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Posted by SuspicionVandit on May-06-2009 23:41:

PC gaming dead

http://www.shacknews.com/laryn.x?story=58519


Posted by Cpt.Cocaine on May-07-2009 00:22:

This is what happens when you have to pay devellopers' salaries for 13 years without ever getting a return on your investment. There's really nothing surprising about this news.


Posted by pkcRAISTLIN on May-07-2009 00:31:

the surprising part is it took this long! its a shame really, i was looking forward to discovering just how shit the game would turn out to be. Any game in development this long is bound to be atrocious. See daikatana


Posted by Philby on May-07-2009 01:31:

why would you call this topic 'pc gaming is dead'?


Posted by CONNERMAN2000 on May-07-2009 02:47:

Seeing as how I'm a huge Duke Nukem fan, I would have loved to see this project comes into fruition, even if it would have been a pile of shit.

Still, there IS hope left, as Take-Two still owns the rights to the trademark...DUKE NUKEM FOREVER SHALL CONTINUE.


Posted by Cpt.Cocaine on May-07-2009 03:06:

quote:
Originally posted by CONNERMAN2000
DUKE NUKEM FOREVER SHALL CONTINUE...


... TO NOT BE RELEASED!


Posted by miamitranceman on May-07-2009 03:21:

Man, this has gotta be some sort of vaporware record.


Posted by SuspicionVandit on May-07-2009 05:43:

quote:
Originally posted by Philby
why would you call this topic 'pc gaming is dead'?


DNF is PC gaming's last hurrah. And I don't mean it in that PC gaming will die financially. No, PC Gaming will flourish and expand and continue to be as dominant as ever, but not in integrity. From now on, I fear every child gamer who never had the experience of the Duke, will only take a game with regenerative health and awkwardly implemented multiplayer components as "acceptable." They outnumber us, it's just a part of the exponential equation to human growth. I knew that PC gaming would die one day, I just did not know it would come without a DNF.

http://en.wikipedia.org/wiki/Deus_Ex_3#Health

goodbye true PC gaming. You will be missed. And now, to wait for HL2 Episode 3's first cel-shaded emo/anime inspired screenshot.


Posted by pkcRAISTLIN on May-07-2009 06:02:

i have to agree. this whole regenerative health fad is exceedingly gay in most situations.


Posted by pkcRAISTLIN on May-07-2009 11:37:

quote:
Originally posted by Cpt.Cocaine
There's really nothing surprising about this news.


oh really?

http://gamingisstupid.com/2009/05/0...-story-revival/

check it out.

quote:

The plan was actually pretty simple� create the longest developed game in history that eventually is one of the greatest games ever made. You have the time to work on it properly (no shit), so given the intelligence and talent of all the people involved, it was a pretty good bet. All 3DR had to do was make money on other stuff. All Epic had to do was open up a wide channel between the two companies. 3DR would serve as a research house for future Epic engine updates, but also give 3DR everything they did as well. The boots on the ground just had to keep the drum beating and keep the image of business as usual going. The truly hard to swallow part of this was some of us had to eventually leave, but we were guaranteed we�d be ok. All we had to do was let go of the idea of just making DNF in the traditional way� which I�m ashamed to admit was easier to let go of than I thought it would be.

In fact, with my role in this, I wouldn�t ever really work on the �real� DNF. That was a tough pill to swallow, but again the big picture looked good.


Posted by CONNERMAN2000 on May-07-2009 20:12:

quote:
Originally posted by Cpt.Cocaine
... TO NOT BE RELEASED!






quote:
Originally posted by SuspicionVandit
From now on, I fear every child gamer who never had the experience of the Duke, will only take a game with regenerative health and awkwardly implemented multiplayer components as "acceptable."


We have Halo 2 to thank for this trend. And from the looks of things, like you said, it has no sign of stopping.


Posted by biznology on May-08-2009 07:12:

quote:
Originally posted by CONNERMAN2000






We have Halo 2 to thank for this trend. And from the looks of things, like you said, it has no sign of stopping.


i do agree that is is pretty lame, i doubt a 7 year old today would have the patience or tenacity to get anywhere in one of the original mega man games!

but at the same time, regenerative health does lend itself to enjoying a game and not worrying constantly about health percentage, finding the next med kit and constant saving vs loading.


i HATE it when i find myself saving, loading, savingloading, just to make progress in a game with a story i am supposed to be involved in|

(but i just suck at games then i guess)


Posted by SuspicionVandit on May-08-2009 07:26:

quote:
Originally posted by CONNERMAN2000
DUKE NUKEM FOREVER SHALL CONTINUE.


