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-- MGS 4 Total Playtime: 60% Cutscenes, 40% Gameplay
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MGS 4 Total Playtime: 60% Cutscenes, 40% Gameplay
Codec calls, FMV's, and skippable cut scenes total time: 9 hours, 50 minutes.
Total Gameplay Time: 15 hours, 30 minutes.
This was a good game, and I'm glad I finally played through it because the story and production values do warrant all that cut scene time, but this was definitely the first game I've ever played (and that includes MGS1/2/3) where it genuinely felt like gameplay was totally secondary to telling the story.
I loved the controls, diversity of locations, most of the story, and a good majority of the gameplay segments.
The boss fights were fucking lame and cheap - easy to die until you figure out each boss' exploit, then impossible to lose.
Other than that, yeah - great "interactive movie", OK game.
Sounds more like this should've been a movie. These sorts of games usually just annoy me. Either I'm annoyed because I want to play a damn game and characters won't shut up, or I'm annoyed because I'm trying to watch a damn movie but this game keeps popping up asking me to do things.
I do have to give them a lot of credit for holding my attention through all the cut scenes (well, for the most part).
And it definitely was basically a love letter to MGS fans, which I think was kind of cool for a company to do - the effort put into tying it all together was outstanding.
Either I'm an idiot, or you confused the two percentages in the thread title.
But anyways, I STILL have yet to even see this game in action. I know many who own it, but I've never sat down with it myself. Most everybody praises the game, but admits that the amount of movie-watching is distracting and annoying at times.
Still, at least the game was well-made, and you have to give Kojima and Konami credit for that.
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| Originally posted by CONNERMAN2000 Either I'm an idiot, or you confused the two percentages in the thread title. |
I replayed Metal Gear Solid over the break, still probably one of my favorite games ever. I remember getting the demo of it (was just the first part when you enter that hanger after being underwater) way back when and playing it over and over and over.
I have yet to play 4 but I saw a friend playing through the first couple hours and it was real heavy on the cutscenes. I actually still need to play through 3 now that I think about it...
This probably was the best game ever made in history.
I downloaded all the cut scenes in 720p (10 gigs worth) just becasue they were so good.
Seriously though, it's fucking wicked. Theres a reason the critics pretty much full-carded this across the board. It's wicked.
This is true gaming imo, without going into a very long post or review.
Only reason why I got the ps3 (on top of the bluray)
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| Originally posted by r5a This probably was the best game ever made in history. |
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| Originally posted by r5a This probably was the best game ever made in history. |
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| Originally posted by enydo Yeah I really doubt that. No doubt the game is epic, but I'd rather have much more GAMEplay in a GAME than the stats Rob threw up. |
Ok, pal. ![]()
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| Originally posted by RJT I mean - it's approximate, but still, 10 hours out of just over 15 total for cutscenes? Actually a bit closer to 66% |
there's no way a game with a 60/40 cutscene/gameplay ratio can be considered "the greatest game in the history of the universe". that's just silly.
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| Originally posted by CONNERMAN2000 And, just out of curiosity, sorry to derail the thread subject, but what IS your top 10, RJT? Maybe that'll show up r5a...? |
I use negative critics ratings to defend games being good.
