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-- No more Call of Duty


Posted by TranceNation1 on Mar-10-2010 05:22:

No more Call of Duty

I heard there stopping making Call of Duty


Posted by pkcRAISTLIN on Mar-10-2010 05:26:

Yeah, asides from the new 3 CoD games that are in the works, they�ve totally stopped.


Posted by jupiterone on Mar-10-2010 05:35:

i ask myself every day, what the fuck can they add to COD that'll make it interesting.

abso-fucking-lutely NOTHING

the franchise deserves to die. infinity ward is a bunch of twats that made their rise because of 2011 and their work on medal of honor allied assault. they got too big and full of themselves in the end. sooner or later, they will die, and i can't wait for that day to come. i hate IW with a passion


Posted by jupiterone on Mar-10-2010 05:37:

also, i have hope the new MOH will make CODMW2 look like a pile of shit


Posted by Spam on Mar-10-2010 05:43:

No, there will still be COD games (one of them will even be a 3rd-person action-adventure style game). Activision is just cutting ties with Infinity Ward (no doubt due to the unacceptable number of glitches and patches required to fix their broken MW2 game. That should teach them that public betas are always a good idea).

MOH will be nothing like MW2, much like BC2 is nothing like it. MW, and COD in general, is an arcade-shooter. MOH is a series that tries to be more realistic. For that reason, they can�t be directly compared. In fact, it�s hard to compare the COD series to anything else, because it is a LOW-HEALTH arcade shooter, which separates it from games like Halo, Quake, and Unreal Tournament, while at the same time, the arcade elements seperate it from games like Rainbow Six, Bad Company, or Medal of Honour. That�s why it�s such a popular series... it stands out from the crowd.


Posted by pkcRAISTLIN on Mar-10-2010 07:08:

quote:
Originally posted by Spam
No, there will still be COD games (one of them will even be a 3rd-person action-adventure style game). Activision is just cutting ties with Infinity Ward (no doubt due to the unacceptable number of glitches and patches required to fix their broken MW2 game. That should teach them that public betas are always a good idea).


didnt activision only fire the 2 senior employees from IW? IW are still making another CoD i thought?

quote:
Originally posted by Spam
MOH will be nothing like MW2, much like BC2 is nothing like it. MW, and COD in general, is an arcade-shooter. MOH is a series that tries to be more realistic. For that reason, they can�t be directly compared. In fact, it�s hard to compare the COD series to anything else, because it is a LOW-HEALTH arcade shooter, which separates it from games like Halo, Quake, and Unreal Tournament, while at the same time, the arcade elements seperate it from games like Rainbow Six, Bad Company, or Medal of Honour. That�s why it�s such a popular series... it stands out from the crowd.


really? coz BC2 feels exactly like CoD to me. i would certainly never ever put it in the same category as the first rainbow sixes...


Posted by Moongoose on Mar-10-2010 08:08:

quote:
Originally posted by pkcRAISTLIN
didnt activision only fire the 2 senior employees from IW? IW are still making another CoD i thought?


They did, and in the great american tradition they are now both suing each other.


Posted by Spam on Mar-10-2010 08:23:

quote:
Originally posted by pkcRAISTLIN
didnt activision only fire the 2 senior employees from IW? IW are still making another CoD i thought?


I just popped into google and it seems the story has changed from the ones I was reading on the first day the news was released. Ya two guys were fired. And now they�re suing for royalties they claim are owed.



quote:
really? coz BC2 feels exactly like CoD to me. i would certainly never ever put it in the same category as the first rainbow sixes...


I�m not aware of perks that allow you to jump from the tallest buildings in the map without taking damage, lunging 30 feet through the air to stab a guy in the blink of eye with the click of a button, and probably most importantly... Killstreaks.

Also, you can blow buildings apart and knock down trees and stuff. The game is less twitch-based, and focused more on tactical play and teamwork, which leads to a slower-pace (and in my opinion slower pace and longer-distance fights = more realism). The maps are larger. And there�s vehicles.

Now, there�s still health regen and kill-cams, but it�s definitely a more realistic shooter than MW2. And that�s all I was getting at in my post. I didn�t mean to say it was comparable to Rainbow Six, because R6 is so realistic that it�s not fun in any way shape or form, and BC most definitely is.


Posted by pkcRAISTLIN on Mar-10-2010 08:44:

oh, ive only really ever played singleplayer CoD or BC. and yeah, ive always thought the perk system in MW to be really gay.

i loved all the early tom clancy games. i wish they'd make a new, proper ghost recon


Posted by Fledz on Mar-10-2010 09:35:

Fuck you Activision. This is yet another example of how you ruin good games.


