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-- 16 bit vs. 24 bit AUDIBLE DISCUSSION (NO TECH SPECS)
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16 bit vs. 24 bit AUDIBLE DISCUSSION (NO TECH SPECS)
As emphasized in the title, I want to talk about the audible differences here. Not the fact that mp3's will convert it all to 16 bit, and 99.9% of music is spread via mp3, so 24 bit is worthless.
To me, from an audible perspective, I hear quite a difference when working with 16 bit and 24 bit samples. The biggest difference is crispness and clarity. I've got a few loops that literally trip me out when I play them through my AKG because they're so "real sounding" - It's as if my headphones are not even on and the sound is producing itself in perfect harmony inside my brain. Hard to explain!
Even when filtered down to 16bit and mp3'd, I still hear differences. I even hear differences with 32bit, although they are very subtle.
I've actually got a hell of an example of a 16 bit vs. 32 bit track, broken down into mp3, that produces a very noticable difference. The 32bit version has a much richer and fuller bass and is can clearly be distuingished if you have a good monitoring source.
But, let's focus on 24bit here since that seems to be the way things are slowly but surely going. I personally LOVE 24bit sample packs. I think it's why the deadmau5 sample pack is the highest quality pack I have ever heard (and I despise deadmau5) - There is no arguing the audible differences in WAV form, but there is a big argument when arguing the audible differences when the mix is filtered down to mp3. Some will say its impossible for there to be improved quality, because mp3 is 16bit, but I swear that is not true. I can tell with my own ears. How about you and your experiences?
Take a blind test - if you can spot 24 bit being better than 16 bit then work with 24 bit samples.
Dont notice any difference myself really.
well, that's not quite fair because you're likely using different samples and what are you monitoring with?
Maybe I do need to set up a blind test and filter a 24bit loop down to 16bit and see if people can differentiate.
Re: 16 bit vs. 24 bit AUDIBLE DISCUSSION (NO TECH SPECS)
| quote: |
| Originally posted by DjStephenWiley Even when filtered down to 16bit and mp3'd, I still hear differences. I even hear differences with 32bit, although they are very subtle. |
I want to say that fuller bass will not be a product of using a higher bitrate, and would really like to hear the samples that you claim show a big difference in the bass between bitrates. Higher bitrates are useful for two main reasons:
1. You are working with very dynamic (wide range of loud parts to soft parts, i.e. not dance music) material, and want the absolute largest range of volumes possible in order to avoid the noise floor becoming an issue.
2. You are working with lots of individual tracks, and want to avoid the noise floor becoming an issue.
All the addition of bits does in audio processing is allow you to represent a larger range of volumes without the noise floor becoming an issue...
[Edit: As Pjotr G says, it's possible the conversion artifacts are actually enjoyable to you as well.]
32bit FTW lol
| quote: |
| Originally posted by MrJiveBoJingles I want to say that fuller bass will not be a product of using a higher bitrate, and would really like to hear the samples that you claim show a big difference in the bass between bitrates. Higher bitrates are useful for two main reasons: 1. You are working with very dynamic (wide range of loud parts to soft parts, i.e. not dance music) material, and want the absolute largest range of volumes possible in order to avoid the noise floor becoming an issue. 2. You are working with lots of individual tracks, and want to avoid the noise floor becoming an issue. All the addition of bits does in audio processing is allow you to represent a larger range of volumes without the noise floor becoming an issue... [Edit: As Pjotr G says, it's possible the conversion artifacts are actually enjoyable to you as well.] |
| quote: |
| Originally posted by DjStephenWiley well, that's not quite fair because you're likely using different samples and what are you monitoring with? Maybe I do need to set up a blind test and filter a 24bit loop down to 16bit and see if people can differentiate. |
not again. yes it might sound a little better (headroom? dynamics?) but all the shit u get with it? just dont do it imo. stick with 44,1kHz 16bit beacuse its the standard.
In Bob Katz's book he says that when bouncing down to 44.1/16, working at a higher samplerate makes no audible difference to the final file, but working at a higher bitrate does.