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Originally posted by RJT Ok, pal. |
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| Originally posted by pkcRAISTLIN there's no way a game with a 60/40 cutscene/gameplay ratio can be considered "the greatest game in the history of the universe". that's just silly. |
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| Originally posted by RJT Also, just going to throw out there how funny I think it is that for a lot of the folks who post in the gaming forum, if people use critics ratings to defend a game they don't like, all of a sudden all they do is "listen to the critics", but when someone criticizes something they like, they're all too quick to run to the unanimous critics reviews in their defense. |
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| Originally posted by r5a lol the usual "i got owned and cant refute any of r5a's points cause they make sense. gg nub. go back to work son. |
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| Originally posted by r5a The way the cut scenes blend into the gameplay. Brilliant (Intro + Ship Fight + ect). The depth and character developments through cut scenes, amazing. The whole B&B corps is like a fucking novel on it's own AND complemented with cut scenes, great as fuck. The boss fights were a terrifying and then complemented with a side order of 10 minute cut scene story. Wicked. On top of this it drove a great plot, fuck man I thought was playing and quality level of shawshank redemption. |
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| Originally posted by r5a The depth and character developments through cut scenes, amazing. The whole B&B corps is like a fucking novel on it's own AND complemented with cut scenes, great as fuck. |
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| Originally posted by r5a The boss fights were a terrifying and then complemented with a side order of 10 minute cut scene story. |
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| Originally posted by r5a lets not get started on the two mixable dynamics of game play (full stealth or full rambo) and the whole drebin component is well done. |
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| Originally posted by r5a i used the critics once in my argument once because in this case they are right. notice how pretty much every critic gave the same review? consistory is good indicator that everyone loved it, but usually i never refer to them or dont even read them becasue its just garbage (what else is new with critics/reviews) so yeah. |
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| Originally posted by r5a having fun playing the same 10 people over and over in supcom...? |
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| Originally posted by r5a the wasteland of 0 player servers must be exhilarating. |
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| Originally posted by r5a i used the critics once in my argument once because in this case they are right. notice how pretty much every critic gave the same review? consistory is good indicator that everyone loved it, but usually i never refer to them or dont even read them becasue its just garbage (what else is new with critics/reviews) so yeah. |
well i give you a * for being a man and playing 1vs1 for sure. thats badass fo sho
509 is terribly low sir, like pretty much dead.
sorry chief. thats lower then some closed betas/open betas. :\
"gameplay > cutscenes. its just that simple."
such a stupid "rule" you have. have you even played MGS4?
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| Originally posted by r5a "gameplay > cutscenes. its just that simple." such a stupid "rule" you have. have you even played MGS4? |
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| Originally posted by r5a 509 is terribly low sir, like pretty much dead. sorry chief. thats lower then some closed betas/open betas. :\ |
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| Originally posted by r5a "gameplay > cutscenes. its just that simple." such a stupid "rule" you have. have you even played MGS4? |
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Originally posted by RJT Jesus, what is this game - your messiah? Fucks sake. It's a great film with an outstanding narrative, but as a game it just doesn't stand on its own two feet and I think a good number of the critics you enjoy citing so much would agree that in hindsight almost all of their ratings were riding high on the wave of hype surrounding this game on its release. |
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| Originally posted by r5a even without factoring in the cut scenes i still don't see how you didn't like it? |
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| Originally posted by RJT This was a good game, and I'm glad I finally played through it because the story and production values do warrant all that cut scene time, but this was definitely the first game I've ever played (and that includes MGS1/2/3) where it genuinely felt like gameplay was totally secondary to telling the story. I loved the controls, diversity of locations, most of the story, and a good majority of the gameplay segments. The boss fights were fucking lame and cheap - easy to die until you figure out each boss' exploit, then impossible to lose. Other than that, yeah - great "interactive movie", OK game. |
seriously? a not challenging boss fight after you figure out how to kill it is a negative? wow.
sure lets just make the bosses have 1k hp, empty a stack of clips into them and your done. cool fight dude!
bro the whole fucking challenge is getting shit on until you figure out the encounter, then it becomes easy mode. UNLESS your playing a harder difficulty where they can still two shot you then its not so easy street.
and the great thing about these boss fights was that every one of them was completely different strategy and not the mundane 1vs1 empty the clips and hope for the best. damn man the boss fights were sweet encounters...
+ see my overview of the game play
= great game. not ok.
but hey everyone has tastes. im surprised as fuck though.
As a fan of the series back from the beginning, 4 was definitely worth buying a ps3 for. If you've missed any of the previous games, the game definitely looses some of its impact. i do wish there was more actual gameplay, but I definitely don't regret buying it or the system to play it.
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