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-- need some info on reverb
need some info on reverb
hey guys i was wondering how to properly use reverb on tracks so that nothing is sounding out of place in a mix. before i would always use the same reverb in a track but just have the amount and decay set differently for each channel. at the time this what i had heard to be the correct thing to do, makes senese right?.
i was reading around on techniques for mixing down and i read that putting some reverb on percussion sounds can help tighten the sound of it. now the thing is i usually use a large sounding reverb becuase i like to apply it onto my saw waves and such, but i don't think that is what i would want on my percussion. i was thinking about using a defferent reverb, maybe a small room verb for the drums, reason has some nice drum verb presets. what do you guys think, any advice?
thanks
Ill tell you how I do it. This is not the only way, but I have seen a lot of others do it this way:
1 Short Reverb on a send, usually 0.2 - 0.5 seconds.
1 Long reverb on a send, usually in the range s 1.5 seconds.
1 Huge reverb on a send usually > 4 seconds.
The short reverb gets sent things like percussion, short, stabby sounds, or anything that I just want a touch of space added. This helps differing drum samples or percussive elements sound like they are in the same "space".
The long reverb usually gets things like pads and other sounds that I want to have an obvious reverb effect or to push back in the mix.
The huge reverb is usually a "special case" reverb, where things that I want to have a huge reverb tail on I'll send to. SO things like explosions at the beginning of a break, crashes over a break that I want to decay out for a few bars, or big noise sweeps.
I also place an EQ on each send bus AFTER the reverb plugin and filter out some of the low end (approx 200Hz and lower) of the reverb and in some cases boost the high's (2k-5k) of the reverb with a high shelf so that it "sparkles" a bit more.
I use Space Designer for most of these, and since it has a built in EQ, then I do not have to place a separate EQ after the plugin. However, if your reverb plugin does not have built in EQ, then you can place any EQ after the reverb plugin.
There really isn't a "right" way, but this method has worked out for me.
| quote: |
| Originally posted by Eric J Ill tell you how I do it. This is not the only way, but I have seen a lot of others do it this way: 1 Short Reverb on a send, usually 0.2 - 0.5 seconds. 1 Long reverb on a send, usually in the range s 1.5 seconds. 1 Huge reverb on a send usually > 4 seconds. The short reverb gets sent things like percussion, short, stabby sounds, or anything that I just want a touch of space added. This helps differing drum samples or percussive elements sound like they are in the same "space". The long reverb usually gets things like pads and other sounds that I want to have an obvious reverb effect or to push back in the mix. The huge reverb is usually a "special case" reverb, where things that I want to have a huge reverb tail on I'll send to. SO things like explosions at the beginning of a break, crashes over a break that I want to decay out for a few bars, or big noise sweeps. I also place an EQ on each send bus AFTER the reverb plugin and filter out some of the low end (approx 200Hz and lower) of the reverb and in some cases boost the high's (2k-5k) of the reverb with a high shelf so that it "sparkles" a bit more. I use Space Designer for most of these, and since it has a built in EQ, then I do not have to place a separate EQ after the plugin. However, if your reverb plugin does not have built in EQ, then you can place any EQ after the reverb plugin. There really isn't a "right" way, but this method has worked out for me. |
I forgot, a couple of other advantages to this method are:
1. By using your reverb plugins on Send busses, you can save on CPU. Reverb plugins are often some of the biggest CPU abusers, so by only using 3 or 4 on send busses, you reduce to total number of CPU hungry reverb plugins in your track.
2. Also, by having them on a send bus, you can choose how much reverb to apply to each track by adjusting how much of the track's signal you want to send to the reverb bus.
I use the same general approach; however, I usually tend to use just three reverbs on sends:
- short, usually small-room reverb
- medium room or sometimes spring reverb
- long reverb/effects - this is my rarely a straight reverb for me. I usually mix other effects with it (chorus, delay, flange, etc.) that I customize for each track. Tone2 Warmverb has recently become my all-time favorite for these types of effects. Sometimes, for vocals, I'll have a send to a medium-long delay, which also gets routed to this long reverb for a more swirling type of vocal effect.
One other tip is to use some pre-delay on your reverbs for sounds that you want the transients to come through cleanly (e.g., vocals, percussion). By delaying the reverb slightly (20-30 ms), it allows the initial attack to come through cleaner without being so muddy or lost in space.
hey thanks guys great advice and greatly appretiated.
let me just break it down to make sure i understand correctly. i still think i have a couple questions to.
ok, for me i use reason stand alone. i have a few mixers for different areas in the track; bass & kick, percs, synths, and FX.
on my perc mixer i would set up a short room reverb, followed by and eq.
on my synth and fx have two return sends one with long and one with huge reverb each followed by eq . then just adjust how much i want with the aux amount?.
so if i do this i probably wont need to have any reverb on anything before the mixer, unless i'm going for some sort of effect?.
i used to have my reverb right after the synth or whatever followed by eq and such. not a good idea huh? i think i was changing the reverb sound too much becuase some sounds would get eq'ed quite a bit.