16 bit is nice, but 24 bit will give you smoother reverb and delay decays, among other things. It will sound less "stepped" as it drops from one volume level to the next.
24 bit provides a greater advantage to material with a wide dynamic range - classical music would benefit much more than a hard-hitting trance song.
Re: 16 bit vs. 24 bit AUDIBLE DISCUSSION (NO TECH SPECS)
| quote: |
| Originally posted by DjStephenWiley I've actually got a hell of an example of a 16 bit vs. 32 bit track, broken down into mp3, that produces a very noticable difference. The 32bit version has a much richer and fuller bass and is can clearly be distuingished if you have a good monitoring source. |
Everyone knows the pros only use 64bit.
You can't tell the difference between a 24 and 16 bit recording if they're both in mp3 at the time you listened to them. You must be hearing something else like dithering as others have mentioned.
I use 16 because I'm all software, if I was doing more than 3-4 audio I'd use 24.
| quote: |
| Originally posted by derail 16 bit is nice, but 24 bit will give you smoother reverb and delay decays, among other things. It will sound less "stepped" as it drops from one volume level to the next. |
| quote: |
| Originally posted by kitphillips You can't tell the difference between a 24 and 16 bit recording if they're both in mp3 at the time you listened to them. You must be hearing something else like dithering as others have mentioned. |
Re: Re: 16 bit vs. 24 bit AUDIBLE DISCUSSION (NO TECH SPECS)
| quote: |
| Originally posted by DigiNut What dithering algorithm was used? |
| quote: |
| Originally posted by derail In Bob Katz's book he says that when bouncing down to 44.1/16, working at a higher samplerate makes no audible difference to the final file, but working at a higher bitrate does. 16 bit is nice, but 24 bit will give you smoother reverb and delay decays, among other things. It will sound less "stepped" as it drops from one volume level to the next. 24 bit provides a greater advantage to material with a wide dynamic range - classical music would benefit much more than a hard-hitting trance song. |
| quote: |
| Originally posted by derail 16 bit is nice, but 24 bit will give you smoother reverb and delay decays, among other things. It will sound less "stepped" as it drops from one volume level to the next. |
| quote: |
| Originally posted by sixofour.604 Everyone knows the pros only use 64bit. |
Super high bitrates (32, 64 bit) only really matter in the internals of a DAW imo. High bit rates allow you to do crazy stuff with the audio (maximizing, compression, etc.) and still achieve a high sound quality.
Even if you made your track half as loud and then maximized it, in 64-bit, then you would still have WAY more dynamic range than if you did the same thing in 16-bit.
When you are rendering off the final product then lower bitrates are fine.
Edit: screw just one half the volume. You would have to make a 64-bit signal INCREDIBLY quiet to get it even close to 16-bit dynamic range.
wouldnt that distort as hell when converting back to 16 bit?
| quote: |
| Originally posted by palm wouldnt that distort as hell when converting back to 16 bit? |
| quote: |
| Originally posted by coroknight Even if you made your track half as loud and then maximized it, in 64-bit, then you would still have WAY more dynamic range than if you did the same thing in 16-bit. |
so if u produce on 24 bit and think your track sound good it will actualy be reduced by 50% 8 times? ud end up with 1/256 of the dynamic area u thought u had? lol. this is mumbo jumbo, pointless shit.
When you are mixing your tracks their are all sorts of things that change the dynamic range of each channel. Even setting the volume lower than max reduces the dynamic range. Also, effects change the dynamic range, some effects will cause the volume of a signal to drop and then compensate by boosting the signal before outputting it.
This also lowers the dynamic range because, lowering the signal rounds off certain values.
Luckily, DAWs generally operate in 64-bit so that when you lower the dynamic range you still have a MASSIVE amount of range left.
However, 16-bit is ok for the finished product since we won't be manipulating the signal after that point.
Also, by finished product I mean after mastering. It's still a good idea to have a really high quality render pre-master.
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