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-- Wolfgang Gartner's Technique
Wolfgang Gartner's Technique
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| Now, I usually start up a track with at least 15 or 20 sub-groups set up and all routed differently, like I�ll have the kick and snare on a group and compress those, then send that to another group and add a couple percussion elements and EQ or compress that group. From there, I�ll route most of the highs like hats or shakers to one group and operate on them to make them all really flow together � maybe some compression, EQ, maybe a very mild flange or phase for some movement. |
He is talking about routing channels to different Busses or Groups. For example, you may have several groups setup in a template, say, a Kick Bus, Snare Bus, Bass Bus, Hat/Perc Bus, Synth Bus, Lead Bus, etc. The kick is routed to the kick bus, one or more basses route to the Bass bus, one or more hats get routed to the hats bus and so on.
Apparently he will then take the output of those busses and route them even further to other busses. So for example, he routed the kick bus, hats bus and snare bus to another bus simply called "drums".
In some software the send/return channel itself is, in fact, a bus, but he probably isnt using his send/return bus to do this. He routed the output of the channels themselves to each bus or busses and then you can route the output the busses themselves to other busses and so on.
What he is talking about is not that unusual really, lots of producers do this.
his production is really neat. A friend recently showed me one of his tracks.
http://www.youtube.com/watch?v=bt4H7S0Yc_0
Re: Wolfgang Gartner's Technique
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| Originally posted by MrSchallplatte thats what he said but i dont really get the part where he sends the signal from group to group and so on? how does he achieve that? does he mean the send/return stuff? http://www.beatportal.com/feed/item...gartner-part-2/ greetz |
I must be weird because sometimes I think I'm the only producer who doesnt use subgroups like this. Every element of my songs have their own track and I effect/compress/eq each sound individually to taste to create my final mix.
I thought the whole point of using subgroups was to share the limited hardware and CPU resources of the days of old, routing many sounds to share these, eliminating the need for more.
But with modern day computers, especially if you are using all software, this shouldnt be a problem?
Am I missing something here?
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| Originally posted by Blake_Jarrell I must be weird because sometimes I think I'm the only producer who doesnt use subgroups like this. Every element of my songs have their own track and I effect/compress/eq each sound individually to taste to create my final mix. I thought the whole point of using subgroups was to share the limited hardware and CPU resources of the days of old, routing many sounds to share these, eliminating the need for more. But with modern day computers, especially if you are using all software, this shouldnt be a problem? Am I missing something here? |
So far as I know it's a knowledge engine, not a search engine, so you type in things you want data about, not to find the latest nudie pictures of tomb raider.
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| Originally posted by Blake_Jarrell I must be weird because sometimes I think I'm the only producer who doesnt use subgroups like this. Every element of my songs have their own track and I effect/compress/eq each sound individually to taste to create my final mix. I thought the whole point of using subgroups was to share the limited hardware and CPU resources of the days of old, routing many sounds to share these, eliminating the need for more. But with modern day computers, especially if you are using all software, this shouldnt be a problem? Am I missing something here? |
Ah, Eric beat me to it with a far more in-depth reply. 
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| Originally posted by Blake_Jarrell Am I missing something here? |

| quote: |
| Originally posted by Blake_Jarrell I must be weird because sometimes I think I'm the only producer who doesnt use subgroups like this. Every element of my songs have their own track and I effect/compress/eq each sound individually to taste to create my final mix. I thought the whole point of using subgroups was to share the limited hardware and CPU resources of the days of old, routing many sounds to share these, eliminating the need for more. But with modern day computers, especially if you are using all software, this shouldnt be a problem? Am I missing something here? |
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| Originally posted by AppliedScience The main advantage of grouping is that it opens up a whole new audio effect rack applicable to every instrument contained within. Instead of say trying to side chain 5 intruments individually. Why not just group the tracks and throw a single SCC on the group's effect rack. Is that not easier to maintain, control, tweak etc? This also becomes extremely usefull when eq'ing and processing as wolfgang mentioned. You can take your two heavy elements such as kick and snare and get them sounding nice and tight as if there one single sample in the track, and then progressively add and process other elements into the groups as you continue on I personally dont group most of my tracks either, but have began to see the advantage in grouping percussions when it comes down to eq'ing/processing. It use to be such a pain in the ass keeping track of every setting across my entire percussion rack (compressors on eq's on each drum). Now with grouping, i can process combinations of intruments to single effect vst's with extreme ease. Essentially when you get down to it, its almost like opening a whole pile of return tracks, and routing your audio accordingly depending on what effect processing you want applied to each track. Only using the group function makes it alot more simple to control. Grouping also allows you to play back an entire set of intruments with one click, extremely handy for live purposes, without the need to arrange alaborate cell patterns within the session view. |
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| Originally posted by Blake_Jarrell I see now I thought maybe there was a theory that compressing certain elements together (like a drum group etc) ALWAYS yielded a better sounding result than just tweaking each sound on its own and thats why this technique is so widely used. seems that the real reason is moreso that its just easier for some people, and i can totally understand that. |
it is easy to get lost with this method tho. If you start grouping things without a justification , you might go so far out left-field that the mix is a mess and you have no understanding as to what specific element needs to be fixed because they now all depend on each other.
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