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-- Teh friggin "muddyness"
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Teh friggin "muddyness"
hi guys, well ive been making some sounds especially with z3ta+, and no matter where i started, i cant seem to create "not muddy" sounds. I cant get it to sound some how "clear" ,do i have to work with the EQ to get more "present" sounds, or is there something else one does to not modify the sound like cutting atack or sthin, but just "change" the sound. Should i be using different filters??(i normally only use LOWPASS and HIGHPASS since teh others i havnt figured them really out yet)
well i know its not a really precise cuestion, but if anybody knows what im talking about,help is greatly apreciated since ive been having this problem like forever.
thx guys!!
EQ the bottom of everything that isnt bass.
maybe look at band-pass filters for your mid-bass sounds as well mate
http://www.samplecraze.com/tutorial.php
look at the synthesis tute about filters, really helpful 
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| Originally posted by Subtle EQ the bottom of everything that isnt bass. |
thx guys!
i tried equing but , although its sounding better i am still not getting there where i want to be,but maybe thats because of lack knowing how to eq "right".
@EgosXII i am going to check on the tutorials you posted,thx alot!
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| Originally posted by Zomg thx guys! i tried equing but , although its sounding better i am still not getting there where i want to be,but maybe thats because of lack knowing how to eq "right". @EgosXII i am going to check on the tutorials you posted,thx alot! |
I think its most likely the sounds your using. Try dropping the sustain on the ADSR, generally using different oscillators and filters etc. Probably your using to many different pads, most of which aren't actually carrying any real melody, thats often the reason for muddiness. You should be able to build a track with <10 main tracks.
And post a sample if you want a proper response.
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| Originally posted by kitphillips And post a sample if you want a proper response. |
Gotcha. err which would be the best way to leave a sample??

high bitrate mp3.
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| Originally posted by palm high bitrate mp3. |
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| Originally posted by Zomg alright but is there any special recording program to use?? i might be able to create a file via Live but that�s only in wav or aiff or sthin.. |
you're probably just choosing sounds that have too many FX on them... and you're "losing control" of the synth. find a sound you like, strip the FX... make sure its still the sound you're after then slowly build up the FX, perhaps the delay sounds fine solo' but not in the mix, so work the wet/dry knob, maybe the reverb sounds great in a breakdown but needs to be removed elsewhere.
imo synths ship with too crazy of patches and sound "great" at first instance but lack the ability to be anything usable.
I noticed a huge change in my mixes (for the better) when i didn't put reverb and delay on every element, sounds good solo, sounds like shit in a mix.
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| Originally posted by pwnage1 I noticed a huge change in my mixes (for the better) when i didn't put reverb and delay on every element, sounds good solo, sounds like shit in a mix. |
yes well i actually dont have so many Fx inner...i got Delay but with real low feedback,and no reverb nor chorus"ses" .
Id like to upload it but i just looked at Live, but at "export audio" or sthin thers only Wav or Aiff. How else can i upload a sample in mp3?
render to wav then use a wav->mp3 encoder(itunes, cdex, etc)
theres alot of mp3 codex for winamp. i hope ur not using anything else than winamp for playing of your music?
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| Originally posted by pwnage1 I noticed a huge change in my mixes (for the better) when i didn't put reverb and delay on every element, sounds good solo, sounds like shit in a mix. |
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| Originally posted by palm theres alot of mp3 codex for winamp. i hope ur not using anything else than winamp for playing of your music? |
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| Originally posted by Zomg Do you mean with sample just to play a random melody on Live, export it and convert it to mp3 and then upload to RS or sthin? |
To remove muddyness, I'd recommend cutting some of the lower-end frequencies below 400 hz but with a narrower Q. Cutting them with a ultra wide-bandwidth Q will end up removing some of the frequencies and it'll end up sounding too tinny and thin. Once done, you could also try a gentle boost around the mid/range just to give it some presence in the mix. Not above 10khz though, otherwise you'll just exacerbate your tinny sound.
That's generally what I'll do to give some of my sounds clarity in the mix 
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| Originally posted by derail Well, not a random melody. One of your current productions you're having problems with. |
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| Originally posted by Zomg well actually this is just a sound, since im trying to improve my sound creation skills i am currently not doing "the whole thing", just trying to make some sounds that .. sound.. ok, but it has been very disappointing. Here is a sample of the sound,just some random notes, first i got 2 at the same time and after its just single notes, i hope you get a feeling of the overall sounding of this. Just listen to it and maybe you know how to improve it so that it sounds clearer...and bettah. http://www.sendspace.com/file/blxcx6 |
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| Originally posted by G-Con In relation to muddyness, the sample you posted is pretty useless. Post a sample of one of your current projects (don't be embarassed if you think its shit) where there are numerous elements occuring at once and you think it sounds muddy/flat/dull and people can help tell you why this is. Posting a sample of a single synth sound without hearing it in its context means nothing. And trying to make a single sound become huge, phat and massive on its own will likely render it unuseable in a mix. |
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