anyway thanks for the advice , can't wait to put it into use
| quote: |
| Originally posted by lowski ok, for me i use reason stand alone. i have a few mixers for different areas in the track; bass & kick, percs, synths, and FX. |
| quote: |
| Originally posted by lowski on my perc mixer i would set up a short room reverb, followed by and eq. |
| quote: |
| Originally posted by lowski on my synth and fx have two return sends one with long and one with huge reverb each followed by eq . then just adjust how much i want with the aux amount?. |
| quote: |
| Originally posted by lowski so if i do this i probably wont need to have any reverb on anything before the mixer, unless i'm going for some sort of effect?. |
| quote: |
| Originally posted by lowski i used to have my reverb right after the synth or whatever followed by eq and such. not a good idea huh? i think i was changing the reverb sound too much becuase some sounds would get eq'ed quite a bit. |
^^^ again great advice , i think i almost have it understood.
when i was talking about the different mixers i just ment beacuse i usually fill up the synth mixers 14 channels. basically what you are saying is that the three reverbs can be placed on all mixers so if i do decide i want a huge verb on say a perc sound i have the option, correct?
as for the eq i place after the reverb; i just want it to cut low frequencies? so don't cut anything too high that might effect the original sound
as for where i have been placing my eq in the effects chain, i have started to have eq then compressor be the first effect i run a sound into.
last question. as for finding the right reverb, i noticed that if i turn the return amount on the mixer past 64 it will become loaded then the original signal. should 64 be my max? i'm still not totally sure what the return amount does. is 0 no effect, and 127 only the effected signal? or is that what the aux nobs do? might be a dumb question but i will look in the help section when i'm at my computer.
again thanks for the advice it was very helpfull !!
| quote: |
| Originally posted by lowski basically what you are saying is that the three reverbs can be placed on all mixers so if i do decide i want a huge verb on say a perc sound i have the option, correct? |
| quote: |
| Originally posted by lowski as for the eq i place after the reverb; i just want it to cut low frequencies? so don't cut anything too high that might effect the original sound |
| quote: |
| Originally posted by lowski as for where i have been placing my eq in the effects chain, i have started to have eq then compressor be the first effect i run a sound into. |
| quote: |
| Originally posted by lowski last question. as for finding the right reverb, i noticed that if i turn the return amount on the mixer past 64 it will become loaded then the original signal. should 64 be my max? |
| quote: |
| Originally posted by lowski i'm still not totally sure what the return amount does. is 0 no effect, and 127 only the effected signal? or is that what the aux nobs do? |
ok i think i finally have it haha.
i will daisy chain my effects and save some cpu. as for the return amount the max is 127 and thats what i want it set to (100% max), then i adjust how much i want to effect each channel with the aux nob. got it!!!
huge thanks you have made this very clear
| quote: |
| Originally posted by Eric J Some other Reason users can probably give you better advice on how to "daisy-chain" your mixers. |
ok ive been using this new technique on my latest track and i'm loving it !!!. my drums have never sounded better
one question though. for the large reverb and huge reverb, should i use the same preset reverb but just adjust the decay? i'm having trouble finding two different ones that sound like they make sense together.
thanks
Glad to hear it's working out well - you won't look back now.
I'm kind of second guessing (doubting) myself but, I have to use cubase sx (1 - long story) and it doesn't have dedicated fx tracks, so I'm just using a group track to hold that desired fx then just using the track's send to get to the fx.
Tell me I'm right in that I should have the wet/dry amount on the chosen effect up to 100% (totally wet), and I adjust the amount of fx (wet/dry mix) on the individual track(s) by affecting their send percentage? I can't think of one now but is there any scenario where I wouldn't have it up to 100% on the group (FX) track?
yeah i'm also some trouble with the same sort of thing but with reason.
on the mixer you can adjust the return from 0-127 but if you have it truned to 127 it gets way louder. i have been setting it at 64.
http://classes.berklee.edu/mbierylo...eason_mixer.gif
but with the actually reverb unit if you turn the dry/wet up past 64 it starts to delay. i dont want that do i?. i have been setting that also at 64.
http://www.ingovogelmann.com/wp/wp-...5-07_204332.jpg
does this seem like a good way to have my send/return effects? if someone has a better way i would like to know thanks.
also before it gets lost in this thred; if someone could answer the question i asked in the previous post it would be much appretiated. thanks 
| quote: |
| Originally posted by lowski yeah i'm also some trouble with the same sort of thing but with reason. on the mixer you can adjust the return from 0-127 but if you have it truned to 127 it gets way louder. i have been setting it at 64. http://classes.berklee.edu/mbierylo...eason_mixer.gif but with the actually reverb unit if you turn the dry/wet up past 64 it starts to delay. i dont want that do i?. i have been setting that also at 64. http://www.ingovogelmann.com/wp/wp-...5-07_204332.jpg does this seem like a good way to have my send/return effects? if someone has a better way i would like to know thanks. also before it gets lost in this thred; if someone could answer the question i asked in the previous post it would be much appretiated. thanks |
yes that makes sense thanks. now i'm gonna go try it out 
| quote: |
| Originally posted by lowski but with the actually reverb unit if you turn the dry/wet up past 64 it starts to delay. i dont want that do i?. i have been setting that also at 64. does this seem like a good way to have my send/return effects? if someone has a better way i would like to know thanks. |
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