Photobucket
Yoshinoya Center in San Diego


Posted by CONNERMAN2000 on May-08-2009 20:18:

quote:
Originally posted by biznology
i do agree that is is pretty lame, i doubt a 7 year old today would have the patience or tenacity to get anywhere in one of the original mega man games!

but at the same time, regenerative health does lend itself to enjoying a game and not worrying constantly about health percentage, finding the next med kit and constant saving vs loading.


i HATE it when i find myself saving, loading, savingloading, just to make progress in a game with a story i am supposed to be involved in|

(but i just suck at games then i guess)


Yeah, good points. I guess it just depends on the context of the game situation. For instance, in a single player game, yes, regenerative health might be more of a good thing since story progression is a much easier process than if you are constantly saving and reloading your game.

It just bothers me mainly with multiplayer, and how people can be bitches and run away and hide all the time, yet still be awesome at the game because their health comes back. It doesn't kill the game experience, but those adrenaline-pumping times of having to sneak around because you have 1 health bar left are gone forever in lieu of this new trend.

Also, I would love to see an average, young gamer even ATTEMPT a Mega Man game...did you try out Mega Man 9? Released last year, an entirely new Mega Man game, but it was created exactly like the old ones. Hard as fuck, too. Not enough hard games these days.



quote:
Originally posted by SuspicionVandit [/i][/b]
Yoshinoya Center in San Diego




Didn't you post this pic in another thread at one point? Either way, it appears the game DID get released, and nobody noticed! San Diego just didn't let the word out.


Posted by Halcyon+On+On on May-08-2009 20:56:

At least RTS games are (for the time being) dramatically superior for the PC, eh?


Posted by CONNERMAN2000 on May-08-2009 23:13:

quote:
Originally posted by Halcyon+On+On
At least RTS games are (for the time being) dramatically superior for the PC, eh?


Yes, this genre will never be touched due to the mouse and keyboard.

Then again, I wonder what an RTS is like on the Wii? That wiimote might make things pretty easy to control. But still, you've only got a 1 or 2 buttons to play with on that one...keyboard and mouse can never be beat.


Posted by SuspicionVandit on May-08-2009 23:17:

quote:
Originally posted by CONNERMAN2000
Either way, it appears the game DID get released, and nobody noticed! San Diego just didn't let the word out.


Yes, I posted it in Chillout hoping for a translation. It's actually a Japanese food market, but they have a section for international software. I thought it was Japanese, but was told it was Chinese by a friend who was unable to translate completely.


Posted by Halcyon+On+On on May-08-2009 23:23:

quote:
Originally posted by CONNERMAN2000
Yes, this genre will never be touched due to the mouse and keyboard.

Then again, I wonder what an RTS is like on the Wii? That wiimote might make things pretty easy to control. But still, you've only got a 1 or 2 buttons to play with on that one...keyboard and mouse can never be beat.


It'd definitely be a learning curve, but you may be onto something. Playing Red Alert 3 recently, it's really sort of amazing how much you can do with just a few decisive, yet fast mouse movements. I'm sure you're right and it may translate to devices like the wiimote far, far better than a standard console controller (which is the major issue here).

If it works better, I'm all for change. Too bad mouse+keyboard schemes have worked far, far better on games (especially FPSs) for years now, and are suddenly being replaced with inferior console-friendly schemes and unnecessarily bulky menus. But I'm just bitching at this point.


Posted by biznology on May-08-2009 23:34:

quote:
Originally posted by CONNERMAN2000
Yeah, good points. I guess it just depends on the context of the game situation. For instance, in a single player game, yes, regenerative health might be more of a good thing since story progression is a much easier process than if you are constantly saving and reloading your game.

It just bothers me mainly with multiplayer, and how people can be bitches and run away and hide all the time, yet still be awesome at the game because their health comes back. It doesn't kill the game experience, but those adrenaline-pumping times of having to sneak around because you have 1 health bar left are gone forever in lieu of this new trend.

