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-- bouncing in 24 bit then converting? ? ? ?


Posted by johncannons1 on Mar-30-2010 01:39:

Question bouncing in 24 bit then converting? ? ? ?

have a question for you guys??

if i bounced a track in 24 BIT - WAV basically the usual from logic.
and someone converted it to 16 bit.
would the file lose much integrity? would it sound worse or is the difference not noticeable.?

i know i could just bounce in 16bit wav. but im just curious if i didnt and then converted it from 24 to 16?

cheers
JC


Posted by MrJiveBoJingles on Mar-30-2010 01:42:

Re: bouncing in 24 bit then converting? ? ? ?

quote:
Originally posted by johncannons1
would it sound worse or is the difference not noticeable.?

Why not listen and find out?


Posted by johncannons1 on Mar-30-2010 02:01:

i would but im at work lol.

just curious if i submitted something thats 24 bit and they did the convert if it would lose anything.


Posted by CReddick on Mar-30-2010 03:55:

quote:
Originally posted by johncannons1
i would but im at work lol.

just curious if i submitted something thats 24 bit and they did the convert if it would lose anything.


Not knowing anything about your listening setup... my guess is that as long as whatever you're using to convert applies some dither, you probably won't notice a difference.


Posted by rulzz on Mar-30-2010 06:05:

difference probably would be in clarity of reverb tails

as CReddick said as long as there is dither somewhere in conversion process you will be fine


Posted by DjStephenWiley on Mar-30-2010 10:29:

dithering....if possible try to keep it in 32bit until you're completely done


Posted by DJ RANN on Mar-30-2010 23:00:

quote:
Originally posted by DjStephenWiley
dithering....if possible try to keep it in 32bit until you're completely done


Exactly. You want to do as little conversion as possible - This will mean you get less artifcats and truncation.


Posted by CReddick on Mar-30-2010 23:09:

quote:
Originally posted by DJ RANN
Exactly. You want to do as little conversion as possible - This will mean you get less artifacts and truncation.


Lets not ignore that a DAW's floating point is typically even higher... so dither is occurring all day long. But in short, I agree.


Posted by DJ RANN on Mar-30-2010 23:58:

quote:
Originally posted by CReddick
Lets not ignore that a DAW's floating point is typically even higher... so dither is occurring all day long. But in short, I agree.


Don't you dare open that can of worms Chris (even though you're absoltuly right).....



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