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-- Effectiveness of Ableton delay adjustment
Effectiveness of Ableton delay adjustment
So I'm running at 128 samples because I want low latency because I'm told that is good, but if there is a delay adjustment that basically corrects it, what are the drawbacks for setting my samples super high and just adding more delay?
This could affect jitter in a bad way maybe. Jitter is the time variation of a periodic event. Let's say you're playing the same 1/8th note consistently. If you have bad jitter then even if you play exact 1/8th notes they'll still be delayed because your settings do not allow the data to be processed in a timely manner.
edit: and if you're performing live adding negative delay is a bad thing because 1) negative delay takes time to process and 2)negative delay is physically impossible to realize in a live performance!!!!
128 samples huh ?
I record midi, audio and everything with 1024 samples. 
Edit: But then again... i got the most awesome delay compensation in Cubase.
I tried recording in Ableton and it was all out of sync 
| quote: |
| Originally posted by ponsshin This could affect jitter in a bad way maybe. Jitter is the time variation of a periodic event. Let's say you're playing the same 1/8th note consistently. If you have bad jitter then even if you play exact 1/8th notes they'll still be delayed because your settings do not allow the data to be processed in a timely manner. edit: and if you're performing live adding negative delay is a bad thing because 1) negative delay takes time to process and 2)negative delay is physically impossible to realize in a live performance!!!! |
| quote: |
| Originally posted by ponsshin This could affect jitter in a bad way maybe. Jitter is the time variation of a periodic event. Let's say you're playing the same 1/8th note consistently. If you have bad jitter then even if you play exact 1/8th notes they'll still be delayed because your settings do not allow the data to be processed in a timely manner. edit: and if you're performing live adding negative delay is a bad thing because 1) negative delay takes time to process and 2)negative delay is physically impossible to realize in a live performance!!!! |
| quote: |
| Originally posted by kitphillips I'm not 100% sure your ideas are wrong, but I've never seen them expressed so wierdly Stephen, you might want to raise your latency to 526 or whatever, since lower latency leads to more strain on processor, disk and memory, which might lead to dropouts. If thats not happening then don't worry. The only issue with more latency, is that you start to hear a delay between when you hit your piano key and when the VST starts to make a sound. |
| quote: |
| Originally posted by Stephen Wiley I see. Well I never record anything live (yet)...I always experiment with my keyboard, find out what I want to do, but I go back and manually (with my mouse) enter and edit all MIDI notes. I might in the future do some digital live recordings, but for now, does latency even mean anything if I'm physically putting the notes in the sequencer with my mouse and not relying on recording of any kind? |
| quote: |
| Originally posted by Subtle 128 samples huh ? I record midi, audio and everything with 1024 samples. ![]() Edit: But then again... i got the most awesome delay compensation in Cubase. I tried recording in Ableton and it was all out of sync |
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