Posted by Sunsnail on Mar-10-2010 17:07:

activision made rome total war. <3


Posted by KiNeTiC ENeRgY on Mar-10-2010 21:19:

This thread is now about Boba Fett playing the Kokiri Forest song on the street.


Posted by TranceNation1 on Mar-11-2010 16:15:

Have any idea how many Microsoft points for the new maps ?


Posted by DancingMonkey on Mar-11-2010 17:10:

As realism increases, fun decreases.


Posted by Spam on Mar-11-2010 19:40:

quote:
Originally posted by pkcRAISTLIN
oh, ive only really ever played singleplayer CoD or BC. and yeah, ive always thought the perk system in MW to be really gay.

i loved all the early tom clancy games. i wish they'd make a new, proper ghost recon


Ah that makes sense. When playing FPS, and thus when giving my opinion of them, I speak strictly from a multi-player standpoint. After Duke Nukem 3D, I�ve never played a single-player campaign on an FPS, save for a few missions in Goldeneye to get cheats for multiplayer.

Most of the perks only served to make every gun exactly the same, while cherry-picking benefits you enjoy the most. Where benefits used to be built into the equipment you decided to use, MW removed most equipment benefits and allowed you to choose whatever you want. Pffffft.

Personally, I�m a fan of arcade-style, low-health shooters. And since they�re so uncommon, I�m stuck with the MW series for now.


Posted by KiNeTiC ENeRgY on Mar-11-2010 20:38:

quote:
Originally posted by DancingMonkey
As realism increases, fun decreases.


This is true, but only due to developers not going the extra mile to bring the fun factor back.


Posted by pkcRAISTLIN on Mar-11-2010 23:16:

quote:
Originally posted by Spam
Ah that makes sense. When playing FPS, and thus when giving my opinion of them, I speak strictly from a multi-player standpoint. After Duke Nukem 3D, I�ve never played a single-player campaign on an FPS, save for a few missions in Goldeneye to get cheats for multiplayer.

Most of the perks only served to make every gun exactly the same, while cherry-picking benefits you enjoy the most. Where benefits used to be built into the equipment you decided to use, MW removed most equipment benefits and allowed you to choose whatever you want. Pffffft.

Personally, I�m a fan of arcade-style, low-health shooters. And since they�re so uncommon, I�m stuck with the MW series for now.


Ive only ever played shooters over LAN, with the exception of quake 3. But playing over a 56k back in the day sucked major arse I can tell you! im much more a fan of 1v1 MP than teamplay. I don�t play well with others


Posted by jupiterone on Mar-12-2010 06:28:

COD fails miserably at trying to be realistic (which they do to a degree). a police shield can block an entire clip of barrett .50 cal bullets, YA O FUCKING K

that alone makes me want to throw my keyboard at the monitor


Posted by Viber on Mar-12-2010 16:45:

quote:
Originally posted by DancingMonkey
As realism increases, fun decreases.


Why? Swat4 was pretty realistic And fun (maybe not after getting shot when youre about to finish a 20 minutes mission).


Posted by leph555 on Mar-12-2010 17:12:

quote:
Originally posted by Viber
Why? Swat4 was pretty realistic And fun (maybe not after getting shot when youre about to finish a 20 minutes mission).


that game was fun just because you could abuse the hostages


Posted by Spam on Mar-12-2010 20:00:

quote:
Originally posted by jupiterone
COD fails miserably at trying to be realistic (which they do to a degree). a police shield can block an entire clip of barrett .50 cal bullets, YA O FUCKING K

that alone makes me want to throw my keyboard at the monitor


That�s because COD (at least MW and on) is an arcade shooter. It�s not meant to be realistic, it�s meant to be fun, and easily picked up by newbs and skilled players alike.


Posted by Omega_Blue on Mar-20-2010 10:58:

quote:
Originally posted by Fledz
Fuck you Activision. This is yet another example of how you ruin good games.


wasn't everyone bitching about how MW2 wasn't that good for some reason(s)?

the next CoD is being handled by treyarch, the guys who did CoD3, among others. http://pc.ign.com/articles/107/1078877p1.html


Posted by Spam on Mar-20-2010 19:14:

quote:
Originally posted by Omega_Blue
wasn't everyone bitching about how MW2 wasn't that good for some reason(s)?

the next CoD is being handled by treyarch, the guys who did CoD3, among others. http://pc.ign.com/articles/107/1078877p1.html


Ya, MW2 is a piece of shit due to countless glitches and a horrible, HORRIBLE, match-making system. Treyarch isn't exactly a knight in shining armour in this case though. They DID give us that WaW piece of shit.

COD4 was a lucky shot in the dark.


Posted by GhostFaceKillah on Mar-24-2010 01:32:

quote:
Originally posted by DancingMonkey
As realism increases, fun decreases.


Halo 3 :3



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