Also, I would love to see an average, young gamer even ATTEMPT a Mega Man game...did you try out Mega Man 9? Released last year, an entirely new Mega Man game, but it was created exactly like the old ones. Hard as fuck, too. Not enough hard games these days.







Didn't you post this pic in another thread at one point? Either way, it appears the game DID get released, and nobody noticed! San Diego just didn't let the word out.



yeah def...

i do mostly single player gaming so that is just my experience. but i do have friends that are 'awesome at halo' but have never beaten the game. which strikes me as bizarre - but i suppose its just a different approach|


Posted by CONNERMAN2000 on May-09-2009 02:28:

quote:
Originally posted by SuspicionVandit
Yes, I posted it in Chillout hoping for a translation. It's actually a Japanese food market, but they have a section for international software. I thought it was Japanese, but was told it was Chinese by a friend who was unable to translate completely.


I wonder what it was.. Probably just Duke Nukem 3D pirated onto a disc or something.


quote:
Originally posted by Halcyon+On+On
If it works better, I'm all for change. Too bad mouse+keyboard schemes have worked far, far better on games (especially FPSs) for years now, and are suddenly being replaced with inferior console-friendly schemes and unnecessarily bulky menus. But I'm just bitching at this point.


It seems the mainstream gamer's love for the console has penetrated the PC market as well. PC gaming is becoming more and more like console gaming by the passing year. The "Games for Windows" moniker that adorns the top of every new PC game is trying to turn the PC into a console in and of itself.

We all know that the PC is the greatest of gaming machines - a lot of people are bitching about the same things you are, and for good reason - but it's the living room accessibility of the console and ease of multiplayer (offline multiplayer, that is) that makes the console the winner to most people.



quote:
Originally posted by biznology
but i do have friends that are 'awesome at halo' but have never beaten the game.


I fall into that category. The first Halo is my favorite; the second is pretty good too, but the third got old real quick. It's possible for somebody to be really good at any of the Halo games and suck at just about everything else - its an FPS that was built for 'everyone', and it shows. I think that's both a compliment and an insult. But hey, the series is now among the most popular in video games, so props to Bungie.


Posted by pkcRAISTLIN on May-09-2009 04:38:

quote:
Originally posted by CONNERMAN2000
Then again, I wonder what an RTS is like on the Wii?


well, i presume its like every other game on the wii- shit honestly, considering the control scheme is the big selling point of the platform, the remote is a piece of crap.


Posted by CONNERMAN2000 on May-10-2009 21:18:

quote:
Originally posted by pkcRAISTLIN
well, i presume its like every other game on the wii- shit


There is absolutely no arguing that. Companies have gotten lazy by merely slapping Wii controls onto a port, hoping the millions that have bought Wii's will buy into it. Not me. If a company actually gave a damn, and said company attempted an RTS, there may be some hope there.

But the chances are slim at best.


Posted by Beatflux on May-11-2009 04:48:

quote:
Originally posted by biznology
i do agree that is is pretty lame, i doubt a 7 year old today would have the patience or tenacity to get anywhere in one of the original mega man games!

but at the same time, regenerative health does lend itself to enjoying a game and not worrying constantly about health percentage, finding the next med kit and constant saving vs loading.


i HATE it when i find myself saving, loading, savingloading, just to make progress in a game with a story i am supposed to be involved in|

(but i just suck at games then i guess)


I do the same thing when I can. I hate having to replay parts over again.


Posted by david.michael on May-11-2009 14:55:

quote:
Originally posted by CONNERMAN2000
Then again, I wonder what an RTS is like on the Wii?


Ugh, I can't even imagine how terrible that would have to be.


Posted by CONNERMAN2000 on May-12-2009 20:41:

quote:
Originally posted by david.michael
Ugh, I can't even imagine how terrible that would have to be.


Considering the trend 3rd party developers have followed in half-assing practically all of their Wii efforts, I can't fathom anything near quality either. But if, say, Nintendo came along, and actually did something that they gave a shit about, something special may be possible. Then again, I think this has already been done with the re-release of Pikmin...that's kind of an RTS from the looks of it (never played it).


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