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-- Albino 3 and Cubase


Posted by Joss Weatherby on Dec-26-2008 17:33:

Albino 3 and Cubase

I just purchased Cubase recently and have been getting into it. I have used it in the past, but I am trying to commit to it as a sequencer.

Anyway, I noticed with Albino 3 that playing any sort of complex melody almost instantly causes the ASIO buffer to fill up and it starts to crackle and glitch.

The melody doesn't even have to be that complex, just playing an arpeggio in any chord will cause it to eat the ASIO buffer.

I have my buffer set to 2048 samples and the interface is a MOTU 8pre, so I don't think its that. I have used Albino 3 in FL Studio on the PC (Cubase is on a Mac) and not had any problems.

The specs are comparable, the PC is a quad-core 2.8GHz, 3.4 gigs of ram, the Macbook Pro is a dual-core 2.5GHz with 4 gigs of ram.

The patch that im playing is using two of the 4 oscillators, but they aren't playing in sync. Maybe that is an issue. I am not sure.

Anyone ever run into this before?


Posted by JustinMead on Dec-26-2008 18:43:

check your programs in the background. Could be eating up valuable resources.


Posted by Magnus on Dec-26-2008 20:15:

Your buffer is set to 2048 samples? That seems way to high. What is your latency? I have mine set to 256 samples and that gives me around 6ms latency. Just to test I set mine to 2048 samples and it gives me an awful 46ms latency. Try lowering yours down and see what happens.


Posted by No Left Turn on Dec-26-2008 20:40:

I've used Albino 3 before and I didn't notice any crazy activity in the ASIO meter. At the time, I was using an Ultralite, so it was using the same drivers as your 8PRE.


Posted by Joss Weatherby on Dec-26-2008 20:59:

quote:
Originally posted by Magnus
Your buffer is set to 2048 samples? That seems way to high. What is your latency? I have mine set to 256 samples and that gives me around 6ms latency. Just to test I set mine to 2048 samples and it gives me an awful 46ms latency. Try lowering yours down and see what happens.


Sorry, actually its at 1024 because I am running 44.1 and the latency is around 23ms. Which is fine becaue I am not playing my keyboard at the moment. If i was doing that I would turn down the buffer.

I figured out what the problem is.

Try turning up the spread on an osc in Albino and playing complex and fast chords... It goes ape!

I guess I just have to always freeze my lead.


Posted by pwnage1 on Dec-26-2008 21:26:

quote:
Originally posted by Joss Weatherby
Sorry, actually its at 1024 because I am running 44.1 and the latency is around 23ms. Which is fine becaue I am not playing my keyboard at the moment. If i was doing that I would turn down the buffer.

I figured out what the problem is.

Try turning up the spread on an osc in Albino and playing complex and fast chords... It goes ape!

I guess I just have to always freeze my lead.
It's a tough life. Pentium 4 3.0ghz here. So i have to freeze everything or export to audio.


Posted by MSZ on Dec-28-2008 05:35:

whips out 1.8ghz p4

bahaha


Posted by pwnage1 on Dec-28-2008 05:39:

quote:
Originally posted by msz
whips out 1.8ghz p4

bahaha
lol i had one of those.


Posted by Joss Weatherby on Dec-28-2008 06:31:

Yea that spread function on Albino will eat your CPU since it basically replicates the OSC multiple times and phases them... So instead of 1 osc its like 10 of them or something.

At least thats how I understand it from a friend.



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