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New Sound Design Course
Hi all,
I am currently creating my next video tutorial course which will be called "Sound Design".
I thought I would ask you guys if there is anything in particular that you would like to see/expect in a course like this?
I will be covering subjects like bass and kick drum creation, pads, sfx and leads but also things like sampling techniques, real world sound manipulation, synthesis etc and will be using hardware and software.
Any and all ideas appreciated and will be considered for inclusion on the course.
all the best,
Mark
How to make rolling / 'squeezed' thru rolling bass like Akesson on his Flavour Park
release
I bet you �10 you cannot come close.
http://www.youtube.com/watch?v=deyRENcHGUk
Yo,
Well having listened to the track i would say that its not that difficult, the rolling bassline pattern is "generic" at best and the sound, well yeah nice bass, but again i am sure i can get very close using a multitude of vsts or my hardware, but then i guess you will just have to wait until the course is released to see if i include it 
Nice idea, all though the course will NOT be about making any specific GENRES sounds, I will endevour to meet any reoccuring requests which is what i am after 
Well if you can get that bass sound I'd be impressed, cause for sure no tutorial I've ever seen comes even close. Sure the give you the usualy generic stock info - 3 detuned saws, yada yada, but it's more or less useless as they don't know or possibly don't even know they don't know because thier ears are'nt sufficiently zoned in to tell the difference between a generic rolling bass and one like that on Akessons track.
I recetly bought Gladiator and 99% of the sounds are lame and quaint, but no where near the game.
hey,
I understand completely what you are referring too and could probably find you 1000`s of those generic multiple saw wave answers easily as i am sure you can. I have also been guilty of giving them out in the past due to lazy-ness on my part.
If you are unimpressed with gladiator may i recommend a few others that you might try.
Check out
Zebra 2
Sylenth (free i think)
KarmaFX Synth
Vaz Modular
Reaktor
Cronox 2/3
FM8
To name a few.
If i have time in the next couple of days i might give the bass a go to see whats what, maybe even try it on Gladiator so if i can help you out at all.
all the best,
Mark
Sylenth isn't free.. maybe you mean synth1
anyways, will be checking out the tutorial
Hi,
Sorry i stand corrected, aLviNx80 is quite, sorry for any confusion.
Mark
thick trance bass's
crunchy nice sounding mid bass's
HEKTIC crisp trance leads. . .
warm pads
haha
im in if you ahve these things 
HI,
Well there will definately be videos on creating large layered pads and leads.
There will also be videos on how to make several different bass type sounds although the focus of the videos wont be trance per se, it will be sound design, i.e how you actually design specific sounds, how the building blocks are put together etc.
anyhoo thanks for suggestions so far doodes 
| quote: |
| Originally posted by SoundMagus it will be sound design, i.e how you actually design specific sounds, how the building blocks are put together etc. |
Yo,
The type of sounds i am talking about are your normal sounds, kick bass, leads pads etc but also things like explosions using real life sound layering.
But its not just this type of thing, i am also covering things like sample mangling using samplers to create whole new instruments and timbres.
Also i will be showing you how to create your own synths using Reaktor and synth edit (and probably karmafx synth) to create your own unique multi/single purpose tools.
I will also be covering synthesis types in detail and also more less known parameters in synthesis and their use, things like key follow and the like.
Also i will be showing the use of effects and audio manipulation to create unexpected and new timbres.
The course itself will not be about "sounds for trance" etc more like how to create sounds from scratch or unexpected material to gain a new and fresh timbre as well as deeper appreciation of audio manipulation in general, there will be a wide scope of subjects covered.
I am aiming to show/teach people how to be more creative in the use of audio/synthesis/sampling manipulation to be more original in their music. Also this course will be useful for sound to video as it will teach you how to create things like evolving timbres, sfx and the like.
Mark
I would be totally amazed if you can make this sound.
http://www.youtube.com/watch?v=2nCEazvVkx4
It starts at 0:31 , its the high bassline that goes around the stereo.
I know its a sawtooth or something.. But I know there is something behind it.. FM? AM? PM? Argh!!
Only interested if you can tell me how to make some cool deep house stuff, techno basses, better percussion etc
So over trance and I think a lot of people on here are.
hey,
The course wont be about creating a bass for this genre or a lead for that genre, its about techniques, procedures and the more technical side behind creating sounds from nothing, the process involved in layering, synthesis, sampling etc, actually how to put it together, the fundamentals if you will.
However i will have a small part of the course where i will show whats needed to make the basic "dance music" sounds although how deep this will go, ie bass for this genre and that genre i am not sure yet, i would rather give everyone the knowledge they need as a starting point, then let them learn and adapt from that, we shall see.
thanks
Mark
IceColdWater - sounds like Fm synthesis to me, delay, reverb etc and arppegiated, lots of filter envelope modulation unless they are just using the filter in manual automation.
Nice sound 
Hey SoundMagus
How about this one, you have an idea whats going on in this lead starting halfway through ?
http://www.youtube.com/watch?v=tiX9zkmK9V4
Cant say ive heard anything like it before.
| quote: |
| Originally posted by SoundMagus Well having listened to the track i would say that its not that difficult, the rolling bassline pattern is "generic" at best |
| quote: |
| Originally posted by SoundMagus Yo, The type of sounds i am talking about are your normal sounds, kick bass, leads pads etc but also things like explosions using real life sound layering. But its not just this type of thing, i am also covering things like sample mangling using samplers to create whole new instruments and timbres. Also i will be showing you how to create your own synths using Reaktor and synth edit (and probably karmafx synth) to create your own unique multi/single purpose tools. I will also be covering synthesis types in detail and also more less known parameters in synthesis and their use, things like key follow and the like. Also i will be showing the use of effects and audio manipulation to create unexpected and new timbres. The course itself will not be about "sounds for trance" etc more like how to create sounds from scratch or unexpected material to gain a new and fresh timbre as well as deeper appreciation of audio manipulation in general, there will be a wide scope of subjects covered. I am aiming to show/teach people how to be more creative in the use of audio/synthesis/sampling manipulation to be more original in their music. Also this course will be useful for sound to video as it will teach you how to create things like evolving timbres, sfx and the like. Mark |
Hi,
thanks for your interest and suggestions guys really appreciate it.
lenieNt Force - If you goto my website, www.cubaseguru.com and register there are around 4 hours worth of high quality video there you can download to check out. I also have quite a few other videos i could put up but they are relatively old, things like : Arpegiators, Virus TI automation, Battery, Cubase basic set up etc. They are very old and i am not really sure how much benefit they would be to anyone now but they are there and i would be happy to make them available if anyone wants them
Mark
Thanx man!
Hi Guys,
Just a quick update.
The Sound Design "course" will now probably be split into 3 parts over 3 different courses. They will be :
1. Synthesis
2. Sampling
3. Effects & Processors
thanks for your continued support,
Mark
Cool looking forward to this....
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