the massive have... im stickin with my ol' NIs 
as far as for the cpu usage... it doesnt use much cos its a bunch of samples, its not doing much calculation like normal synths do...
| quote: |
| Originally posted by Vortex_SA as far as for the cpu usage... it doesnt use much cos its a bunch of samples, its not doing much calculation like normal synths do... |
I'm not sure it even technically is a rompler, it seems to me more like a mix between a sample based synthesizer and a regular synth with its 4 powerful engines.
Whatever it technically is, it works with both worlds. Its engines generate very clean & powerful sounds I can't even get it to eat up CPU if I try.
Whoever says it sounds like shit thats too funny.
Its sounds are clear and raw, very strong pristine and professional.
Its guitars are great, strings, piano, bass, EVERYTHING is spot on.
And you can modulate or make very complex synths, presets or your own patches. Its the *quality of what it does that makes this #1 for me. I've seen a lot of VSTs, and naturally I haven't had 4 years to sit down with each one individually, but something about this hooked me instantly, over any other rompler, synth, or sbs out there.
Examples?
| quote: |
| Originally posted by pwnage1 Examples? |
Yeh, its def not a rompler:
Hypersonic is supplied as a VST Instrument for Mac and Windows users, and Mac users also get an Audio Units version for running under Logic. Each instance of Hypersonic is 16-part multitimbral with a maximum of 1024 voices (64 voices for each part), and you can have up to 32 individual outputs, which are assigned through 16 output banks. These output banks can be configured as either stereo, mono, or quad, although the latter quad (four channels on one fader) output is only available to Cubase SX v2 and Nuendo v2 users � in all other hosts, a Quad channel will be displayed on the mixer as four mono channels.
In terms of the sound library, Hypersonic is supplied with a 1000-preset patch library that cover a huge range of instrument types. And although Hypersonic does play back sample-based material, this is just one element of a patch's sound, as Hypersonic also contains a virtual-analogue synth engine (featuring two oscillators with multiple waveforms, pulse-width modulation and sync capabilities), a three-operator FM engine (one carrier and two modulators in parallel), and a wavetable synth engine. And, of course, no workstation would be complete without a healthy selection of effects: Hypersonic allows up to 64 effects to be used simultaneously, four for each individual Part.
| quote: |
| Originally posted by DJ Robby Rox Yeh, its def not a rompler: Hypersonic is supplied as a VST Instrument for Mac and Windows users, and Mac users also get an Audio Units version for running under Logic. Each instance of Hypersonic is 16-part multitimbral with a maximum of 1024 voices (64 voices for each part), and you can have up to 32 individual outputs, which are assigned through 16 output banks. These output banks can be configured as either stereo, mono, or quad, although the latter quad (four channels on one fader) output is only available to Cubase SX v2 and Nuendo v2 users � in all other hosts, a Quad channel will be displayed on the mixer as four mono channels. In terms of the sound library, Hypersonic is supplied with a 1000-preset patch library that cover a huge range of instrument types. And although Hypersonic does play back sample-based material, this is just one element of a patch's sound, as Hypersonic also contains a virtual-analogue synth engine (featuring two oscillators with multiple waveforms, pulse-width modulation and sync capabilities), a three-operator FM engine (one carrier and two modulators in parallel), and a wavetable synth engine. And, of course, no workstation would be complete without a healthy selection of effects: Hypersonic allows up to 64 effects to be used simultaneously, four for each individual Part. |
Ive remember trying Hypersonic back in the days.
I remember it as being a thin sounding synth, almost General MIDI sounding, its probably good for world sounds and that stuff.
But the piano, strings, bass, guitars and synths i tried on it didnt sit well in the mix and sounded pretty tame to me.
I use it every once in a while. But I'm not really fond of the sounds of it. As subtle already said, somehow they don't fit in the mix.
| quote: |
| Originally posted by DJ Robby Rox Sure, I'll do *comparisons to a few other well known synths, but pick a sound or standard for comparison, otherwise theres no point of comparing. |
i just wonder: what the hells the point with multitimbrality on softsynths. cant u just add another instance instead?
Saves on CPU.
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